I've tried stating my case to fix the GM case to the BOG and while we have had some good discussion id like the opinion of the everyday members. Im going to write up every detail of a revamped Player Two system I can think of and id like everyone's opinions on what you like, what you hate, and what you would change.
CURRENT RULE:
General Manager's can only have Two players.
Job Pay applies to both characters.
One of said players needs to be a "GM" Character (locked into General Managers Team)
With the above being said there is also talk of changing the system because of rule confusion. The lack of firm guidelines regarding General Manager players and the changing of a teams General Managers.
PP2.5 (Beaviss Edition):
All players can have Two players.
- General Managers can pay lowest 1st round pick to get there 2nd player without going through draft (shout out to @Quik)
- Must have THREE seasons in between each created player.
- Every season a Lotto will be held were people can enter to get 2nd player rights (5 to start).
All TPE earned applies to both characters
- Exception: Cannot claim welfare while having two characters.
- Exception: Award wins do not count as both.
- Exception: League Partners can claim other Point Tasks as ours.
GM Players 2nd Players cannot sign in FA
- Must be Drafted or Traded for.
- Exception: Unless not offered by any other team.
It is my theory that the change to PP2.5 would effect the league positively. Where the last implementation of PP2 burnt a lot of the leagues members by the increased workload, this will not. The old way of having to do all the required point tasks for each player was simply to hard for the average member to complete. This new format would not burn members out but it would increase activity and forum activity. The increase in players would also have the secondary effect of forced addition of more teams to the league. Which will have to happen in the next couple of seasons anyways.
With the slow implementation of the second player (5 people chosen per season) it would be a good test to see if it works or if it again becomes to much work to do. There is not many downsides that I can foresee coming from implementing PP2.5.
Negatives:
League Expansion too quickly:
Small numbers of players to start via a lotto would put a randomness to it so just not long term members get to trial run it. The increase of players would also increase the number of teams needed. We already have discontinued teams we can bring (Artwork and History of teams coming back)
Players Becoming Burnt out:
The Increased load on players would be updating their players twice. Welfare players might try to complete point tasks and bring them out of welfare only(Is that a bad thing?)
Positives:
Increased Player Activity
Increased Amount of Teams
Increased Player Amount
Reduced amount of Welfare's
Fix GM Player Problem
Before any members point out the fact that im a "newer member" and I don't remember how bad PP2 was. When I first joined the BOG I was a loud voice in getting rid of the PP2 System. That being said I believe that these changes to the old outdated system will be a great thing for the site as a whole.
Lets hear some opinions!