Plate 386 Posted April 2, 2022 Share Posted April 2, 2022 They're pretty okay. At first, I didn't understand them. I thought that they would introduce different player types and shift things around. However, people will still want to see as many points as they can at the end of the day. If the intention was to create an environment where community members weren't forced into picking up 99 scoring and 40 passing, this system works. Which is about what the core of the problem was. The amount of dopamine I get from seeing my player having a goal and an assist in a game is daunting. The core gameplay loop of the VHL- writing articles and applying TPE, had shifted. But the point allocation hadn't—just the method. I think an issue is that when I look at my player's stats, SEVEN of the eleven stats you see on the player list page are all offensive. There's almost no attention given to the other aspects of the game. How many takeaways does my player have? How many shots have I blocked? How many times have I given the puck away? I think, alongside the hybrid attributes, a deeper stat page would be really appreciated. Especially a proper list of statistics that you can see from players through individual seasons. Almost like a tab section in the same way you can see the player page and such. I think it'll help because players will have just more to look at and have a wider variety of things to care about instead of just goals and assists. That's just my take. Link to comment https://vhlforum.com/topic/118407-hybrid-attributes-and-elaborating-on-statistics/ Share on other sites More sharing options...
Spartan 4,401 Posted April 2, 2022 Share Posted April 2, 2022 Unfortunately that's a limitation of the engine. I think everyone here would appreciate an in-depth statistical engine, maybe one that tracks puck possession, properly tracks giveaways and takeaways, hits vs successful hits, etc. Most people really only care about goals and assists because.....well, that's really the only thing the engine does. And gives out penalties to defensemen for goalie interference. We've tried scraping the game logs for turnover statistics, but it doesn't add up, nor does it seem rational. Frankly it feels like the engine just adds fluff in the play by play to fill in lines between penalties, faceoffs and shots. Plate and Scurvy 2 Link to comment https://vhlforum.com/topic/118407-hybrid-attributes-and-elaborating-on-statistics/#findComment-918214 Share on other sites More sharing options...
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