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Playing with the TPA tool while I'm not able to apply, I figured out I could put my understanding of the STHS stats into a pocket-sized article, I need 2 capped anyway.

 

The opponent is skating with the puck. Your CHECKING and DEFENSE (to a lesser extent) determines how likely it is for your player to go for a body check.

 

If the opponent decides to pass the puck, your DEFENSE and SKATING (to a lesser extent) determines how likely it is for your player to intercept the pass.

 

If the opponent decides to shoot the puck, your DEFENSE and PUCK HANDLING (to a lesser extent) determines how likely it is for your player to block the shot.

 

Once there is a loose puck (after a hit, a shot block, or a rebound), your DEFENSE and SKATING (to a lesser extent) determines how likely it is for your player to gain puck possession.

 

Once your player gets the puck, the decision making formula kicks in.

 

If you player gains puck possession in the defensive zone or in the neutral zone, the formula compares your player’s PASSING and SKATING to determine whether your player passes the puck to their teammate, or whether they skate with the puck.

 

If your player gains puck possession in the offensive zone, the formula compares your player's PASSING, SCORING and SKATING to determine whether your player passes the puck to their teammate, whether they shoot the puck, or whether they skate with the puck to find more favorable position to shoot/pass the puck. If you player shoots the puck, their SCORING determines how likely they are to score. If your player passes the puck, their PASSING determines how likely they are to complete the pass.

 

When your player skates with the puck, their SKATING determines how likely are they to avoid being bodychecked.

 

When your player gets bodychecked, their PUCK HANDLING and STRENGTH (to a lesser extent) determine how likely they are to maintain puck possession.

 

When your player is in the offensive zone and their teammate shoots the puck, there's a chance your player deflects the puck. Their SCORING and their PUCK HANDLING determine how likely they are to score by tipping the puck.

 

If your player takes a faceoff, their FACEOFFS and STRENGTH (to a lesser extent) determines how likely they are to win the puck.

 

Your player's FIGHTING determines how likely it is for your player to drop the mitts, but not necessarily to win the fight.

 

This is what I base my builds I play around with on. Determining what I want my player to do, and stack the stats accordingly.

 

Could have saved this for a media Spot, sure "pocket sized". What can you do.

Edited by VattghernCZ

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