Gunner 165 Posted November 28, 2015 Share Posted November 28, 2015 DollarAndADream and Will 2 Link to comment https://vhlforum.com/topic/25969-claimedzp-22/ Share on other sites More sharing options...
boubabi 4,725 Posted November 29, 2015 Share Posted November 29, 2015 A lot of thing is going on here. The effort is definitely there. I know the original render, but it looks stretched. Dunno which software you are using, but be sure to hold shift while you resize your renders to keep the original proportions. The texture on his right arm looks not blended. By that, it looks like you only erased some part of the stock and lowered the opacity. Be sure to change the blend mode so the stock will look better. There's definitely some interesting thing going on, keep the good work. Gunner 1 Link to comment https://vhlforum.com/topic/25969-claimedzp-22/#findComment-289969 Share on other sites More sharing options...
Tim 182 Posted November 29, 2015 Share Posted November 29, 2015 boubabi pretty much covered everything, all I really have to add is try experiment placing more stocks in front of the render to give it a more blended appearance. try using c4d renders and messing around with the blending modes. Gunner 1 Link to comment https://vhlforum.com/topic/25969-claimedzp-22/#findComment-289994 Share on other sites More sharing options...
CowboyinAmerica 2,889 Posted November 30, 2015 Share Posted November 30, 2015 Claimed Link to comment https://vhlforum.com/topic/25969-claimedzp-22/#findComment-290245 Share on other sites More sharing options...
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