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just wanted the easy fan590

 

Just as a proposal from someone whose opinion on the matter probably doesn't carry much weight:

 

Currently it costs 116 TPE to max out an attribute. I think a scale that could work better would be:

 

40-60: 1 point

60-70: 2 points

70-80: 3 points

80-90: 4 points

90-95: 5 points

95-99: 7 points

 

That's 163 TPE to max out one attribute. The 40-60 allows for more build variance in the VHLM and the overall scale would work better IMO.

 

Here's a balanced defenseman with 800 TPE and the current scale:

 

CK = Checking: 99
FG = Fighting: 40
DI = Discipline: 40
SK = Skating: 99
ST = Strength: 99
PH = Puck Handling: 99
FO = Face Offs: 40
PA = Passing: 99
SC = Scoring: 96
DF = Defense: 99
PS = Penalty Shot: 40
EX = Experience: 40
LD = Leadership: 40

 

Here's that same defenseman with my proposed scale:

 

CK = Checking: 94
FG = Fighting: 40
DI = Discipline: 40
SK = Skating: 95
ST = Strength: 90
PH = Puck Handling: 90
FO = Face Offs: 40
PA = Passing: 90
SC = Scoring: 80
DF = Defense: 95
PS = Penalty Shot: 40
EX = Experience: 40
LD = Leadership: 40

 

It's not a huge difference and it forces players to specialize a bit more. With second players creating more depth on rosters in the future I think that's a good thing.

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https://vhlforum.com/topic/33622-my-tpe-scale-idea/
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