bgreene21 60 Posted October 24, 2017 Share Posted October 24, 2017 So basically I've recently got into PS and creating graphics. I'm learning a bit as I go. One thing that has completely stumped me, and I mean sitting at the computer for hours trying to figure it out, is how to create a background that pops out at you like the ones seen in so many of these graphics. Not just backgrounds, but speckles, lighting effects, the whole 9 yards. If you're curious as to what I'm talking about, check out devise's second and third sig. http://www.vhlforum.com/topic/44855-macht-request/ If anyone could give me any pointers on this it would be much appreciated. Link to comment https://vhlforum.com/topic/44946-help-wanted/ Share on other sites More sharing options...
JardyB10 4,865 Posted October 24, 2017 Share Posted October 24, 2017 (edited) Some of the members have done video tutorials, but I don't know where to find them because I'm old. @boubabi and @Beketov I believe? The latter is gone for two weeks, but maybe he'll find it when he gets back. Edited October 24, 2017 by JardyB10 bgreene21 1 Link to comment https://vhlforum.com/topic/44946-help-wanted/#findComment-481451 Share on other sites More sharing options...
Kesler 1,514 Posted October 24, 2017 Share Posted October 24, 2017 I started making sigs like 5 years ago (atleast I think its been that long) and I just kinda figured out how to get that "pop" affect on a sig. The biggest thing for me was the layers I put on, I used to just throw a layer on and choose one of the layer setting that worked best (ie, darken, overlay, soft light etx.). I realized that wasnt really the way to go (for me anyways), after getting a super dope texture pack from @boubabi I started learning how to make sigs a completely different way. I would suggest trying to download this texture pack and go from there. Also for the pop affect you want to play around with exposure layers, blurring and brightness/contrast layers. bgreene21 1 Link to comment https://vhlforum.com/topic/44946-help-wanted/#findComment-481456 Share on other sites More sharing options...
boubabi 4,725 Posted October 24, 2017 Share Posted October 24, 2017 It's mostly compositing with multiple textures with different blending mode. The most common blending mode for those textures are darken/multiply/screen/overlay and maybe lighten bgreene21 1 Link to comment https://vhlforum.com/topic/44946-help-wanted/#findComment-481457 Share on other sites More sharing options...
boubabi 4,725 Posted October 24, 2017 Share Posted October 24, 2017 Not the best tut but I shall make a live sig soon again. If the timing is good, you could ask me some question live so I could help you and you cold see my workflow here's a speedart that you can slow down to see my process and shits bgreene21 1 Link to comment https://vhlforum.com/topic/44946-help-wanted/#findComment-481460 Share on other sites More sharing options...
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