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point task [1/2]


Tim

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  • 1 month later...
On 6/2/2018 at 11:11 AM, Tim said:

 

I really dig the ideas going on here!  I think that light source is a little too strong and the render feels a little grainy to me.  I also feel like he doesn't stand out enough... I love that he's picking up the red hues from the rest of the sig... but he's just blending in too much.  Maybe if you tried to use a brightness/contrast layer to increase only the render's brightness, you could draw a little more attention to him?  I like that you're already trying to accomplish that a bit by blurring the BG and foreground elements, but I think the lighting changes to him specifically would help take that to the next level.  I also think you might have over-blurred a smidge?  But that's a personal preference issue.  On the whole, it's a solid piece!

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