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Match Fixing Scandal: VHL is a Simulation


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Earlier this month, the Nevada Gaming Commission (NGC) and the Federal Bureau of Investigation (FBI) launched an investigation into unethical practices of the VHL due to the league allowing its players to bet on the outcome of games they participate in. Earlier today in a surprise press conference, VHL spokesperson Dani Greene made an in-depth public presentation laying out the VHL’s case against those accusations. Their defense was based entirely around the fact the VHL and VHLM games are a simulation where the players themselves have no agency in changing the outcome. Meaning that players can not “throw” a game to win a bet. Mx. Greene’s presentation lasted nearly one and a half hours, where they laid out many details about how the simulation works, what the fans are actually watching, and why this is the future of all sports.

 

Mx. Greene began the press conference by explaining why they decided to make all this information public. “First off, we didn’t feel like we could trust the investigating bodies to not selectively leak information from the documents we provided them last week. We were concerned leaked information could paint our organization in a bad light. Additionally, us at the VHL wanted to make our case to the public. We are extremely proud of our league and what we’ve been able to accomplish here and our fans deserve to know exactly what’s going on.”

 

The presentation started with Mx. Greene explaining the process the league goes through to run the simulation of the games. Prior to the start of the game, the players get hooked up to a special machine called the Input Information Incubator (III). “The Triple I precisely measures every part of a player’s physique and mental aptitude. We’re measuring muscle mass, bone density, tendon strength, reflex, reaction time, everything.” Dani explained. Those measurements are then converted into a specialized format that is then passed on to a supercomputer called the Simulation Engine. The Simulation Engine takes all the input from all the players and plays out an actual hockey game in real time. “The outputted game is a fully accurate representation of what would have happened if the players actually played on the ice. It is 100% perfect in how it operates. The sim has never failed in providing an accurate simulation. It is amazing.” Dani gushed.

 

Almost as impressive as being able to accurately play out a hockey game without the players even playing  is the next step the VHL takes. The real time hockey game that the Simulation Engine creates is holographically played out in front of the fans on the ice like it is actually happening. The most amazing part is how life like the VHL has gotten the holographic video to appear. Up to this point every fan in attendance has thought they were watching real people play hockey in front of them. Mx. Greene gave some insight into the sophisticated system used for projecting the holograms, “Our ice isn’t really ice. It’s tiny projectors that can create extremely lifelike images. Part of the Triple I is to create extremely detailed player models which really help the holograms come to life. In addition to that we have some incredible graphic designers at the VHL. Their work is phenomenal and integral to the success of the VHL”

 

The next part of the presentation had Mx. Greene laying out the reasons why the integrity of the game can not be affected by individual players. “While the players’ physical and mental attributes matter significantly for the outcome of the simulation, their personal thoughts have no impact whatsoever. A player could be thinking ‘I want to lose this game.’ over and over and not impact the Simulation Engine one bit. The Simulation Engine on is based on attributes we declare, not personal thoughts.” Mx. Greene continued “Even if a player wanted to throw a single game for their own gain, they would not be able to change the outcome of that single game. The player’s influence over the outcome of the game ends the moment they get connected to the Simulation Engine.” Dani emphatically added, “Now let me be extremely clear, our athletes are the most important thing to the entire VHL. Their dedication to working on their body and mind to increase their physical fitness and mental aptitude is the entire reason our games are so exciting and captivate fans all around the world. If our athletes were of a lower class, the end product of our games would suffer greatly. It is extremely important to the VHL that we have the best, most athletic hockey players in the world.”

 

The presentation concluded with Mx. Greene laying out the reasons why the VHL feel like they are revolutionizing sports. “One of the most amazing benefits of using the Simulation Engine is that our athletes no longer suffer injuries. This allows us to play more games in a shorter time period than any other league. It also allows us to run great tournaments like the Sponsor Shield Tournament, World Cups, and All-Star games. Because we can adapt the Simulation Engine to our needs, we can control things like how much energy is used by a player. Endurance is a physical trait that we chose to lower the effect of. This allows our star players to spend more time on the ice, fans love that.” Another benefit is the Simulation Engine allows all genders to participate on equal footing. It’s possible for that to be expanded to have all species play on a level playing field.

 

The presentation ended with Mx. Greene leaving the podium without taking any questions. Needless to say, the entire world is stunned by the details provided by the VHL. The advancement in technology to make all of this feasible is shocking. What’s more shocking is that it appears the VHL has been operating this way for a long time. Possibly for all of its existence? How have they kept all of this a secret for this long? What companies have helped build this technology and is it being used elsewhere? The other issue is, what effect will this have on the ongoing investigation? Will this be enough to clear both the VHL and Charlie Paddywagon of any wrongdoing? All of these questions and more will have to be answered in due time.

 

 

1058 words, TPE for 5/5 and 5/12

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