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Everything posted by AJW
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@Josh is cool Welcome to the VHL! Which YouTube account/video did you find us from?
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Pretty sure this idea has been brought up in the past too, just yeah no one’s gotten to it
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Best of luck!
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@Joseph Jec Welcome back! If you need any assistance getting back into the swing of things please feel free to reach out
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VSN Presents: S89 VHL Mid-Season Award Race
AJW replied to Alex's topic in VSN - Victory Sports News
Just got moved to the first line, those are all second line stats RIP -
Hey @Kenny welcome to our league! Which YouTube channel did you find us from??
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May as well show everyone how we've been doing so far Two of our posts alone reached 200+ accounts each.
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I try to say Welcome in every thread but I also remember beav going the extra distance with his messages and even reaching out to people. Good you brought that up as this is something our recruitment team could easily do and I will start doing. Amen.
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I think you really want the Recruitment team to take over this haha. And that’s fine I’d so love to be able to do it that’s mainly why I’m suggesting it. At the same time I spend hours creating graphics for the Instagram with standings, stats and everything in general. Subject is all over the feed finding attraction for us and posting too, taking a lot of her time. Mubble does the draft class tracker which is a lot. Thad does our Twitter and is our main guy. We all have other duties around the league as well. @Ricer13 did bring up a good point of not stacking jobs, which is honestly a good route to create more job openings for members while also not creating more jobs. Would leave people to spend the right and accurate time in their primary job. Also if 6 TPE requirement is to do all that and also be a guide to every new member in the league then that’s fine, and I can do it. But I just don’t understand all the negatives to adding a couple people, I don’t see how it would hurt and we could drop the TPE to 2 for all I care. As long as someone gets paid for the work they’re doing and keeping our members in the system and learning.
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It’s extra help! It’s extra resources for new members. It’s more ways to growing our members is how I’m seeing it. And like I said before I don’t think GMs hit every single target
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I did not quote that correctly at all wow
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Who the fuck is gonna be a mentor in the M for no job pay
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Look at Miami lol! That’s not relevant at all but why are we not pushing for expansion? Why are we not setting up better development methods for players to easily enter our league? Why do we still have a bot?! I want our members to be able to connect with someone right away and have full guidance into the league. You walk into a new place and don’t know where to go, would you rather ask the guy in the tour guide hat or just read a paper, that’s how I am thinking. This is why I wanted to take over the Instagram, and be a VHLM GM I just want more people flocking in. And the more we get, the more help we’re gonna need. Maybe this idea is premature and we need more members to join before actually establishing something. But my argument is also why not start now, create a good system, and then we’ll be swimming.
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@Spartan to add on. This is all about boosting TPE average earnings and building knowledge for our new players. I couldn’t care less who does it, I just want more of it done!
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In my experience as a VHLM GM of 6 seasons, I’ve seen many players go through the system obviously and a lot of them are just mid tier players. I get VHLM GMs do a lot of teaching and mentoring, but I can’t believe they hit all the targets. Even some AGMs come in with only a little more experience as when they first joined. I’m not saying people are under qualified I’m just saying having a team of VHL experts to lead players through the creation steps could fill in a lot of holes that GMs may miss. There’s no way you can expect a VHLM GM to give 10-15 players the exact same perfect knowledge needed every season. After seasons of saying the same things, maybe they miss something. We aren’t robots, and I’m not implying you’re saying we are, but yeah I hope that makes sense. The Mentors can have every basic done from the beginning. I’m surely not perfect. I miss things I’m human. Extra help is not a bad thing, having a team of helpers plus your own GM and AGM to help you through the start can’t hurt at all. VHLM GMs can sign a player with their skates fully tied ready to go instead of a random member walking in clueless. I don’t see anything wrong with that.
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I'm really not against the Recruitment team doing this, I'd love to do it myself just no resources for it. These are all suggestions anyways. The best way to do it is how I'd want it done so whatever that is, I'm in.
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I look at it as the Recruitment team would be able to primarily focus on getting members in, while this mentor team can be used as retention. I understand your concern with the Recruitment team's earnings and how we work but that's just not a question I can answer, would need to ask @thadthrasher. I'd be more than happy to do this but if we could create more jobs then why not. I don't think it will overlap VHLM GMs if they do their job. Once a player joins their team it would be their full responsibility to handle the new player. The Mentor team introduces the baby steps and then VHLM GMs can put the training wheels on. By the time they go to the VHLE they're be riding on their own. Would you rather read this or ask specific questions to a human being full of answers. That's what the Mentor team is for. Instant answers while not getting lost on the scary forum when you join. Could be a warmer welcome in my opinion.
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@Beketov I'm putting this here if you want to give it a read and in case others want to add on From my theme week article this is the main job I'd want to highlight. Rookie Mentors - Hires: 2-3, 4 TPE Job Description: Assist and lead new members through their first steps in the VHL. Be the helping hand to guide players through the process of player creation, TPE Earning, Forum exploration and joining a VHLM team. You will also be mentoring new members through a rookie discord channel as well. Job Requirements: Active daily Able to work with others Have full knowledge of the VHL and how everything works Must have worked a league job prior to applying Able to help mentor in the discord channel for rookie draft class and on the forum Rookie Head Mentor - Hires: 1, 6 TPE Job Description: Assist and lead new members through their first steps in the VHL. Be the helping hand to guide players through the process of player creation, TPE Earning, Forum exploration and joining a VHLM team. You will also be in charge of all rookie mentors and the rookie discord server Job Requirements: Active daily Able to work with others Have full knowledge of the VHL and how everything works Must have worked a league job prior to applying Able to run the discord channel for the rookie draft class Able to manage a team of 2-3 people, keeping up to date on all mentors I would highly recommend we add a channel for our rookies in the VHL discord. Mentors, Commissioners and Blues would have full control over giving new members roles and communicating through that channel. No GMs or anyone else would have access. I believe the SHL has this as well as SBA? When I first joined it was super easy to connect with people and the other prospects instead of just parading my GM. This got me learning more of who's out there in the community too. Same thing happened when I first joined here two years ago, my first sim league. I got in the VHL discord and met everyone so quick. If we had a team of people that new members could use at their disposal, then just having those extra resources could save us from losing a player. You might ask how can we make sure people are getting the work done? Starting up that rookie discord channel would give you full access and literal receipts on who is doing what. If we set up a direct message on the forum with the new member and the mentor team, the head mentor can easily see who's responding. If you're wondering about VHLM GM pay? I think it should stay the same. This Mentor team will be built as a stepping stone to the VHLM, and a resource to use if needed. VHLM GMs will still be expected to do exactly what they're doing now. This team is a replacement and improvement of Bek's lovely bot. If we set up a message bot, the mentors can easily connect with the new member and go from there. I don't think trying this out could hurt. Worst case scenario we just have extra helpers for new members.
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Loved everything you said just wanted to comment on this. Me and Subject are mostly just grinding to build our following on the Instagram right now. Only hovering above 200 followers but have gained quite a few since we took over. In all honestly you won't start seeing great results from there until we have a season or two of posts to knock down the outdated posts lower on our page. Feel like we got a good system going so hopefully by the end of summer we can have a bit of a groove going. Just gonna take some time.
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To be honest this is fair to ask. Since joining the recruitment team myself and Subject have fully taken over the Instagram posting daily. We're trying to both post 3 a week and then kirb does a player of the week for us. We both had a week to do twitter as well. I can't really speak on behalf of all Recruitment, that would be a Thad question. He does take charge for us which is amazing and I know Mubbles is doing the recruitment draft class trackers too. Hand holding to a certain extent. Do you think I want to baby my players all season to earn? No. I want to teach them their resources and then once they get to the VHLE they can manage on their own. Having the checklist can eliminate the future hand holding of repetitive questions and confusion in TPE earning. I can give you a full list of post-VHLE day members who are ready for jobs. When creating more jobs you need more supervisors like yourself, commish of the VHLM for GMs like me. If we had new jobs, people would progress through the ranks more, create more experience opportunities for newer members, and create a stronger chain of active members for our jobs. Adapting and changing is always the goal, why plateau and not expand more. Bring in new people with the fire to write for VSN. Maybe a new crowd on the team is due? VSN creates beautiful and researched work that not every average member can produce. I was leaning towards more stuff that people like Victor do. Tracking members cup wins and all that fun stuff. The more the merrier in my eyes! Collecting that data is always a fun and relaxing way to earn TPE for some folks. Yes yes yes yes Totally agree with this! Lol totally just an idea, I really like the M and E where we are! Thanks for the responses Spartan
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Minors could easily create a fair play rule if we got enough players. Players need to play 10-15 mins minimum or something. It's the minors and it's going to be competitive always but it's easy to make it enjoyable. Spartan and Gus turned the VHLM into an amazing place in only a couple seasons, I'd just let them commish it all. (No hate to VHLE Commish I just don't work for you lol). If you're actually interested I would love to further discuss this
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Adding a TPE checklist to show people what tasks to do, adding a welcoming committee of people to help guide you, and adding more jobs for more TPE opportunities would increase the weekly average capped TPE earning of our community. 200 TPE in a season wouldn't seem so crazy to hit if people understood that it takes only 10-15 minutes a week to earn 10/12 capped while doing welfare. If we had more opportunities to grow our new members, as well as more people motivating and teaching newer members fully and properly how to earn and advance in our league, then I fully believe the number of IAs will start to decline. Need that first connection and people skills before you start considering changing the cut off. And believe me we have the bodies and people willing to work for us lol. Our TPE is all capped, whether it's job pay or point tasks so why not give the people job pay and improve our league in instead of just their own player.
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Slater growing up so fast...