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Beketov

Commissioner
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Everything posted by Beketov

  1. My god I wish that money went into our pockets, would pay for all the time I put into this shit. But yeah, unless @sterling is skimming off the top all donations go toward the league only.
  2. Why is Moscow’s green?
  3. Just an FYI, Thompson was a winger. Good write up though.
  4. It’s something worth discussing, I don’t believe we were aware the option to completely turn it off had been added. However I don’t think it’s reasonable to mess with settings like that during a season. Something to test over the next few weeks to check it’s viability and then use starting next season perhaps. As for the discrepancy I’m inclined to blame the client side but I don’t k ow an actual reason. There is no different versions of the index. What is uploaded that you pull the client file from is what’s outputted from the program.
  5. D - Luciano Valentino my mediocre team is complete. @zepheter
  6. Fun fact of the day: Back when the league was made and we were running an old ass version of STHS we set up these settings and that’s where the “morale does nothing” narrative was born because we set it to do as little as possible. Fast forward to now. I just skimmed through the manual and found a “morale disabled” option. I believe this was added in later versions. I figured if I popped into STHS I’d see it checked and we’d be able to put this to a rest however that doesn’t appear to be the case. “Morale disabled” is unchecked, at least in the VHLM (which should have the same sliders). So without further testing my best conclusion is that right now morale does actually have an effect. How much of an effect is hard to say obviously but it’s not completely disabled.
  7. The index you use is 100% the same as the sim, there’s no way for it not to be. The discrepancy is likely that games were played between your data and Tagger’s data and morale changes per game. Doesn’t do anything so far as I’m aware but it does change.
  8. Welcome to the VHL, DirtyDerek! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  9. I’ve never looked hard at our settings since they were set up before I took over but so far as I am aware morale is turned as far off as it can be. I’m honestly not even sure if it can affect the engine version we use or if it’s only a V2 thing.
  10. G - JB Rift @enigmatic
  11. Welcome to the VHL, ROOKIE745! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  12. Welcome to the VHL, Columnari! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  13. F - HHH @zepheter
  14. D - Tzuyu @enigmatic
  15. List of things I forgot to do. I'll get it done for tomorrow. Also, @Matt_O, is your roster correct? I could be wrong but the amount of players on Vegas seems high.
  16. Just realized I missed this one in today's sim. I'll get it in tomorrow.
  17. damn it, I never got the one remade
  18. I would start the “rigged” jokes but I fail to believe Devise would ever be this obvious haha
  19. Welcome to the VHL, DaNuge15! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  20. All that can be done is a single in-sim day at a time which, in the playoffs, is sometimes only one game so it is a bit easier then. During the regular season a day has 4-5 games so re-sims are generally reserved for really major issues since it messes with everyone else as well. In any case, the best course of action when signing someone is definitely to send me lines and just have a CPU in the place of the player you want with a not to replace that CPU. Doesn’t take long and gets you proper lines.
  21. There’s no such thing as a re-sim of only certain games, STHS doesn’t work that way. There will not be a re-sim for a single signing especially for the first games of the season but I’ll make sure to get him in tomorrow.
  22. First goal and a 3 point night, not a bad start on a personal level at least.
  23. Somehow there were two Danny Funk's, no idea why. Got that fixed up for you and started him. Dropped him. I believe everything else mentioned in Discord and such has been fixed up as well. Still missing a lot of lines but if you guys can get those to me over the next few hours I can likely start the sims tonight.
  24. God I hate picking second last, oh well. F - Ryan Sullivan Jr. @zepheter
  25. I assume you mean Julian Borwinn, you should use player names not usernames. If you don’t mean Borwinn I’ll take him but assuming you do: F - Dan Wilinsky @enigmatic
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