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Enorama

VHLE Commissioner
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Everything posted by Enorama

  1. Buy the Evo stone to get Eevee to Espeon. Action 2: Challenge Bruno EXP Share on Ivysaur Gyarados first using hydro pump against the first two or Hurricane on the third Espeon next spamming psychic Gastly last just whittling the poor Machamp down if required
  2. Action 1: Explore Mt. Moon Kill everything with my new Ivysaur. If anything is still standing, sub in the Eevee to finish.
  3. Shouldn't those levels be on the Eevee because of the EXP share I just put on it?
  4. Action 4: Explore Saffron City Use all pokeballs required to catch a Gastly if one is encountered. EXP share on Eevee, use Gyrados to kill everything else.
  5. Action 2: Challenge Dragonair Gyarados Dragon Rush should OHKO, right? Worst case, swap into Arbok to finish. Give all levels to my Eevee Action 3: Work
  6. Attempt to capture the Eevee using all the pokeballs necessary. Remove EXP share (if it is currently on anyone) and fight the remaining two with Gyarados.
  7. Action 1: Explore Saffron City
  8. Gyarados attacks all three.
  9. Oh damn did not realize it was 4 actions and not 3. Use action 4 to explore Mt. Moon. Hopefully you can process my other actions so I know exactly what mons I have to battle with at this stage.
  10. Buy EXP share and equip on Magikarp. Action 1: Explore Saffron City Attempt to capture an Eevee using all Pokeballs if one is encountered. If an Eevee is not encountered or is captured and other balls are left over, attempt to capture a Pikachu. Use Ekans to battle whichever Pokemon are left, starting with the highest level one. Action 2: Work IF Pikachu was not captured earlier, buy a Pikachu egg. Purchase as many Pokeballs as we can afford. Action 3: Fish If Squirtle is encountered, use all balls to attempt to capture it. Use Ekans to battle whichever Pokemon are left, starting with the highest level one.
  11. Ekans beats the shit out of that Magikarp.
  12. Fight the other Magikarp with wte moves. Action 3: work.
  13. Purchase 5 more pokeballs. Use all pokeballs to catch the lvl 15 Magikarp. If any are left, attempt to catch the Dratini.
  14. Action 1: Work Purchase Fishing Rod Purchase 5x Poke Balls Action 2: Go fishing
  15. there's been at least two since, just in Vancouver
  16. shoutout to your nokia 2 phone
  17. For those of you who do not know me, I joined the league in the early 60s (August 2018). When I came in, the VHL was recovering from what was a very rough decade for the most part. Many would consider some of the early classes of the 60s (62, 63, and 64 especially) as the rebirth of a league that at least a few people thought could be on its last legs. So how did a league that actually had to shut down two franchises in S58 grow to the point of needing back to back expansions just 8 seasons later? I'll take a look at the timeline. In my opinion, the simplest ways to examine the overall activity level of a league all involve the draft(s) in some way or another. #1 of course being the total number of players selected, and #2 being how long the draft goes on before the picks turn into what are obviously shots in the dark. In the final draft before retraction, S57, let's look at those figures. Total players selected: 30 Subjectively, the draft seems to turn to random picks around pick 14. Obviously there's no hard set objective way to measure this, but I think taking multiple sub-50 TPE players in the 2nd round tells us all we need to know about the overall class quality. Two months later, we're hit with this announcement. Goodbye Stockholm and Cologne, and the league returns to 8 teams. No surprise from me given that the average team in the last draft didn't even get 1.5 meaningful picks. As an aside here - reading that thread really makes me feel for @Advantage and I'm glad he got a shot relatively quickly thereafter with the Malmo expansion. Now, let's take a quick look at the draft classes I mentioned earlier as being a big part of the resurgence, and just stick with # of players selected to keep it simple. S62: 29 players S63: 32 players S64: 32 players Obviously, looking at this, you can see my argument falling apart LOL. I'm going to have to eyeball it and see how many seemingly non-random-dart picks there were in each of those. S62: 16 S63: 25 S64: 22 Now we can see specifically in those last two how even though the draft may not have necessarily grown in quantity to a massive level, the quality runs quite a bit deeper. In S63 in particular that's 3 players per team (double what it was in S57!). Shortly after those drafts, S67 entered as an absolute banger with 59 players selected. By this point, just over 12 months after the VHL was forced into retraction, the league announced back to back expansion franchises. The Moscow Menace in S65 followed immediately by the Malmo Nighthawks in S66. It only took two further seasons before the D.C. Dragons and the Prague Phantoms entered the fray. Overall, not even 2 years had passed between retraction and 4 expansion franchises. As for why this actually happened? Obviously there's a multitude of reasons. The number 1 thing that should jump to everyone's minds at the time is the stellar work of the recruitment team at the time, where @MubbleFubbles and @Spade18's names jump to mind. In addition to that, there were several active members that were dedicated to engaging with new members and definitely made me more likely to come back those first few weeks (shoutout to @Beaviss, @Banackock, and @ShawnGlade for filling my DMs that first month). Lastly, there is an obvious snowballing effect to recruitment, in that members who are enjoying the league are very likely to invite their friends, with Beaviss and I probably recruiting a few dozen people between the two of us in a 12 month period. Anyways, thanks for coming to my annual article. I hope there were at least a few interesting tidbits here and that it wasn't all rambling. See ya!
  18. Considering the only other two I know of didn't even crack 100 TPE, I would say it's no contest lol
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