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Everything posted by Spartan
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paid the right simmer this time
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We also don't want it to be too easy to increase PA to a very high number, so we're not really looking to create obvious efficiencies in player builds. PA was starting to be considered a useless stat because of the emergence of the 40/99 meta, and people trying to recall their PA stat. I think many forget that just a few seasons prior, the general rule of thumb was to keep PA within 5 or 10 points of SC. It's not a useless stat, therefore we don't want it to be too easy to max out - costs about 452 TPE just to get PA to 99 right now, I think that's efficient enough to not be putting off pass-first builds.
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Correct
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VHL Wordle https://vhl-wordle.herokuapp.com 29 3/6
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Offensive vision has a lower ratio into its stats because it is increasing two stats at the same time, especially a critical stat such as SC. This is actually the core stat that prevents people from getting 40/99 PA/SC, since you are forced into increasing PA with SC if you want to try to max SC as much as possible. Similar deal here, defensive coverage increases both DF and SK, which are two more desirable attributes than DF and ST. Therefore the ratios are slightly lower in defensive coverage since we expect more people to want to increase SK and DF at the same time instead of pumping TPE into DF and ST and leaving SK alone.
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Needed a vhl.com for the week, what better topic to cover than the recent rollout of hybrid attributes from a BoG lens? - We were fairly certain from the start that we didn't want archetypes. One archetype would end up becoming meta, or we would be limiting people from building the way they choose. I think there was proposals in public of a seesaw balance between SC and PA/DF, which would mean that if you wanted 99 SC you'd sacrifice all your DF or something along those lines. We knew that it would demolish the effectiveness of players who wanted high SC, so we scrapped that idea fairly quickly. - Increasing the update scale was also proposed, specifically at the higher end. We didn't want to go the EFL/SBA route where you have to bank for a week or two just to increase an attribute point by 1. That's mainly caused by an overreliance on a single attribute, and we just didn't want to make people sit and wait to increase attributes. We also recognized the meta build of 40/99/99 would still exist, probably in a more severe form if we increased the update scale. It'd be more costly and require more TPE, but it could still exist on a single line which defeated the purpose a bit - therefore we wanted to eliminate it's possibility entirely. - Overall it was a lot of work and lot of credit goes to Bek for mainly spearheading the need for change and then Eno for the specifics of it.
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Good thing we've capped some attributes below 99 and/or made the cost to max the optimal attributes extremely high
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I bought the apex battlepass the other day, so glad I didn't buy the warzone one when Caldera released. Once I started playing Apex, I haven't touched Warzone since. STZ and I got some good games in last night, should join us
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VHL Wordle https://vhl-wordle.herokuapp.com 27 4/6 my poor brain
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You've already claimed this
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VHL Wordle https://vhl-wordle.herokuapp.com 25 4/6
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Riga RIP
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(S84) D - Scoish Velociraptor Maloish, TPE: 80
Spartan replied to youloser1337's topic in Create A Player
I hope you are never VHFL relevant -
lmfao wtf is this name
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KOBE KOBE KOBE
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Glad to have you back again @Hoopydog!!
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Goddamn, 25 credit hours??? Dude I'd be hating everything about life too if I was doing that much work. Hope it's just these early semesters where you have to grind like this, and when class load lightens up, your outlook on things does as well. It's natural to just stop liking things, but I guess you should try to figure out if you actually don't like those things, or if you're just exhausted and unable to enjoy the things you once did. Good luck dude, 25 credit hours is no joke.
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wow what a late s83 draft entrant
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Congrats!
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VHL Wordle https://vhl-wordle.herokuapp.com 23 6/6 sheesh
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for two weeks tpe ban, not a bad trade
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Interesting article. If I'm not wrong, I believe the term was coined on one of the VHLM draft streams I hosted in the early-mid S70's. We had gotten pretty deep into the draft, to the point where most players didn't have a single forum post outside creation/waiver acceptance and we were sort of struggling to come up with something to call them. I think we were just calling them welfare users, but obviously there's a large scope of welfare users. Someone came up with "clickers" on the spot and it literally just clicked, since it pretty accurately represented that subgroup of users. Out of curiosity, do you consider pressing keys to be clicking? If yes, then I think everyone is not a clicker . If no, maybe we should revisit what it means to "click" something lol.