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Spartan

VHLM Commissioner
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Everything posted by Spartan

  1. Put Zaza and Nico together and we'll make plenty of finals
  2. Help I've fallen and I can't get up! What do I do??? Anyways, good idea to make this, i'm sure it'll be very helpful!
  3. I was aware the game started, but didn't see the day ending message that the night would end at 7 am. I also didn't submit a night action
  4. Press Conference (Week Ending 8/29) 1. We've officially been eliminated from the playoffs. What do you think went wrong this season? 2. We acquired Kevin King from London at the trade deadline, what do you think he can contribute to the lineup? 3. We will be playing in the draft lottery tournament, but Toronto has our first round pick this season. How will you play in the tournament knowing that the better we do, the better our pick could be for a different team? 4. Since we won't be in the playoffs, which team(s) and/or player(s) will you be rooting for in the playoffs? Will you shift your focus to watch the M playoffs? 5. Our offseason will begin next week, as playoffs start on Monday. What will you start focusing on for improvement, so we can avoid missing out on playoffs next season? 6. If you had to pick a team MVP for this past season, who would it be?
  5. Hey, if Al wants to make it 5, I won't fight him on that
  6. Ah ok, I had never seen someone get more than 3 either lol. But I suppose that proves my point a bit, that the opportunity to get that other 5 uncapped TPE has gone out that window. A chance at 10 has dropped to a chance at 5. I don't think you've clarified why the potential payout dropped, whether it was because too many people were winning, or because the goal is to reduce uncapped TPE opportunities.
  7. honey mustard, chipotle ranch, honey bbq
  8. I mean, it's all a toss-up at a level, and I'd expect GM's to be more hands on with those newer players now that 200+ TPE players are in the E and rosters are a bit smaller. The intention would still be for it to be difficult to predict, and they'd still be able to see other people's answers. Increasing the amount of games per week makes it harder for everyone, not just newbies. But I see your point, could have to be balanced a bit.
  9. I think trivia there is the number of your right answers divided by 2, but they have changed it up every so often. They do have another sort of guessing game (ex. which of these 3 teams will score the most in week 14?), and that turns into the scalable payout at the end of the season. It brackets the percentiles of users and then splits up the payout.
  10. Yeah nothing I said was directed at you specifically, I had a feeling that you were told to do that, which seems to be correct. That's why I had the lil spiel about reducing uncapped TPE and all that, and why it could be done in a different manner, re: raising difficulty (1/2 more games to predict) for the same payout. For sure agreed, I was just spitballing about end of season claims if the actual payout amounts were the issue. They're much more scalable if you look at the distribution of how many questions each user got right over the course of a season, and then assign payouts. Granted, I don't want this process either, but I would rather have end of season scaled payouts than to have games watered down or payouts reduced.
  11. Fwiw, it should be renamed to "pick 'em" since it's not really fantasy, you're not selecting players. If you're just picking teams to win matchups and guessing the score, then I think the name should be "Pick 'Em & Guess the Score" or something, idk. I think "Fantasy" is the overarching title we give these meta games within a fake league lol. I think the better question here is why should they all be lumped together? Mashing them together doesn't make people invested in other leagues - allowing everyone to participate in M/E Pick 'Em instead of limiting it to people in that specific league makes people pay attention to those other leagues. Another question would be if mashing them together is a step towards reducing uncapped TPE opportunities. I believe a user with a player in the M could earn a total of 8 uncapped TPE a week from VHL/M Pick 'Em before the change, and VHL players could only get 3. Combining them in the recent change has dropped the max payout to 5, so we've lost 3 TPE. I get that the league wants to reduced uncapped TPE, but in my opinion, moves like these 1. reduce the differentiation between max earners' TPE and 2. point more people in the direction of paying money (donations) for uncapped TPE. Personally, I'm not a fan of either of these, as I think having games that pay out uncapped TPE makes people more interested in those games, and therefore what's going on in all the leagues. As I've suggested before, if the perception is that too many people are getting uncapped TPE in these weekly games, increase the difficulty of those games. Instead of just having to predict 3 games, make it 5 games. Or if you want to make it proportionate to how people win, remove it as a weekly payout and make it a seasonal payout, and adjust the payout based on brackets of correct answers. TLDR: Overall, I think splitting them up gives more individuality to each league, but if you want people to engage with them, simply let everyone participate in them. If uncapped TPE inflation is the problem, increase the difficulty of the pick 'ems or make it a end of season payout and curve payouts based on right answers. DFS probably. I think Berocka had talked about using a certain amount of "money" to buy players to make VHFL rosters instead of drafting them, and someone else mentioned the EFL conducts fantasy the same way. Giving you a budget and assigning values to players. If organized properly, it's not difficult to calculate the change in stats of players week to week, so a weekly "create the best team" could be fun. Give 3-2-1 uncapped TPE to the top 3 users each week, so you're not over-inflating uncapped TPE. Ya it's fantasy hockey and it's literally free uncapped TPE for participating. The draft system honestly works pretty well, when group managers enforce pick time. Maybe the threat of not receiving the extra 1 uncapped of GM pay would help solve the issue of some poor group managers. And you already know my thoughts about why scoring isn't working. The SHL follows a very similar path as ours, with a draft format. The EFL uses a DFS style. Frankly, I don't think either of their processes are better than ours. The VHFL sheet is pretty simple to use and updates data daily. Maybe the only massive change we could make is putting VHFL calculation on the portal and set it up so anyone can view their group anytime, and then payouts are automatic. But it's a luxury thing to have, when what we have works fine. Eventually I'll get around to writing a media spot about my proposed scoring changes, but that won't be today lol.
  12. I get bored enough at work to be able to participate
  13. From Thessaloniki to Halifax Every sports fan in Thessaloniki, Greece knows the name Nikos Galis. Hell, nearly every basketball fan in Europe knows his name. To a young Nico Pearce, Galis and Aris Thessaloniki, the club Galis played for, became a source of inspiration. While Nico was too young to have ever watch Galis play live with the superstar retiring in 1994, 5 years before Nico was born, his father's tapes were chock full of Galis' games. From the ripe age of 5, all Nico knew was being a Thessaloniki fan, and a basketball fan to boot. Naturally, from that time, Nico's father Lander made sure a basketball was in his hands, in a father's bold dream of having a sports superstar of a child. Lander took Nico to a local park multiple times a week, just to make sure that they got plenty of practice in each week - all Nico knew as a child and into his teenage years were basketball and school. While Nico could play well, he lacked a core factor essentially guaranteed to be a successful basketball player - height. By 9th grade, Nico was still only 5'8, and he had no shot of making his high school's team. In a fortunate visit to Galis Hall, the home of Aris BC, Nico stumbled upon a poster for the Thessaloniki Titans, an up and coming hockey club that had won the tournament in 2011, just 2 years earlier. As a newer program without substantial attention, Nico was able to easily land a spot in the Titans youth program. Hockey was fortunately a spot where his trained athleticism and slight stature would be an advantage, and he quickly took to skating and learning the tools of the sport. However, the program eventually shut down again due to lack of funding, and Nico was still too undersized as a 5'10 12th grader to continue his pursuit for basketball. Luckily, he was accepted to St. Cloud State in Minnesota to continue his hockey career. Not only did his game develop there in all aspects, but he even grew a bit more, to a more respectable 6'0. His hands and agility were already there, almost a necessity due to his slight stature, but with his recent growth into his body, his physicality has begun to pick up as well. In his final year with St. Cloud, Halifax GM Sam @Brewins15 reached out to Nico, with an offer to play for the 21st for the rest of the S79 VHLM season. Once the St. Cloud academic year ended, Nico flew out to Halifax where he met with longtime friend Zaza Colors @McWolf , who had also agreed to join the team. It'll be a very exciting time for Nico as he pursues his career in the VHL!
  14. Turns out Ryan Li has passed 250, +4
  15. Transaction ID: 20739330860519506 5 Uncapped Doubles Week $1 mil claiming uncapped and doubles week for week ending 8/29
  16. Spartan

    LDN/MOS; S79

    accept
  17. #SIMGANG Hope you're loving your first week of classes
  18. Claim 2/2
  19. Player Information Username: Spartan Player Name: Nico Pearce Recruited From: Returning Age: 21 Position: LW Height: 72 in. Weight: 180 lbs. Birthplace: Greece Player Page @VHLM GM
  20. adios promised prince
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