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Beketov

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Everything posted by Beketov

  1. General organization? With 5 career point tasks now it didn’t make sense to have the point task sub-forum have 14 items in it, was just to messy. A single extra click is worth the organization. FWIW we could move the VHL.com stuff into point tasks.
  2. Unlinking GM Players Since the VHL's very first season GM's have always had their player linked to their team. This meant that they automatically went to that GM's team instead of entering the draft and had complicated rules regarding how they could be traded, how GM changes were made, etc. This was made only worse when project player 2 was initiated and then kept around for GM's only. But not any more. As of now GM players are no longer a thing! So what does this mean exactly? Obviously GM's can still have players however GM is becoming like every other position in the league and will be only a job, unrelated to a player. When GM's create players they will enter the draft like any other player and be trade-able like any other player. This means when GM jobs change hands nothing needs to be changed in regards to players, a new member simply takes over the team. For the most part this cleans up rules regarding GM's and their own players with a few minor exceptions: 1. GM's may draft their own player if they so choose and that player may stay with the team as long as they choose. However GM's found to be manipulating their player's draft stock in order to secure him for their team will be punished. This could include, but is not limited to, the player going to FA immediately and the GM being removed from their position. An example of draft stock manipulation would be choosing to not claim any TPE until after the draft in order to appear worse than they are or threatening to hold out if they are drafted by any other team. 2. GM's may not sign their own player via Free Agency. This is simply to avoid people being drafted by another team and inevitably jumping ship to their own after 3 seasons. Neither of these limitations are new, they have always been the case with GM's however they seem necessary to keep around. They will be the only limitations though. GM's who acquire their own players can trade them freely, the players can play for whatever team they'd like, and they will no longer be excluded from the draft. These limitations do, however, offer some extra limits to the careers GM's can have with their players. For example, what if they did in fact want to spend 8 full seasons on their own team? For that we have added a minor caveat. If a GM so chooses they may "claim" their player by giving up a 1st round pick int he same draft as their player. This will block other GM's from choosing the player in the draft. If a GM does not have a first round pick in the draft their player resides they may not claim their player. In addition, claiming a player still does not link that player to the team. They may still be traded or go to FA as they normally would be allowed to do. All it affects is the draft itself. Project Player 2's Full Removal With GM's being able to be more or less free with their players the extra benefit they receive to have a "normal career", which is to say the final phases of project player 2, are no longer necessary. It was left in place to allow GM's the freedom to move around with their players like anyone else rather than being tied to their own franchise. However with now 12 teams in the league these 2nd players account for an entire team worth of extra roster spots that are being taken up by people who have other players already. In addition there has been a trend of GM's acquiring both their own players which was never the intention of keeping PP2 around. So, with the removal of GM players we will also be removing project player 2 completely. No one, moving forward, will be allowed to update two players simultaneously. Implementing These Changes Obviously these changes can't be implemented overnight. With 12 GM's currently accounting for 24 players (half of which are linked to teams) there is simply no clean way to do this quickly. For that reason all current players controlled by GM's shall be grandfathered in under the old regulations. This means nothing will change immediately but once a GM retires one of their players, they will not be allowed to create a new player until their other player retires. At that time they may take the carryover from whichever player had more TPE and create their new unlinked player. Just as an example I’ll use @Quik who’s GM player is Bailey, his older player. When Bailey retires ACL is still around so Quik can’t make another player until ACL retires, regardless of the fact that his GM player is now gone. ACL is treated as a regular player and a regular asset, to be traded or whatnot however Quik pleases with the remaining exception of FA in place if he leaves Helsinki. Upon ACL’s retirement Quik can re-create using whichever carryover amount (Bailey’s or ACL’s) is higher. This new player has the above mentioned 2 limitations but no others. He does not go directly to Helsinki but instead to the draft where he is treated as a regular prospect unless otherwise paid for and claimed via a first round pick.
  3. I'm not denying that but my point was you said you got better so this result is weird. The fact remains that RIGHT NOW Riga also got better. This has nothing to do with who won or lost that trade, simply that Riga improved.
  4. Not the result we want but I'll take a point when we can get one at least. With this game I'm now 3 goals off 4th place all-time and tied my point output from last season despite taking 273 shots less...
  5. Looking at the trade head on ignores that HHH hasn't been playing well. Older and the pick mean nothing to STHS. So basically Riga got fleeced but they got a better player sim wise.
  6. I mean Riga got better too so.....
  7. Didn’t take long to get my first goal, promising.
  8. Beketov

    VAN/RIG; S68

    Oh damn.
  9. Welcome to the VHL, Declan Polaris! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  10. I never sent an email so I’m not sure who did or who fucked it up but it wasn’t me. Next season is S69.
  11. We’re currently in S68, the next draft is S69. Players created starting today are going to S70.
  12. It’s 13 over the course of 9 seasons so it’s ultimately not that big of a difference.
  13. I anticipate he will not do so.
  14. Moving forward yes but the older players (S69 and earlier) can’t claim these new tasks. That is true but it also affects everyone evenly. New players get the new tasks now, old players will get them when they re-create. If we gave them all to the older players on top of the ones they had already earned that wouldn’t be fair either. Not all changes can be retroactive unfortunately.
  15. This sounds like a pretty amazing offer to me, send along the official one. Thanks for all the offers guys. I look forward to speaking with you all at the draft.
  16. Don’t feel bad, I’ve done it a lot.
  17. I choose to assume nothing. Though yes, he should.
  18. What is this now?
  19. You’ve made players since then, you used it already. So far as I’m aware @MWHazard hasn’t had any other players.
  20. 4% of 294 so 12 TPE. You can claim it as other if you want and just link to this.
  21. My bad again. This is going through several versions of the change in the BOG to be honest. The OP is correct I believe. We dropped the word requirement from 1000 to 800 so we also dropped the pay from 10 to 8. This is mostly @Quik’s brainchild so he can step in and tell me if I’m an idiot.
  22. Welcome to the VHL, Doc Holliday! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  23. Forgot that we didn’t add the amounts to the list in the BOG, sorry about that. The first 4 are 400 words minimum for 5 TPE, biography is 800 words for 10 TPE. All TPE from these, as it was before, is uncapped.
  24. Correct. These changes only apply to S70 and up. Anyone earlier can simply do the original RP and Bio.
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