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Everything posted by Beketov
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Looks like Toronto just needs a goalie, good thing the draft is Saturday
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What Would You Grade This Now?
Beketov replied to TheLastOlympian07's topic in Graphics, Designs, & Writing
time period and maker have a lot of effect on grading, always have. What was perfect effort in S1 wouldn't get half points in S40. In any case: 2/3 1/2 1/1 TOTAL: 4/6 -
Still not 100% sure how this is "outside the box" but it's still an amazing piece. BG is clean and pristine, geometric shapes work perfect to blend the render in and the lighting is top notch. If I have to make a complaint it's that, compered to everything else, the text seems a little flat for my liking; the wranglers text especially.
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The BG is very simple but I think the effects on it make it work quite well. Lighting is good but would be better if it was slightly off to the side instead of directly over the render's head. I like how you worked depth in with the lines, I think it looks very nice. Could try playing with some blur on them to really enhance the depth feel but not necessary. Text is simple but I think it works well with this piece. Well done.
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I agree that the effects look top notch and well executed. I also love the use of the logo (at least I think that's the stars logo?) in the BG to create depth, I think it looks very good. The lighting definitely needs some tweaking as I feel the whole piece is a little dark and has a tad too much contrast. I would also say that the text stands out a bit too much. Don't be afraid to play around with text layers and blend them in a bit; the effects on the text are decent but it stands out like a sore thumb.
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Stock work is looking pretty good here but blending is key to really bring it all together which is where I think this is lacking, I'd like to see an extra exposure layer to bring it all together. As Jack said, the watch face is a little weird; mostly because we can tell it's a watch. That stock is likely better used with a strong gaussian blue to give some lighting effects. I don't mind the text but the thin font does get lost a little bit amongst everything else. Lighting is decent but get the right side of the sig darkened up a tad to make the contrast pop better.
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I used it as a sig last week under Draper's claim from round 1. I'll just have to make something else for this week, no big deal.
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I absolutely love number 3 but, even though I voted for it, not sure how it fits as "outside the box". Not a weird shape or size, no weird colours, no weird style. Am i missing something?
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Man, I liked my sig this week up until the point that I saw what it's up against. Damn, people outdid themselves this time. Really wish I had gotten that bye from the first round haha
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When's the vote for this coming up? Need to get through that and into the next round so I know what yo make for my PT his week haha
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Love it, absolutely love it. Effects are amazing, text is beyond words, blending is perfection, lighting is good. If I were to complain about anything it would be that it looks a tad washed out so maybe a bit of extra contrast would help but overall I think this is a great piece. Well done.
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Did the camera guy forget to turn a light on? Where the heck is your render hiding? a B&W render on a black BG desperately NEEDS strong contrast lighting to make him pop, this sadly has none. On a poorly calibrated monitor I would probably only see the text honestly. The text itself is different and kinda fun, same with the border on the bottom, but the render and effects are desperately lacking.
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Claimed:Kendrick Cole By J.J. Abrams [2/2]
Beketov replied to Frank's topic in Archived Graphics/Videos
Well, at least you are embracing who you are haha. I don't think I've ever seen quite this much liquify effect on one sig before but as usual you make it work. Lighting is good, JJ would be proud. Render could use a little extra blue light cast to make me really believe the lens flare but nothing major. I would like to see you step out of your comfort zone though. -
A solid manip overall, they are tricky to work with sometimes. I think you executed the lighting very well here and exposure seems spot on. The main drawback to this piece is the text. The bog dan text looks choppy and the effects on the podarok text just don't work for me. I think going for a simple thin text would have worked out much better here.
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Normally I'd say this needs more depth but the theme was clean so it works pretty well for that. Interesting to see you go for a black BG, usually clean lends itself better to white. it worked here though. Lighting is executed amazingly and gives the render perfect contrast. Text could use a bit of work, it's over ally not bad but it stands out a bit too much; might be better closer to the render's face. Overall, very well done.
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I'd like to see a bit more colour going on. This sepia tone thing looks a little awkward for my liking. Lighting is okay but move it over to the left a tad so a bit more of the renee is in shadow; that'll create a better contrast. The out of focus text works pretty well but put it over the render a bit more to enhance the depth. Little sparkly bits work pretty well here, gives it a dreamlike feel.
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First off, I absolutely love the font choice of the text; not entirely sure why, it just seems to work really well. However some effects or something clipped to it might help to stop it from being pure white and taking all the focus. In general that's this sigs main issue, focus. The render is so dark and the text is so bright that text is mostly what I see. Blend the text a bit more and get some lighting on the render to make him really pop and this could be a lot better.
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Where did you dig this old boy up from haha
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The lamp, right?
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Looking st this thread makes me feel old haha
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I've got better photos at home but only have my Facebook library to work with here so this'll do. Universal Studios on Back to the Future Day
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Damn ugly though haha. To be honest, the mobile version on a desktop looks relatively normal. There are definitely a few glitches here and there but it mostly works. If someone with access wants to post or PM me the code for the RED skin though (Blackout does it as well since it's probably based on the same code) I can try to reverse engineer it and figure out where the coding issue is.
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Thats true, there does seem to be a different skin at the bottom labelled "mobile version" that looks similar and works, aside from some weird coding errors st the top. Don't know if it will just save my choice while on mobile though so we shall see. There doesn't seem to be an ad on mobile version so that does seem to be what's causing the issue. I'd have to see the code to have any chance of figuring out the problem. For now I'll try the mobile theme and hope it doesn't try to make me use it in my computer haha
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To be fair this was happening when I was still with Miller, I just never got around to bitching about it haha
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Was the ad not there before? It used to work fine.