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McWolf

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Everything posted by McWolf

  1. good goalies on good team don't score that much because they don't save as much pucks. Goalies that steal games despite being shot at 40+ times a game are a gold mine.
  2. Scores have been compiled for last season's VHFL. I won't release the results until after the finance cut-off in the offseason, but I can give you the best players per position in the meantime. F1 Scott Greene 201.4 points F2 Hunter Hearst Helmsley 192.2 points F3 Boris the Forest 178.6 points F4 Jet Jaguar 170.4 points F5 Mat Tocco 164 points F6 Ambrose Stark 159.6 points F7 Julius Freeman 154.6 points F8 Henrik Zoiderberg 151 points F9 John Frostbeard 149.8 points F10 Tyler Barabash Jr 149 points F11 Phil Marleau 144.6 points F12 Owen Nolan 144 points F13 Erik Draven 141.4 points F14 Mikko Aaltonen 140.2 points F15 Keven Foreskin 139 points F16 Chad Magnum 138.4 points F17 Sigard Gunnar 135 points F18 Benny Graves 131.2 points F19 Dan Baillie 129 points F20 Dalton Wilcox 127.8 points F21 Erik Killinger 127.4 points F22 Guy LeGrande 127.4 points F23 Roll Fizzlebeef 127.2 points F24 Nethila Dissanayake 126.8 points F25 Brian Strong 125 points F26 RJ Jubis 123 points F27 George Washington 121.8 points F28 Gritty 121.8 points F29 Thomas Landry II 121 points F30 Kronos Bailey 119.4 points D1 Lincoln Tate 236.4 points D2 Roque Davis 224.2 points D3 Erik Summers 221.8 points D4 Lance Flowers 218.6 points D5 Rusty Shackleford 210.6 points D6 Condor Adrienne 208 points D7 Cinnamon Block 206.2 points D8 Smitty Werbenjagermanjensen 206 points D9 Aron Nielsen 202.4 points D10 Vladimir Pavlov 201.4 points D11 Micheal Gary Scott 197 points D12 Brady Stropko Jr 195.4 points D13 Hulk Hogan 193.2 points D14 Seabass Perrin 192.8 points D15 Apollo Hackett 192.6 points D16 Jerry Garcia 192.4 points D17 Guillaume Fontenette 191.8 points D18 Luciano Valentino 189.6 points D19 Boone Jenton 188.6 points D20 Charlie Paddywagon 185.8 points G1 Michael Johnson 201.71 points G2 Rayz Funk 189.53 points G3 Brick Wahl 187.07 points G4 Jaxx Hextall 184.5 points G5 A Red Guy 182.38 points G6 Virgil Ligriv 180.7 points G7 Finn Davison 178.24 points G8 Jacques Lafontaine 176.31 points G9 Greg Eagles 173.17 points G10 Raymond Bernard 172.67 points
  3. Happy BD to the man quikker than @TheFlash.
  4. Well, that was a tough start to this series.
  5. I'll settle for #3 ex-aequo. Let's make it in the same class somewhere in the 90s.
  6. I'm curious, how many of these 16 never even made the Continental Cup Finals?
  7. Yeah, sorry about that. There are like 2 debates going on at the same time and didn't feel like re-writing my monologue here. Here's my opinion on making AGMs paid: Link. I'm a GM myself. I have an AGM and wouldn't go without him. I have also been an AGM at both levels and I believe I was somewhat useful on both occasions. But I still don't believe the AGMs should be paid.
  8. There is literally nothing that prevents GMs or AGMs from doing it. You wouldn't get AGM pay from, but you'd get the TPE from the PT and it could have a snowball effect, getting your players to start doing stuff like that, making them and your team even better. Win-win
  9. If you guys are going to talk about if the AGMs of the league should be paid or not, I think we need to consider the fact GMing (and AGMing, for that matter) is what I'd consider a fun job. @Enorama and I talked about that in the past and we both thought that with the state of the league right now, and the number of people that want to GM, the position could be unpaid and there would still be loads of people fighting for the rights to do it. Do I believe it should be unpaid? No, of course, but my point is: It's unfair to compare the GM job pay to a regular point task (or to other jobs, for that matter) in terms of time invested or sentences written. I think most people here would not write PTs on a regular basis if they weren't paid, and no one would want to read through hundreds of update claims weekly for free. The GM job is probably one of the jobs around the league that takes the most time on a weekly basis if you do it well. Especially down in the M, where you are constantly recruiting and helping newer members figure out what the hell the VHL is all about, but it pays in more ways than just TPE, in my opinion. There's a pride in seeing that some of your new players are motivated enough to write weekly PTs and are getting drafted in the VHL. There's a pride in building a competitive roster and seeing all of your players work together and celebrate wins in the LR. Again, I don't mean to say that GMs should be unpaid, but the fact that so many people want to do it and love doing it, compared to other jobs. It may sound mean, but if a GM out there is doing it 100% for the pay and not for thrill of it, it shouldn't be a GM in the first place. It's not what it's all about.
  10. He used me and I loved it. I'm guilty of claiming the 1 TPE pay often, though to be fair, I'm fairly sure I would have capped without it anyway. It's just easier to claim job pay than waiting to do a task before claiming it.
  11. Part I: S71 Offseason Part II: S71 Season The Cinderella run never was. To be absolutely fair, I never thought we would win it all this season. That's why this series is called Road to the S72 Founder's Cup, not Road to the S71 Founder's Cup. But it was a nice preview of what the playoffs look like for our players that will be back next season. And we did steal two games from supposedly the second best team in the league, to which I wish good luck in the rest of their playoffs run. So now we look back at the future. S71 Draftees TPE Progression 3.01 - C Cassius Gardner (89 TPE at the Draft, 127 TPE now) 3.06 - D Bobby Wyman (58 TPE at the Draft, 128 TPE now) 3.11 - RW Adam Frence (61 TPE at the Draft, 157 TPE now) 4.05 - D Erik Hjalmarsson (52 TPE at the Draft, 66 TPE now) 4.11 - LW Kazimir Komarov (109 TPE at the Draft, 184 TPE now) 5.03 - LW Gino Alkamino (80 TPE at the Draft, 116 TPE now) Looking at that list, I wouldn't be surprised if we started next season with two players (Komarov and Frence) north of 200 TPE, and 3 possibly around 150 TPE (Wyman, Gardner, Alkamino). That gives us a great core, better than what I would have expected to build with 6 mid-round picks. Add to that a high TPE free agent, our three first-round picks and possibly up to three second-round picks (hopefully, hit me up fellow GMs) and we should have one of the best team in the VHLM from start to finish. All in all, I expect this team to have more than 8 players with more than 200 TPE by the playoffs (up to 11, if our 5 active returning players and our 6 top 2 round selections reach it, but 8 is more conservative and realistic) , which looks good compared to the better teams in the league this season (Ottawa has 7, Philadelphia has 7, Las Vegas has 7, Yukon has 6). The biggest question mark at this moment is the goaltending situation, but with the literal fuckton of newer and veteran members that created goaltenders, it should be easy enough to get one in the draft that will reach a high enough TPE-level to help the team when it matters, without having to overpay in the draft like other teams had to do in the past. This is not making me too nervous for now. We are still on the right tracks for my initial objective, and we might not have to sacrifice the future of the franchise too much to achieve it. Keep it up, Wild!
  12. My main argument for AGMs, especially in the VHLM, is to help with locker room duties. Some of our members are having a hard time figuring things out, and I can't be in the LR 24/7 to help them. Having an official AGM they can tag to help them figure out stuff helps me a lot. They are not necessary, of course, but I salute GMs that do it alone, because recruiting players as soon as they create, building draft lists, and helping all these new players on a daily basis takes a lot of time overall. I did it alone for a season, and I'm glad I got Doom to help me with this stuff now. I've been an AGM in the VHL too and, apart from the one draft in which I took the wheel because Eno was partying in Spain (I think?), I'll admit my role was fairly limited. Eno himself referred to me as his idea bouncer. Once again, far from necessary, but if it helps the GM from time to time, why not?
  13. Hey @G_Rush, welcome in the VHL. We are right in the middle of the playoffs right now, so that gives you a week or two to get some TPE and upgrade your player before the draft in the offseason. Let us know if you have some questions.
  14. True. But this exceptionnal prospect pool + the draftees are gonna be good soon.
  15. Davos adding 3 capped guys to the prospect list in the draft. They might be good soon.
  16. You didn't even post my last will. cri evritiem
  17. i would honestly never had guessed. Good job Rocka
  18. We are not supposed to do it before our draft season. We are S72, so that would be next season (or in the offseason, I guess). I can't speak for others, but I'm over 250. Doing this will just give me more banked. Mine wasn't approved yet either, but if it's declined, I'll claim again in the offseason. Claiming it now, if you are not capped, would give you an edge over other in the playoffs. I'd just claim it again whenever you are eliminated.
  19. Steambot Simulacrum Hornet Las Vegas Aces | | #19 Center | 6'2" | 212 lbs Strengths If there's one thing that SS Hornet has learned throughout what we could now call a hockey career, it's that shooting the puck at the net often leads to goals. It possesses a deceptively quick wristshot and a strong, yet precise, slapshot, reminiscent of NHL legendary centre Steve Yzerman. Its selection of shots are borderline unfair, as it can count on finely-tuned hydraulic pumps to trigger them, making them significantly more powerful. The question was brought up to the commissioners of both the VHL and VHLM, but both levels determined that the leagues were all-inclusive and, as long as Hornet didn't turn into a killer robot, it would be allowed to play. After all, it wouldn't be the first time a non-human plays in the VHL (see A Red Guy, Elasmobranch Fish and many others for history context). The steambot has also been known in its short time with the Las Vegas Aces for its impressive defensive awareness. The fact that everyone of its movements on (and off the ice, for that matter), are determined by a complex algorithm help it counterattack quickly when faced with any type of defensive situation. It can quickly breakdown the three types of actions that the puck carriers can do: carry the puck, pass the puck or shoot the puck. Its constantly evolving program quickly learns the strengths and weaknesses of its rivals, making it easier for Hornet to successfully predict their next move after only a couple of interactions between the two of them. After a while, the robot's memory became a video game-like database of every player it has ever played against. Weaknesses While it may be seen as an offensive juggernaut, Hornet still has issue predicting what its teammates are going to do when they are not in possession of the puck, making it harder for the steambot to setup passing plays with them. In fact, whenever it has the chance, the Canadian centre usually drives the puck into the offensive zone itself and shoots the puck as soon as it has a slight chance of scoring. Its vast array of shots is dangerous, but since it's its only weapon, it makes it a one-trick robot, easy to predict and easy to defend. However, its algorithm is constantly evolving and, at some point during its career, it is bound to figure it out. Playing with a regular linemate for many seasons in the VHL might help it develop faster into a great playmaker. Another aspect of the game that Hornet seems to struggle with is its general level of aggressiveness. As a former steamboat workshop worker, the steam-powered android has been programmed to act and react in the most pacific way possible, regardless of the situation. While most of its algorithm seems to evolve as it experiences new situations, on or off the ice, its aggressiveness seems to always be at the lowest, making it seem scared to pick battles along the borders. The good side of it is that Hornet rarely gets called for penalties, giving it more time on the ice to help its team. Overview Sure, there are still some flaws in SS Hornet's skillset, but when's the last time a player was drafted and immediately stepped into the VHL as a superstar. While it's undeniable that it has the tools to score goals at any level, scouts doubt that its low aggression-style of play will help its team when it's up against the best of the best. It's a red flag that's hard to not consider, especially when you remember recent lottery draft picks Nail Yakupov and Alex Galchenyuk, two tremendously talented players that were scared to go in the corners and play rough, who ended up never playing to their full potential in the NHL. Howener, Hornet still has time to fix its algorithm before it reaches the VHL. It'll be interesting to see what team ends up taking a flyer on what some consider the '70's cheating pile of metal plates'.
  20. Welcome in the league, @Calvgang69. You got about 2 weeks before the draft to start gaining some TPE and get acclimated to the league. Contrary to what others may tell you, every team is a good place to be. Good luck and let us know if you have questions.
  21. That's not how you play the game.
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