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Beketov

Commissioner
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Posts posted by Beketov

  1. @Members

     

    Better late than never right? I promise we didn't forget about the holiday prize raffle! The draw will be taking place Sunday, January 28th, around 7pm EST. As previously mentioned the prize pool consists of 14 prizes spread over 4 tiers.

     

    Tier 1 - 5 Winners

    5 uncapped TPE

     

    Tier 2 - 5 Winners

    $15 donation equivalent (IE you get the reward choice of a $15 donation without donating, can be claimed even if you have donated this season.)

     

    Tier 3 - 3 Winners

    Video Game of your choice (up to a max of $90 CAD, on any system)

     

    Tier 4 - 1 Winner

    Nintendo Switch (OLED) console OR an NHL Jersey of the winner's choice.

     

    The draw will be streamed to my twitch channel which can be found here: https://twitch.tv/beketov_vhl

     

    The draw will be at random and the number of entries you have is based on the number of 12 days of Christmas threads you responded to. Everyone who responded to at least 1 day has at least 1 entry and everyone, staff included, are allowed to win. As usual if you win something and would prefer to receive the prize from the tier below you can do that. Additionally we will not exchange any prize for cash value but a difference in prize that costs the same or less can be negotiated under certain circumstances.

     

    Good luck to everyone and I’ll see you all for the draw on Saturday!

  2. 17 minutes ago, Pifferfish said:

    Also @Spartan I want to point out my main reason for disliking the WS/SS thing is new players that make forwards assume they want Wrist Shot bc they are forwards and forwards take wrist shots... It's a bit counter intuitive. Idk it's something so many of them do and I understand a learning curve can be good but that one in particular is very confusing. Idk why I'm ranting about this but I am. I think my larger point is minor tweaks of which none have occurred since I joined are a totally worthwhile conversation. But the system is good and needs to continue.

    As to this: the toggle ratios button exists and should be pointed out. People choosing things blindly based off the names really should be discouraged at all cost.

     

    Technically we could also just flip which one does what but that makes no logical sense since slap shots would require more strength and wrist shots are more often used in penalty shots.

     

    This has nothing to do with the statement that tweaks could be had by the way. Just that the argument of “well the names are confusing” doesn’t make much sense to me when you can directly look at what they do. This is my first player with the hybrids and I don’t think I’ve once looked at the actual names, I just look at the ratios.

  3. 19 minutes ago, Pifferfish said:

    I personally wish instead of Penalty shooting it gave puck handling.

    Puck Handling is much more of a “primary attribute” though. Giving it alongside scoring would make it far too easy to acquire.

     

    Also not that it makes a huge difference but just from a logical standpoint better shooting makes sense with penalty shot.

  4. Welcome to the VHL, hogwartshustler! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  5. 2 minutes ago, jacobcarson877 said:

    If only the importing could be done even semi-automatically :(

    Yup. Player creation, lines, simming, and outputting all need to be able to be automated to match what we’re capable of with STHS. Without that at the very least we lose daily sims that have been a VHL staple from day 1 because simming just becomes too difficult.

     

    Not to mention you can ask some SHL members how switching engines went, it’s not always greener on the other side.

  6. 1 hour ago, CowboyinAmerica said:

    the idea of a sim league hitting Season 100 will continue to blow my mind for the next calendar year-plus.

    Bonus craziness considering the ESHL back in the day was one of the "good ones" and it only managed to finish 4 seasons, it died during season 5.

     

    Also bonus fun I found a YouTube video someone made promoting it in early 2007 and the link now leads to porn; that's a thing to discover at work.

  7. 1 hour ago, Grape said:

    Either ratios need to be tweaked or costs need to be reduced.

    I mean technically there is the third option. Absolutely nowhere does it say you have to play a full career, you can retire whenever you want. It's only a relatively recent development that people decided to always go full 8 / 9 season careers. It actually used to be incentivized in the recreation percentages to retire earlier with 6th season being the peak.

     

    I'm not saying that's necessarily a great option or that we can't look at any tweaks but if you aren't enjoying something you don't HAVE to drag yourself through it.

  8. 12 minutes ago, Banackock said:

    Sure there isn’t the meta build anymore, but is there still a common build strategy?

    People will always min/max and find the “most optimal” build; that can’t be avoided and there’s really no reason to try. All we can really do is make it so that the most optimal build doesn’t literally break the engine.

  9. 10 minutes ago, Gustav said:

    I do wish that never happened in the first place. 

    Don’t we all, would have been far preferable to having to do any kind of major re-work like this.

     

    We definitely could look at tuning the update scale down so that at least you aren’t needing to spend 5+ TPE to get 0.3 (technically it’s like 0.6 but given that you are usually aiming for only 1 of the attributes I get it) but update scale changes are very finicky and it’s easy to go too far the other way and it becomes far too cheap and easy to be dominant and hold that top tier endlessly.

  10. 4 minutes ago, Daniel Janser said:

    Speed, Leadership and Fighting are also 'single-use' hybrid attributes (just added for the sake of order as most people will not invest in LS and Fighting anyway)...

    Not what I meant but yes.

     

    I meant passing is the only thing that I look at as a “well I guess I need to take this too” instead of a freebie because passing is a detriment to some builds.

  11. 3 hours ago, Victor said:

    What we mean by forum content 

    Content you don’t get TPE for and exists solely to make the league more enjoyable?!?!? Who would want such madness? It’s all about the grind after all.

     

    5 hours ago, eaglesfan036 said:

    Back in the day on the original website, I don't even know how to describe it but let's say you wanted to bold certain text, italicize other text, and enlarge or color other text you had to follow a very specific coding string and do it in a certain order or the whole page would fall apart.

    [b]Wonder if it still works.[/b] [i]I’m guessing no.[/i]
     

    God that was awful on mobile.

  12. The hybrids are not perfect but that hardly means they aren’t the best solution available to us. I’m sorry if that means you can’t build a 650 TPA meta player by season 3 who’s build can be maintained his entire career without any depreciation dips but that’s ultimately a good thing for the league as those types of players, and even more so once it became that EVERYONE was doing them, are profoundly broken.

     

    Could the ratios or depreciation be tweaked? Yeah probably, we can look at the numbers, but if your end goal is to send us back to meta attributes it’s not going to happen. I understand the frustration of dumping your weekly TPE and seeing nothing move, I don’t like it either, but the reality is that it’s the best course of action to keep the engine behaving as best as it can.


    Our other realistic options were basically harsh caps on attributes and imposing “max differentials” between stuff like scoring and passing. You could argue that’s what we got anyway because it basically is but without the “I can’t let you do that Dave” kinda dialog. Maybe it’s just me but I’d prefer to know I did something, even if nothing moved, rather than just being told I can’t until I put points into an unrelated thing. What we could do is have the update tool show the real number instead of just the whole numbers so at least you can see progress but I’m not sure that’ll help.

     

    At the end of the day I know everyone wants to dominate with the minimal effort and facing depreciation and high TPE costs sucks, it sucks for those making the decisions too, but I would argue most people joined when the league was riding its peak of “too easy” and expect that’s how things should go and they probably shouldn’t. A top tier generational talent should be difficult to make. Thompson’s 650 TPA build was able to be maintained for his entire career easily and he dominated the league for most of his career. Yes it was fun but it was also profoundly broken and broken should never be the end goal.

    2 hours ago, Berocka said:

    Well, if I want to update my Puck Handling or Strength more I need to put points into Defence or Face Offs. Now I will do this as I need to, but I wish that I could try my build without being forced to waste TPE on stuff I don’t need.


    I would also like to just touch on this quickly as a direct thing. Maybe it’s just me but I don’t look at those as “well I guess I’m forced to work on this.” I look at them as just freebies. If I’m adding the puck handling that’s all I realistically care about there, I’m not really caring about the strength but I’ll take some strength since it’s given anyway, free points.

     

    Passing is really the only exception but it’s also the most vital reason for them all to exist as we all know.

  13. Welcome to the VHL, Joey Mininni! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  14. Welcome to the VHL, maxrace! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  15. Welcome to the VHL, mattyrolon! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  16. Welcome to the VHL, Chrwissy! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  17. Welcome to the VHL, Yamo! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  18. Welcome to the VHL, Bolor Khan! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  19. Welcome to the VHL, MicahC! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  20. Welcome to the VHL, Tifel! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  21. Welcome to the VHL, Kavadar! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  22. Welcome to the VHL, Hemuli! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

  23. Welcome to the VHL, Peiffy! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player.

     

    Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around! 

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