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Beketov

Commissioner
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Everything posted by Beketov

  1. As I will always say then: Can we get a TLDR version in text? It's much harder to handle important suggestions based on podcasts when we may or may not have the time to listen to it all.
  2. I’m still far less interested in the ownership side, that sounds like a nightmare to deal with from all sides.
  3. You do realize this is still just a discussion right? We haven’t implemented anything and have no direct plans to.
  4. Uh oh, a legit mention. That means I actually need to listen to this to see how much shit you talked.
  5. Un-assuming gen chat mole. Wait I wasn’t supposed to say that.
  6. It is weird admittedly, it’s also far more caught up on the ownership part which I’m much more “meh” on. I get the idea behind it but I’ve never felt it’s essential, especially in the VHL. Ownership transfers have traditionally not been an issues and if one crops up it’s easy to just make a new server. My bigger concern, as I said above, is more the transparency of knowing that any report we get is genuine and we can check how things went down in context. I’m not saying the entire mod team should need to be around 24/7 policing every LR, that’s insane, but someone could be present just in case they need to check something that was brought up. Leas the government owning your car and more you needing an MVI to legally drive it.
  7. I stand by my view of a middle ground on the matter. I don’t think the entire mod team needs to be in every LR, both because the GM’s should self moderate and because honestly it’s too much extra work. However I also think there is inherent risk to having areas associated with the league that no one could potentially see in the event something happened. That’s why I’m not proposing that the league should have control of every LR and the full mod team in every LR but rather simply that every LR allow at least one member of staff full access, by that I mean they can see every channel (outside of like if there’s a private GM and AGM one obviously) not just the general one no one uses because there’s a locked off team one. This staff member would not be in there constantly to monitor the LR or hand out punishments but simply be present so that if something is brought forth they can take a look at it themselves with full context and no concern of someone tampering with screenshots. Like I said, not a security camera but simply a set of keys. GM’s would still handle everything themselves but if there’s a specific complaint that comes forward it could be easily and efficiently investigated.
  8. I know how it’s going to sound but if you know nothing is going on in your server then there’s no reason to think of such a thing as a punishment because nothing would change. Again, that’s how I look at it anyway. I haven’t seen the recent discussions on this but to me it’s just to be able to get a set of eyes if something comes up, not to actively walk in and enforce things.
  9. Welcome to the VHL, bobikeb! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  10. IMO us being in there is fine, the idea isn’t to have constant mod surveillance everyone but to have some presence to be able to confirm things. Yes, you allow the blues in but that’s not a universal thing. I’m not? It would be a matter of it being universal. As I said above, the issue isn’t necessarily YOUR server and shouldn’t be treated as if it’s some kind of attack at all. The issue is that between the three leagues we have 34 different locker rooms. Yours may not be a problem but does that mean there’s no potential for issue in any of the 34? It would just be fair to Handle it evenly rather than choosing which ones. And again, I don’t think a full mod team in every LR is fine or even reasonable for them to manage. Just someone from the staff that would be able to confirm some kind of report quickly and easily. I don’t want a camera, I just want a key.
  11. That was a lot of reading and typing, time to go home.
  12. I'm not going to respond to everything because that would be a lot but just to give some thoughts here and there: Totally fine but I do wish that in the quotes you could have listed which ones were the same, like Anonymous 1, Anonymous 2, etc just to get the quotes in context with each other. I guess that kills the anonymity a bit but still. Anyway. This is a very valid point that I'm not sure enough people consider. An instance could be more severe and warrant an immediate punishment while another could be more minor and only warrant a punishment after multiple warnings. if warnings are not known they could look wildly inconsistent (Person X said something once and was banned, Person Y says shit all the time and gets nothing). Could be a simple enough matter of mentioning (without going into too many details) "prior warnings" in punishments. Not gonna touch on your points that immediately preceded this but just so that things are clear as well: The mod team does tend to seek blue approval on punishments and does keep running track of past punishments so precedent is considered and they aren't making the decisions purely on their own. Ultimately they come up with the suggested punishment and we can alter it if we feel it's too lenient or harsh. In the interest of fairness to this one the reason isn't necessarily to remove GM abilities but rather to avoid any potential transfer issues and to actually make sure that things are moderated fairly in the same way as they are in the public areas. The locker rooms are still related to the site. If someone wants a private server that's completely removed from the VHL then I have no problem with them having that but if something is called an official VHL locker room I do think that there should be a way to at least peak inside if need be. In the old days we could give ourselves permission if we received reports that something was going down that shouldn't have been but now we can't and if a mod asks for it a GM could theoretically start calling out their players for being narcs and cause more people to be afraid to come forward for anything. I get the idea of a slippery slope of problems but I think problems are present in both instances. Interesting, someone who can see hidden posts haha. To respond to this though: the reason is likely simply to keep the interview thread clean. As we all know there's been a lot of unnecessary bickering that can happen in them so we've been asking for awhile to keep it strictly business in those and hide posts that don't do that. Nothing to do with that specific post. FWIW I would be curious to read these. It can, inadvertently or otherwise, but I also argue that not making it case by case and having too much set in stone leads to, as we have long seen, far too many instances of people pulling the "it's not technically against the rules" line of thinking which doesn't benefit anyone. I would argue that's a massively important part of the job being the main hub for the league to discuss things in. You let it get too toxic and it leads to far too many people being scared off. It wasn't anonymous, the reporter just asked not to be named. Correct, the CoC in it's current form has been in effect since early last year at least and in an even vaguer way since before that. All this version did was clarify a few sections, it's not new.
  13. Welcome to the VHL, moonman93! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  14. Welcome to the VHL, TheShapePureEvil! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  15. Welcome to the VHL, Loghan17! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  16. Welcome to the VHL, BigKrull! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  17. Welcome to the VHL, TheCoach! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  18. Because it tastes amazing. Texturally speaking it completely ruins them but the taste so makes up for it.
  19. Welcome to the VHL, NMau22! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  20. Could we get a formal complaint in some kind of non-hour and a half long podcast format? I appreciate the thought and would love to listen but really don’t have the time to do so.
  21. Welcome to the VHL, Rain! We're happy to have you. You should have received a PM with some more detailed information, but to get started quickly you will want to head over to the "How to Create a Player" topic. That topic will offer you detailed information about how to use the VHL Portal to create your player and get you started. We also highly recommend joining the VHL Discord where there is a channel dedicated to helping new members with any questions that they may have about the league or improving their player. Once your player is made VHLM General Managers will be in touch with you about joining their teams. In the meantime, please feel free to ask any questions you have here or in your create-a-player thread. We're happy to have you in the community and we hope you stick around!
  22. bot got a shutout before me haha
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