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Will

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Everything posted by Will

  1. Madness STZ, madness
  2. idk man i always kinda felt the loudest people on the interwebs were likely the quietest people in RL..
  3. IDK my take.. have always been pretty moderate on this issue The fact that there was a time when he was a good contributing, albeit strong willed, member...i think shows something changed once before so change is not necessarily out of the realm of possibility. Who knows maybe he was having personal issues at the time. But more likely, I think it was just regular Boubabi - but exacerbated 100-fold by the culture of the league at the time. Looking back now at the hatred that existed between the different sides was pretty deep - i dont even know how it started but in hindsight i dont think any amount of warnings/chances was going to end it.. it was a constant cycle of provoking, playing the victim, then the warnings and the suspensions, then a few hours later do it all over again. I think it likely became inevitable pretty quickly someone was going to banned to break the cycle, though I didn't know that at the time. For everything boubabi did wrong he wasn't randomly attacking anyone that walked by, he would lash out at people who chimed in to disagree with him and whatnot, but i think if you look at it..pretty much every instance started between boubabi and the same people over and over again. I had a spent a lot of time trying to help him avoid a ban and cool things down. I don't know why he refused to take my advice but he didn't and that's ultimately what led me to be comfortable with the decision to ban at the time. I saw no other options. But, I said up to the day he was banned, many things were his fault entirely - there were others that certainly shared in responsibility for some of what happened but skirted the line of 'going too far', and i continue to believe that some of those people operated with the clear goal of provocation. Take from that what you will. Also, I'm not sure why people are referencing that award vote as what makes Boubabi crazy. He went about it horribly, no doubt, but his argument was valid. It looks silly when he won by a margin is acting like a fool but as someone said in the thread, if that was actually a close award then he would have lost it due some voting that him, me and everyone else knew to be 100% bias. That vote literally led directly to the Award Committee being established; so yeah he acted like an idiot but it wasn't some conspiracy theory. ^ Edit: I actually thought we were taking about that one Award Ceremony thread, not a public Slobo vote.
  4. Will

    Count to 1000

  5. Winter came.
  6. Correct. There'll be a post when options are picked up as well.
  7. You always catch me.....
  8. @Quik @Beketov I will claim the TPE reward in exchange for making the necessary adjustments to let you change bot names. Thanks
  9. I have to give @Beketov some credit for coming up with the basic look and feel: Im very design-challenged. Bootstrap is a godsend.
  10. Wow who knew this comment would net me some shade exactly 1 year later I have nothing against you southerners, at the time my thinking was more so that we should stick to more traditional/realistic areas..but now that we've already done some more traditional expansion I could likely live with something non-traditional.
  11. @Josh has set up an API for some things but presently it's only used with the Discord bot. Where we're just using a simple front end, Django's views/templates can handle what we need, including AJAX requests, more simply than via direct API (at least IMO but I'm far more comfortable in Python than JS/jQuery so I'd rather do most of the work there). If we ever decided to move to a full JS front end like Angular we'd definitely need to go full API.
  12. Backend is built on Django (a Python web framework if you aren't familiar) Frontend is just Bootstrap and jQuery
  13. Some people into weird things I guess.....
  14. now that I got my STHS license renewed i could add the 'β' to VHL bot names and solve the problem....if im feeling generous
  15. I believe for S69 and going forward, 7 rounds were created automatically. S68 would be the last season where only 4 rounds were created automatically, I ought to create the other 4 rounds manually probably.
  16. Good call!
  17. Yup as long as STHS = Portal before you Output, should be good.
  18. did he not retire ?
  19. New features will be available to all GMs except you
  20. I've had an itch to do some writing lately and what better to talk about than the VHL Portal. I'll be doing these sporadically to get feedback/suggestions, tease new features, and rant about my struggles. For the past while my focus has been revisiting older areas to clean up the code base, of course making small improvements along the way (for example, the various statistic pages that I upgraded in the last release were, in fact, the very first pages that existed on the Portal). While this isn't the most exciting work, it is ultimately necessary as, over time, the code base has grown large and some areas are/were quite unruly to work with. I now find myself in the depths of the whole Team Management system, by far the largest (and messiest) 'area' of the Portal. It has gotten so large and disjointed that it was challenging to make basic improvements and extremely daunting to even consider adding all-new features. This was of course untenable as Team Management needs many improvements. And so I am now at work on the only logical solution, re-writing every page and function. Quite a painful process indeed but one that will make it much easier to build on later, plus its a good chance to incorporate some of the improvements and features people have been asking for. A few of the more public improvements/features I'm hoping to have at the end of this process: Improvements to the automated forum posts/notifications related to transactions A VHL/VHLM transaction tracker that'll allow people to keep track of everything from signings to trades to retirements in one place All new Trade interface, potentially supporting 3 way trades Improvements to the Drafting interface, plus support for passing on picks Improvements to Free Agency/Waivers interface, including a listing of FA signings so far that season Allowing GM's to set Assistant GM's, giving them to access the Team Management area(s)
  21. The issue is a mismatch in team abbreviations between the Portal and STHS (the Portal uses Abbreviations to match teams in STHS with teams in the Portal). Mexico City is MEX in the Portal and MCK in STHS Mississauga is MIS in the Portal and MSH in STHS I changed them both in the Portal to their STHS values to confirm the poster was working still. If you'd rather them be MEX/MIS just update in the Portal and STHS before your next sim. Edit: I see it was @Quik that changed them in the Portal so we should smack em.
  22. fucking hell that thing is annoying
  23. Miami be underwater not a good investment
  24. Yeah nothing we can do about #2. Can confirm #3 is in the works. Expect big Team Management changes and improvements over the next season!
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