Jump to content

Gustav

VHLM Commissioner
  • Posts

    7,449
  • Joined

  • Last visited

  • Days Won

    87

Reputation Activity

  1. Haha
    Gustav got a reaction from okochastar in A Gustav 30 in 30, #7: The Kids Are Alright   
    Reducing VHL unemployment since S65.
     
    It's true that I have an important job. It's true that I have a lot of posts, that people have liked those posts a lot, and that I'm a big fancy old guy who can make targeted attacks against you and your player specifically influence league policy through both my job and my role in the Board of Gustav. But I still find it hard to claim that I'm any more influential than I used to be. Maybe I'm a little more respected as the portion of people here newer than me continues to grow, but influential? I think I was at my peak as a VHLM GM. That influence stayed within our own team for the most part, while others just heard about it--but I've never been able to say that the work I put in to interact with people helped to shape them into active members quite as much since then.
     
    I won't tag everyone who played for me and eventually ended up in a management role of some sort, because that would be a few too many tags (💪). Instead, I'll point out a few who started on my teams and made it really far. I like to think that the work of @Ricer13 and @Berocka speaks for itself, and while I take zero credit for anything that's happened since S68 or so, I still think about their beginnings with the Hounds--Ricer as a then-pass-first forward who initially described himself as a "lurker" in our server after we drafted him late, and Berocka as a waiver signing who didn't even join our server at first and who we had to pressure a bit to talk to us. I think both of these were cases where the VHLM can really change the course of a person's involvement--I described in my first article here how I was very hesitant to say or do much at first, and the teams that go beyond a simple "welcome, tell me if you need anything" can make lots of things happen.
     
    VHLM GM is also the one job I've had where I feel no need to self-deprecate. I never won much on the VHL level, I've done some unpopular things and been less visible as a commissioner, there have been times where I've said things I now disagree with in BoG, and my heart was never in updating during the time when I did it. But I was really good in the M and I believe that on some level, the league has seen activity from people other than myself that may not have necessarily happened had my team been run by some other GMs of the day.
     
    This led to me writing up a statistical article a few seasons in where I concluded that people on my teams were more likely to get hired than people off of them. Looking back on the first one, this wasn't even true. It's a long story, but my analysis showed a p-value of about 0.2 and most stats people don't care until that goes under 0.05. Some of the comments I got weren't incredibly friendly, either--I managed to make it funny by joking about it on Discord a lot, but it definitely rubbed some people the wrong way. It was still a joke about 6 months later, and I still occasionally caught some snarky comments about it at that point, so I ran the numbers again.
     
    This time, it came with a better understanding of calculating statistical significance (along with a better understanding that maybe I shouldn't tag 27 people in passing mentions to get my point across). I had the right p-value in mind and put together an updated list. And lo and behold, after a few more seasons as a VHLM GM, it had become super-ultra statistically significant. In fancy statistical talk, our "null hypothesis" was "Gustav does not positively influence a member's chances of being hired" and the results pointed to strongly rejecting that statement. Like anything in stats, though, this isn't direct proof, and I also think that the multiple layers of interpersonal relationships and luck and whatnot that are separate from the numbers don't make any test like that definite. But I'd done my best to quantify it in a way that I've never seen anyone else do, and I think that in the end it is a real testament to my own effect on the VHLM (however seriously you want to take the results). 
     
    In the end, 15 people who were either my teammate or a player I had GM'd (mostly the latter) got jobs as GMs or AGMs between S65 and S70--not counting three hires I'd made on my own terms by making my players my own AGMs. At a rate of about three hirings per season, I think that's pretty solid. So I hope you can forgive the ego stroking in this article, because it's kind of what I have to do to make it a readable piece about what I've done for the league's first-gens. What happened to these players on my teams is a different (and less biased) story from the player and team end, and I'll be happy to tell it soon.
     
     
    Read my other articles for the full Gustav experience (hi Berocka):
     
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
    #5: Can We Fix It?
    #6: American Beauty
  2. Like
    Gustav got a reaction from Berocka in Ideas that I think could make the VHL a weirder most likely worse place   
    Gee, I wonder where I've seen that in the VHL's development system before 🫢
     
    As much as I'm against relegation for practical reasons, I also like that it would make our last-place teams actually care about winning. I think term limits for GMs are also a good idea on principle but I don't like that it would probably lead to people burning all future assets in their last season and leaving the next one up with nothing to work with (and probably a nice side of relegation if we had both of those things). 
     
    I do think that (E or not) only getting 8 games as a backup is kind of dumb. As far as I understand it there isn't a way to make fatigue matter between sims  in a way that builds up over time, but I wish there were because it would make GMs really think about how to manage starts and incentivize having a decent backup.
  3. Like
    Gustav reacted to Berocka in Answer 3, Ask 3   
    1. I think you would probably have to go Seattle or Coyotes, new team and new fan base you can have an identity with the team and be apart of the teams history
    2. I would have to say I have a top three and they are @Banackock & @Gustav  & @dasboot. Bana as I have spent some time with him IRL and had some good chats since he drafted me in S67, Boot for similar reasons as well as our hour long podcasts we would do almost every week. Gustav as have always had some contact with him since joining his team in S66 as well as trying to create a sim league together
    3. Two point goal if you score from behind the blue line
     
    Q1. Which VHL member would you like to see come back
    Q2. What is your least favourite point task that you do each week
    Q3. If all the blues were to step down at once who should replace them to keep the sim league running
  4. Like
    Gustav got a reaction from jRuutu in Let's put paper bags on our heads   
    I have never said a word beyond "hi" to my next-door neighbor and I don't even remember the last time I did that. I never even saw my other next-door neighbors in person before they moved (though I heard them a lot) and their unit has been empty ever since. I don't know whether I like that or not.
     
    I think it would be interesting to go anonymous on the forum for a while, but people would figure it out pretty quickly if everyone kept just writing about their own player. Even things like writing style (I'm aware that mine rambles on in ways that most others don't) would mean something to people who know each other well.
     
    But I do think that there's an interesting motivation here and that's the fact that I'm sure username does dictate a lot of how someone's content receives interaction. I like to think that I usually look for things based on first impressions of title and things unrelated to author, but I'm sure some people click on both my stuff and your stuff because we wrote it. I wouldn't mind writing something generic and seeing the kind of feedback I'd get under those circumstances.
  5. Like
    Gustav got a reaction from DarkSpyro in A Gustav 30 in 30, #7: The Kids Are Alright   
    Reducing VHL unemployment since S65.
     
    It's true that I have an important job. It's true that I have a lot of posts, that people have liked those posts a lot, and that I'm a big fancy old guy who can make targeted attacks against you and your player specifically influence league policy through both my job and my role in the Board of Gustav. But I still find it hard to claim that I'm any more influential than I used to be. Maybe I'm a little more respected as the portion of people here newer than me continues to grow, but influential? I think I was at my peak as a VHLM GM. That influence stayed within our own team for the most part, while others just heard about it--but I've never been able to say that the work I put in to interact with people helped to shape them into active members quite as much since then.
     
    I won't tag everyone who played for me and eventually ended up in a management role of some sort, because that would be a few too many tags (💪). Instead, I'll point out a few who started on my teams and made it really far. I like to think that the work of @Ricer13 and @Berocka speaks for itself, and while I take zero credit for anything that's happened since S68 or so, I still think about their beginnings with the Hounds--Ricer as a then-pass-first forward who initially described himself as a "lurker" in our server after we drafted him late, and Berocka as a waiver signing who didn't even join our server at first and who we had to pressure a bit to talk to us. I think both of these were cases where the VHLM can really change the course of a person's involvement--I described in my first article here how I was very hesitant to say or do much at first, and the teams that go beyond a simple "welcome, tell me if you need anything" can make lots of things happen.
     
    VHLM GM is also the one job I've had where I feel no need to self-deprecate. I never won much on the VHL level, I've done some unpopular things and been less visible as a commissioner, there have been times where I've said things I now disagree with in BoG, and my heart was never in updating during the time when I did it. But I was really good in the M and I believe that on some level, the league has seen activity from people other than myself that may not have necessarily happened had my team been run by some other GMs of the day.
     
    This led to me writing up a statistical article a few seasons in where I concluded that people on my teams were more likely to get hired than people off of them. Looking back on the first one, this wasn't even true. It's a long story, but my analysis showed a p-value of about 0.2 and most stats people don't care until that goes under 0.05. Some of the comments I got weren't incredibly friendly, either--I managed to make it funny by joking about it on Discord a lot, but it definitely rubbed some people the wrong way. It was still a joke about 6 months later, and I still occasionally caught some snarky comments about it at that point, so I ran the numbers again.
     
    This time, it came with a better understanding of calculating statistical significance (along with a better understanding that maybe I shouldn't tag 27 people in passing mentions to get my point across). I had the right p-value in mind and put together an updated list. And lo and behold, after a few more seasons as a VHLM GM, it had become super-ultra statistically significant. In fancy statistical talk, our "null hypothesis" was "Gustav does not positively influence a member's chances of being hired" and the results pointed to strongly rejecting that statement. Like anything in stats, though, this isn't direct proof, and I also think that the multiple layers of interpersonal relationships and luck and whatnot that are separate from the numbers don't make any test like that definite. But I'd done my best to quantify it in a way that I've never seen anyone else do, and I think that in the end it is a real testament to my own effect on the VHLM (however seriously you want to take the results). 
     
    In the end, 15 people who were either my teammate or a player I had GM'd (mostly the latter) got jobs as GMs or AGMs between S65 and S70--not counting three hires I'd made on my own terms by making my players my own AGMs. At a rate of about three hirings per season, I think that's pretty solid. So I hope you can forgive the ego stroking in this article, because it's kind of what I have to do to make it a readable piece about what I've done for the league's first-gens. What happened to these players on my teams is a different (and less biased) story from the player and team end, and I'll be happy to tell it soon.
     
     
    Read my other articles for the full Gustav experience (hi Berocka):
     
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
    #5: Can We Fix It?
    #6: American Beauty
  6. Like
    Gustav got a reaction from Berocka in A Gustav 30 in 30, #7: The Kids Are Alright   
    Reducing VHL unemployment since S65.
     
    It's true that I have an important job. It's true that I have a lot of posts, that people have liked those posts a lot, and that I'm a big fancy old guy who can make targeted attacks against you and your player specifically influence league policy through both my job and my role in the Board of Gustav. But I still find it hard to claim that I'm any more influential than I used to be. Maybe I'm a little more respected as the portion of people here newer than me continues to grow, but influential? I think I was at my peak as a VHLM GM. That influence stayed within our own team for the most part, while others just heard about it--but I've never been able to say that the work I put in to interact with people helped to shape them into active members quite as much since then.
     
    I won't tag everyone who played for me and eventually ended up in a management role of some sort, because that would be a few too many tags (💪). Instead, I'll point out a few who started on my teams and made it really far. I like to think that the work of @Ricer13 and @Berocka speaks for itself, and while I take zero credit for anything that's happened since S68 or so, I still think about their beginnings with the Hounds--Ricer as a then-pass-first forward who initially described himself as a "lurker" in our server after we drafted him late, and Berocka as a waiver signing who didn't even join our server at first and who we had to pressure a bit to talk to us. I think both of these were cases where the VHLM can really change the course of a person's involvement--I described in my first article here how I was very hesitant to say or do much at first, and the teams that go beyond a simple "welcome, tell me if you need anything" can make lots of things happen.
     
    VHLM GM is also the one job I've had where I feel no need to self-deprecate. I never won much on the VHL level, I've done some unpopular things and been less visible as a commissioner, there have been times where I've said things I now disagree with in BoG, and my heart was never in updating during the time when I did it. But I was really good in the M and I believe that on some level, the league has seen activity from people other than myself that may not have necessarily happened had my team been run by some other GMs of the day.
     
    This led to me writing up a statistical article a few seasons in where I concluded that people on my teams were more likely to get hired than people off of them. Looking back on the first one, this wasn't even true. It's a long story, but my analysis showed a p-value of about 0.2 and most stats people don't care until that goes under 0.05. Some of the comments I got weren't incredibly friendly, either--I managed to make it funny by joking about it on Discord a lot, but it definitely rubbed some people the wrong way. It was still a joke about 6 months later, and I still occasionally caught some snarky comments about it at that point, so I ran the numbers again.
     
    This time, it came with a better understanding of calculating statistical significance (along with a better understanding that maybe I shouldn't tag 27 people in passing mentions to get my point across). I had the right p-value in mind and put together an updated list. And lo and behold, after a few more seasons as a VHLM GM, it had become super-ultra statistically significant. In fancy statistical talk, our "null hypothesis" was "Gustav does not positively influence a member's chances of being hired" and the results pointed to strongly rejecting that statement. Like anything in stats, though, this isn't direct proof, and I also think that the multiple layers of interpersonal relationships and luck and whatnot that are separate from the numbers don't make any test like that definite. But I'd done my best to quantify it in a way that I've never seen anyone else do, and I think that in the end it is a real testament to my own effect on the VHLM (however seriously you want to take the results). 
     
    In the end, 15 people who were either my teammate or a player I had GM'd (mostly the latter) got jobs as GMs or AGMs between S65 and S70--not counting three hires I'd made on my own terms by making my players my own AGMs. At a rate of about three hirings per season, I think that's pretty solid. So I hope you can forgive the ego stroking in this article, because it's kind of what I have to do to make it a readable piece about what I've done for the league's first-gens. What happened to these players on my teams is a different (and less biased) story from the player and team end, and I'll be happy to tell it soon.
     
     
    Read my other articles for the full Gustav experience (hi Berocka):
     
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
    #5: Can We Fix It?
    #6: American Beauty
  7. Like
    Gustav got a reaction from jacobcarson877 in A Gustav 30 in 30, #7: The Kids Are Alright   
    Reducing VHL unemployment since S65.
     
    It's true that I have an important job. It's true that I have a lot of posts, that people have liked those posts a lot, and that I'm a big fancy old guy who can make targeted attacks against you and your player specifically influence league policy through both my job and my role in the Board of Gustav. But I still find it hard to claim that I'm any more influential than I used to be. Maybe I'm a little more respected as the portion of people here newer than me continues to grow, but influential? I think I was at my peak as a VHLM GM. That influence stayed within our own team for the most part, while others just heard about it--but I've never been able to say that the work I put in to interact with people helped to shape them into active members quite as much since then.
     
    I won't tag everyone who played for me and eventually ended up in a management role of some sort, because that would be a few too many tags (💪). Instead, I'll point out a few who started on my teams and made it really far. I like to think that the work of @Ricer13 and @Berocka speaks for itself, and while I take zero credit for anything that's happened since S68 or so, I still think about their beginnings with the Hounds--Ricer as a then-pass-first forward who initially described himself as a "lurker" in our server after we drafted him late, and Berocka as a waiver signing who didn't even join our server at first and who we had to pressure a bit to talk to us. I think both of these were cases where the VHLM can really change the course of a person's involvement--I described in my first article here how I was very hesitant to say or do much at first, and the teams that go beyond a simple "welcome, tell me if you need anything" can make lots of things happen.
     
    VHLM GM is also the one job I've had where I feel no need to self-deprecate. I never won much on the VHL level, I've done some unpopular things and been less visible as a commissioner, there have been times where I've said things I now disagree with in BoG, and my heart was never in updating during the time when I did it. But I was really good in the M and I believe that on some level, the league has seen activity from people other than myself that may not have necessarily happened had my team been run by some other GMs of the day.
     
    This led to me writing up a statistical article a few seasons in where I concluded that people on my teams were more likely to get hired than people off of them. Looking back on the first one, this wasn't even true. It's a long story, but my analysis showed a p-value of about 0.2 and most stats people don't care until that goes under 0.05. Some of the comments I got weren't incredibly friendly, either--I managed to make it funny by joking about it on Discord a lot, but it definitely rubbed some people the wrong way. It was still a joke about 6 months later, and I still occasionally caught some snarky comments about it at that point, so I ran the numbers again.
     
    This time, it came with a better understanding of calculating statistical significance (along with a better understanding that maybe I shouldn't tag 27 people in passing mentions to get my point across). I had the right p-value in mind and put together an updated list. And lo and behold, after a few more seasons as a VHLM GM, it had become super-ultra statistically significant. In fancy statistical talk, our "null hypothesis" was "Gustav does not positively influence a member's chances of being hired" and the results pointed to strongly rejecting that statement. Like anything in stats, though, this isn't direct proof, and I also think that the multiple layers of interpersonal relationships and luck and whatnot that are separate from the numbers don't make any test like that definite. But I'd done my best to quantify it in a way that I've never seen anyone else do, and I think that in the end it is a real testament to my own effect on the VHLM (however seriously you want to take the results). 
     
    In the end, 15 people who were either my teammate or a player I had GM'd (mostly the latter) got jobs as GMs or AGMs between S65 and S70--not counting three hires I'd made on my own terms by making my players my own AGMs. At a rate of about three hirings per season, I think that's pretty solid. So I hope you can forgive the ego stroking in this article, because it's kind of what I have to do to make it a readable piece about what I've done for the league's first-gens. What happened to these players on my teams is a different (and less biased) story from the player and team end, and I'll be happy to tell it soon.
     
     
    Read my other articles for the full Gustav experience (hi Berocka):
     
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
    #5: Can We Fix It?
    #6: American Beauty
  8. Cheers
    Gustav got a reaction from Ricer13 in A Gustav 30 in 30, #7: The Kids Are Alright   
    Reducing VHL unemployment since S65.
     
    It's true that I have an important job. It's true that I have a lot of posts, that people have liked those posts a lot, and that I'm a big fancy old guy who can make targeted attacks against you and your player specifically influence league policy through both my job and my role in the Board of Gustav. But I still find it hard to claim that I'm any more influential than I used to be. Maybe I'm a little more respected as the portion of people here newer than me continues to grow, but influential? I think I was at my peak as a VHLM GM. That influence stayed within our own team for the most part, while others just heard about it--but I've never been able to say that the work I put in to interact with people helped to shape them into active members quite as much since then.
     
    I won't tag everyone who played for me and eventually ended up in a management role of some sort, because that would be a few too many tags (💪). Instead, I'll point out a few who started on my teams and made it really far. I like to think that the work of @Ricer13 and @Berocka speaks for itself, and while I take zero credit for anything that's happened since S68 or so, I still think about their beginnings with the Hounds--Ricer as a then-pass-first forward who initially described himself as a "lurker" in our server after we drafted him late, and Berocka as a waiver signing who didn't even join our server at first and who we had to pressure a bit to talk to us. I think both of these were cases where the VHLM can really change the course of a person's involvement--I described in my first article here how I was very hesitant to say or do much at first, and the teams that go beyond a simple "welcome, tell me if you need anything" can make lots of things happen.
     
    VHLM GM is also the one job I've had where I feel no need to self-deprecate. I never won much on the VHL level, I've done some unpopular things and been less visible as a commissioner, there have been times where I've said things I now disagree with in BoG, and my heart was never in updating during the time when I did it. But I was really good in the M and I believe that on some level, the league has seen activity from people other than myself that may not have necessarily happened had my team been run by some other GMs of the day.
     
    This led to me writing up a statistical article a few seasons in where I concluded that people on my teams were more likely to get hired than people off of them. Looking back on the first one, this wasn't even true. It's a long story, but my analysis showed a p-value of about 0.2 and most stats people don't care until that goes under 0.05. Some of the comments I got weren't incredibly friendly, either--I managed to make it funny by joking about it on Discord a lot, but it definitely rubbed some people the wrong way. It was still a joke about 6 months later, and I still occasionally caught some snarky comments about it at that point, so I ran the numbers again.
     
    This time, it came with a better understanding of calculating statistical significance (along with a better understanding that maybe I shouldn't tag 27 people in passing mentions to get my point across). I had the right p-value in mind and put together an updated list. And lo and behold, after a few more seasons as a VHLM GM, it had become super-ultra statistically significant. In fancy statistical talk, our "null hypothesis" was "Gustav does not positively influence a member's chances of being hired" and the results pointed to strongly rejecting that statement. Like anything in stats, though, this isn't direct proof, and I also think that the multiple layers of interpersonal relationships and luck and whatnot that are separate from the numbers don't make any test like that definite. But I'd done my best to quantify it in a way that I've never seen anyone else do, and I think that in the end it is a real testament to my own effect on the VHLM (however seriously you want to take the results). 
     
    In the end, 15 people who were either my teammate or a player I had GM'd (mostly the latter) got jobs as GMs or AGMs between S65 and S70--not counting three hires I'd made on my own terms by making my players my own AGMs. At a rate of about three hirings per season, I think that's pretty solid. So I hope you can forgive the ego stroking in this article, because it's kind of what I have to do to make it a readable piece about what I've done for the league's first-gens. What happened to these players on my teams is a different (and less biased) story from the player and team end, and I'll be happy to tell it soon.
     
     
    Read my other articles for the full Gustav experience (hi Berocka):
     
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
    #5: Can We Fix It?
    #6: American Beauty
  9. Love
    Gustav reacted to Doomsday in S93 HOF Discussion   
    Jannula should already be in the HOF, and I will vote for him every season until the error is rectified.
     
    I'm also interested in seeing if there could be a senior committee of sorts that searches for players like Jannula that should have been in the Hall, but were missed for whatever reason. 
  10. Love
    Gustav reacted to Victor in S93 HOF Discussion   
    That's Gustav
  11. Cheers
    Gustav got a reaction from Advantage in A Gustav 30 in 30, #6: American Beauty   
    In which @Advantage accidentally offered me a $1 bonus, which I purposely accepted, which made the portal look like we were in cap trouble.
     
     
    Expansion was the name of the game back in the day. S65 saw the founding of the Moscow Menace franchise, along with two additions to the VHLM in Houston and Philly. I'd played for Houston and was fairly intrigued when I saw that the big league would be expanding again right in time for me to join it. The Malmo logo looked cool, the limited impressions I'd had of inaugural GM Advantage seemed positive, and I just really liked the idea of being a team's history rather than simply adding to it. They were also one of a handful of teams to actually scout me, which is something I don't care about as heavily now but did as a first-gen. 
     
    In the days leading up to the draft, I had a good time taking in the new member experience. I remember @MubbleFubbles writing a mock draft that said some nice things about me, and I took that idea and made what's still one of my favorite articles ever--my own mock draft, 50 picks deep, that taught me everything I needed to know about every player when I was writing it. I really knew nothing ahead of time about who was going where, but correctly speculated on a bunch of things. Some that I'm proud of were Julius Freeman over Shane Mars to Vancouver at #2 overall, Apollo Hackett to Riga at #16, Edward Vigneault at #33, and Rhys Chism at #39--oh, and my very own Jerry Garcia, 7th overall to Malmo and the first player ever to be drafted to the Nighthawks.
     
    My mock was weirdly accurate with Malmo picks in general. I ended up joining Rusty Shackleford (@K1NG LINUS) and Nacho (@Nacci25), picked 17th and 37th overall in both my article and the actual draft. Also of note were goaltender Juan Jaundice (@Jus) and monster goon MORPHEUS DESTRUCTIOUS (@Abaddon), as well as Blake Laughton and @Grape, my VHLM teammate and the only other member of Malmo's inaugural draft class to be active today. I knew some of these people already, and the time that all were active was enough for me to get to know the rest. Our locker room was super active and a really fun place to be in general, removing quite a bit of the doubt that many players have when they leave the M. But of course, we were an expansion team that finished last in S66. Garcia played just-OK and wasn't really anything special despite having lots of empty space on the roster to stand out from.
     
    These trends would continue in S67, where the team got marginally better and so did Jerry. Worse, we already had a couple of our S66 picks go inactive. There was some sort of foundation built, at least (we drafted @Phil's Phil Marleau and @fonziGG's Michael Johnson, players that stuck with us at forward and in net for a while)--and we figured it wouldn't be too-too long before things started going the right direction.
     
    And go the right direction it did in just the next season--not only did we pick @OrbitingDeath 's Condor Adrienne (the best defenseman of the generation) at #1 after winning the draft lottery, but @Beketov's Matt Thompson (the best player of the S60s) signed with us in free agency for his last season. A few things happened in S68 that were really nice. First, Garcia had his best season on defense. His stats (60 points, 154 hits, and 150 SB) may not mean a whole lot to anyone used to the standards of the S90s, but they were pretty solid for that time and got me nominated for the Jake Wylde Trophy. And though the vote had solid support, it fell one short of winning. I still haven't won an individual award not named Campbell, and this was the closest I ever came.
     
    But I digress--S68 had a whole lot more going on as far as the team was concerned. We went from the VHL's basement all the way to the top, finishing first place in the standings and taking home the Victory Cup in just our third season of existence. At some point in our first few seasons--and I think it was here--Advantage became the first VHL member to ever hit 1000 wins as a GM. All of that was cool, and we carried that success into the playoffs, where regular-season MVP Thompson played so well--shooting at somewhere around 20%--that it drew accusations of sim rigging and the strongest demand for live sims up until that point. That's the reason why we have live sims today, actually--it's not a special event as much as it's proof that the simmer isn't cheating.
     
    The playoffs went very well, and we made the finals with the chance of becoming the earliest championship winners of any expansion team in the league's history. The finals had been simmed live before S68, so doing them this way was as much common practice as it was the result of peer pressure. So, we did them live--and although I never once believed that the sims were being rigged, the people who thought they were certainly had something to laugh at when we got swept by Seattle (whose core by this point was made up of multiple players who used to be my own first-gen players in the M). It was my first finals, and would remain so for quite a while.
     
    After S68, my player success (and my team success) declined steadily. I don't remember a whole lot about S69-71 as a player, to be honest--S69 was my best run as a VHLM GM (as I'll talk about in a future article), and I remember S70 being absolutely dominated by Moscow. Also during this time, Garcia somehow acted as Condor Adrienne's kryptonite. He didn't even steal stats, either, because his totals went down a little bit even as I kept adding to his TPE. But after S71, Advantage stepped down, @FrostBeard took over as GM and started the team's first rebuild, at the start of which he was gracious enough to give me a fair deal to move Garcia out to the Davos team I was then running. That's also a future article, but the long story short is that I made Jerry a winger and enjoyed a couple seasons of being half decent on my own underachieving team before retiring. 
     
    Jerry Garcia would eventually finish his career with 420 points (an amazing coincidence). He never won a Cup or an award and was never really the top player on any of his teams. He doesn't even come close to making my own Hall of Not Bad series. In fact, I believe that he was the worst player to ever reach 1500 TPE back when 1500 TPE actually meant something. But even though his TPE total was his most impressive number, that's still representative of over a year of work that I put into making him what he was, and I have no regrets about it (not even the part where I built Passing over Scoring). Jerry taught me that I could make it in the VHL as more than just a flashy new kid, that I could earn with the best of them and build a player that most people still respected even when that didn't show up on the leaderboard. And I hope no one who played with him regretted it, either. There were lots of players drafted after 7th overall in S66, but none of them can say that they were Malmo's first choice--and I like to think Malmo wouldn't have had it any other way.
  12. Like
    Gustav got a reaction from OrbitingDeath in A Gustav 30 in 30, #6: American Beauty   
    In which @Advantage accidentally offered me a $1 bonus, which I purposely accepted, which made the portal look like we were in cap trouble.
     
     
    Expansion was the name of the game back in the day. S65 saw the founding of the Moscow Menace franchise, along with two additions to the VHLM in Houston and Philly. I'd played for Houston and was fairly intrigued when I saw that the big league would be expanding again right in time for me to join it. The Malmo logo looked cool, the limited impressions I'd had of inaugural GM Advantage seemed positive, and I just really liked the idea of being a team's history rather than simply adding to it. They were also one of a handful of teams to actually scout me, which is something I don't care about as heavily now but did as a first-gen. 
     
    In the days leading up to the draft, I had a good time taking in the new member experience. I remember @MubbleFubbles writing a mock draft that said some nice things about me, and I took that idea and made what's still one of my favorite articles ever--my own mock draft, 50 picks deep, that taught me everything I needed to know about every player when I was writing it. I really knew nothing ahead of time about who was going where, but correctly speculated on a bunch of things. Some that I'm proud of were Julius Freeman over Shane Mars to Vancouver at #2 overall, Apollo Hackett to Riga at #16, Edward Vigneault at #33, and Rhys Chism at #39--oh, and my very own Jerry Garcia, 7th overall to Malmo and the first player ever to be drafted to the Nighthawks.
     
    My mock was weirdly accurate with Malmo picks in general. I ended up joining Rusty Shackleford (@K1NG LINUS) and Nacho (@Nacci25), picked 17th and 37th overall in both my article and the actual draft. Also of note were goaltender Juan Jaundice (@Jus) and monster goon MORPHEUS DESTRUCTIOUS (@Abaddon), as well as Blake Laughton and @Grape, my VHLM teammate and the only other member of Malmo's inaugural draft class to be active today. I knew some of these people already, and the time that all were active was enough for me to get to know the rest. Our locker room was super active and a really fun place to be in general, removing quite a bit of the doubt that many players have when they leave the M. But of course, we were an expansion team that finished last in S66. Garcia played just-OK and wasn't really anything special despite having lots of empty space on the roster to stand out from.
     
    These trends would continue in S67, where the team got marginally better and so did Jerry. Worse, we already had a couple of our S66 picks go inactive. There was some sort of foundation built, at least (we drafted @Phil's Phil Marleau and @fonziGG's Michael Johnson, players that stuck with us at forward and in net for a while)--and we figured it wouldn't be too-too long before things started going the right direction.
     
    And go the right direction it did in just the next season--not only did we pick @OrbitingDeath 's Condor Adrienne (the best defenseman of the generation) at #1 after winning the draft lottery, but @Beketov's Matt Thompson (the best player of the S60s) signed with us in free agency for his last season. A few things happened in S68 that were really nice. First, Garcia had his best season on defense. His stats (60 points, 154 hits, and 150 SB) may not mean a whole lot to anyone used to the standards of the S90s, but they were pretty solid for that time and got me nominated for the Jake Wylde Trophy. And though the vote had solid support, it fell one short of winning. I still haven't won an individual award not named Campbell, and this was the closest I ever came.
     
    But I digress--S68 had a whole lot more going on as far as the team was concerned. We went from the VHL's basement all the way to the top, finishing first place in the standings and taking home the Victory Cup in just our third season of existence. At some point in our first few seasons--and I think it was here--Advantage became the first VHL member to ever hit 1000 wins as a GM. All of that was cool, and we carried that success into the playoffs, where regular-season MVP Thompson played so well--shooting at somewhere around 20%--that it drew accusations of sim rigging and the strongest demand for live sims up until that point. That's the reason why we have live sims today, actually--it's not a special event as much as it's proof that the simmer isn't cheating.
     
    The playoffs went very well, and we made the finals with the chance of becoming the earliest championship winners of any expansion team in the league's history. The finals had been simmed live before S68, so doing them this way was as much common practice as it was the result of peer pressure. So, we did them live--and although I never once believed that the sims were being rigged, the people who thought they were certainly had something to laugh at when we got swept by Seattle (whose core by this point was made up of multiple players who used to be my own first-gen players in the M). It was my first finals, and would remain so for quite a while.
     
    After S68, my player success (and my team success) declined steadily. I don't remember a whole lot about S69-71 as a player, to be honest--S69 was my best run as a VHLM GM (as I'll talk about in a future article), and I remember S70 being absolutely dominated by Moscow. Also during this time, Garcia somehow acted as Condor Adrienne's kryptonite. He didn't even steal stats, either, because his totals went down a little bit even as I kept adding to his TPE. But after S71, Advantage stepped down, @FrostBeard took over as GM and started the team's first rebuild, at the start of which he was gracious enough to give me a fair deal to move Garcia out to the Davos team I was then running. That's also a future article, but the long story short is that I made Jerry a winger and enjoyed a couple seasons of being half decent on my own underachieving team before retiring. 
     
    Jerry Garcia would eventually finish his career with 420 points (an amazing coincidence). He never won a Cup or an award and was never really the top player on any of his teams. He doesn't even come close to making my own Hall of Not Bad series. In fact, I believe that he was the worst player to ever reach 1500 TPE back when 1500 TPE actually meant something. But even though his TPE total was his most impressive number, that's still representative of over a year of work that I put into making him what he was, and I have no regrets about it (not even the part where I built Passing over Scoring). Jerry taught me that I could make it in the VHL as more than just a flashy new kid, that I could earn with the best of them and build a player that most people still respected even when that didn't show up on the leaderboard. And I hope no one who played with him regretted it, either. There were lots of players drafted after 7th overall in S66, but none of them can say that they were Malmo's first choice--and I like to think Malmo wouldn't have had it any other way.
  13. Fire
    Gustav got a reaction from FrostBeard in A Gustav 30 in 30, #6: American Beauty   
    In which @Advantage accidentally offered me a $1 bonus, which I purposely accepted, which made the portal look like we were in cap trouble.
     
     
    Expansion was the name of the game back in the day. S65 saw the founding of the Moscow Menace franchise, along with two additions to the VHLM in Houston and Philly. I'd played for Houston and was fairly intrigued when I saw that the big league would be expanding again right in time for me to join it. The Malmo logo looked cool, the limited impressions I'd had of inaugural GM Advantage seemed positive, and I just really liked the idea of being a team's history rather than simply adding to it. They were also one of a handful of teams to actually scout me, which is something I don't care about as heavily now but did as a first-gen. 
     
    In the days leading up to the draft, I had a good time taking in the new member experience. I remember @MubbleFubbles writing a mock draft that said some nice things about me, and I took that idea and made what's still one of my favorite articles ever--my own mock draft, 50 picks deep, that taught me everything I needed to know about every player when I was writing it. I really knew nothing ahead of time about who was going where, but correctly speculated on a bunch of things. Some that I'm proud of were Julius Freeman over Shane Mars to Vancouver at #2 overall, Apollo Hackett to Riga at #16, Edward Vigneault at #33, and Rhys Chism at #39--oh, and my very own Jerry Garcia, 7th overall to Malmo and the first player ever to be drafted to the Nighthawks.
     
    My mock was weirdly accurate with Malmo picks in general. I ended up joining Rusty Shackleford (@K1NG LINUS) and Nacho (@Nacci25), picked 17th and 37th overall in both my article and the actual draft. Also of note were goaltender Juan Jaundice (@Jus) and monster goon MORPHEUS DESTRUCTIOUS (@Abaddon), as well as Blake Laughton and @Grape, my VHLM teammate and the only other member of Malmo's inaugural draft class to be active today. I knew some of these people already, and the time that all were active was enough for me to get to know the rest. Our locker room was super active and a really fun place to be in general, removing quite a bit of the doubt that many players have when they leave the M. But of course, we were an expansion team that finished last in S66. Garcia played just-OK and wasn't really anything special despite having lots of empty space on the roster to stand out from.
     
    These trends would continue in S67, where the team got marginally better and so did Jerry. Worse, we already had a couple of our S66 picks go inactive. There was some sort of foundation built, at least (we drafted @Phil's Phil Marleau and @fonziGG's Michael Johnson, players that stuck with us at forward and in net for a while)--and we figured it wouldn't be too-too long before things started going the right direction.
     
    And go the right direction it did in just the next season--not only did we pick @OrbitingDeath 's Condor Adrienne (the best defenseman of the generation) at #1 after winning the draft lottery, but @Beketov's Matt Thompson (the best player of the S60s) signed with us in free agency for his last season. A few things happened in S68 that were really nice. First, Garcia had his best season on defense. His stats (60 points, 154 hits, and 150 SB) may not mean a whole lot to anyone used to the standards of the S90s, but they were pretty solid for that time and got me nominated for the Jake Wylde Trophy. And though the vote had solid support, it fell one short of winning. I still haven't won an individual award not named Campbell, and this was the closest I ever came.
     
    But I digress--S68 had a whole lot more going on as far as the team was concerned. We went from the VHL's basement all the way to the top, finishing first place in the standings and taking home the Victory Cup in just our third season of existence. At some point in our first few seasons--and I think it was here--Advantage became the first VHL member to ever hit 1000 wins as a GM. All of that was cool, and we carried that success into the playoffs, where regular-season MVP Thompson played so well--shooting at somewhere around 20%--that it drew accusations of sim rigging and the strongest demand for live sims up until that point. That's the reason why we have live sims today, actually--it's not a special event as much as it's proof that the simmer isn't cheating.
     
    The playoffs went very well, and we made the finals with the chance of becoming the earliest championship winners of any expansion team in the league's history. The finals had been simmed live before S68, so doing them this way was as much common practice as it was the result of peer pressure. So, we did them live--and although I never once believed that the sims were being rigged, the people who thought they were certainly had something to laugh at when we got swept by Seattle (whose core by this point was made up of multiple players who used to be my own first-gen players in the M). It was my first finals, and would remain so for quite a while.
     
    After S68, my player success (and my team success) declined steadily. I don't remember a whole lot about S69-71 as a player, to be honest--S69 was my best run as a VHLM GM (as I'll talk about in a future article), and I remember S70 being absolutely dominated by Moscow. Also during this time, Garcia somehow acted as Condor Adrienne's kryptonite. He didn't even steal stats, either, because his totals went down a little bit even as I kept adding to his TPE. But after S71, Advantage stepped down, @FrostBeard took over as GM and started the team's first rebuild, at the start of which he was gracious enough to give me a fair deal to move Garcia out to the Davos team I was then running. That's also a future article, but the long story short is that I made Jerry a winger and enjoyed a couple seasons of being half decent on my own underachieving team before retiring. 
     
    Jerry Garcia would eventually finish his career with 420 points (an amazing coincidence). He never won a Cup or an award and was never really the top player on any of his teams. He doesn't even come close to making my own Hall of Not Bad series. In fact, I believe that he was the worst player to ever reach 1500 TPE back when 1500 TPE actually meant something. But even though his TPE total was his most impressive number, that's still representative of over a year of work that I put into making him what he was, and I have no regrets about it (not even the part where I built Passing over Scoring). Jerry taught me that I could make it in the VHL as more than just a flashy new kid, that I could earn with the best of them and build a player that most people still respected even when that didn't show up on the leaderboard. And I hope no one who played with him regretted it, either. There were lots of players drafted after 7th overall in S66, but none of them can say that they were Malmo's first choice--and I like to think Malmo wouldn't have had it any other way.
  14. Like
    Gustav got a reaction from Scurvy in A Gustav 30 in 30, #6: American Beauty   
    In which @Advantage accidentally offered me a $1 bonus, which I purposely accepted, which made the portal look like we were in cap trouble.
     
     
    Expansion was the name of the game back in the day. S65 saw the founding of the Moscow Menace franchise, along with two additions to the VHLM in Houston and Philly. I'd played for Houston and was fairly intrigued when I saw that the big league would be expanding again right in time for me to join it. The Malmo logo looked cool, the limited impressions I'd had of inaugural GM Advantage seemed positive, and I just really liked the idea of being a team's history rather than simply adding to it. They were also one of a handful of teams to actually scout me, which is something I don't care about as heavily now but did as a first-gen. 
     
    In the days leading up to the draft, I had a good time taking in the new member experience. I remember @MubbleFubbles writing a mock draft that said some nice things about me, and I took that idea and made what's still one of my favorite articles ever--my own mock draft, 50 picks deep, that taught me everything I needed to know about every player when I was writing it. I really knew nothing ahead of time about who was going where, but correctly speculated on a bunch of things. Some that I'm proud of were Julius Freeman over Shane Mars to Vancouver at #2 overall, Apollo Hackett to Riga at #16, Edward Vigneault at #33, and Rhys Chism at #39--oh, and my very own Jerry Garcia, 7th overall to Malmo and the first player ever to be drafted to the Nighthawks.
     
    My mock was weirdly accurate with Malmo picks in general. I ended up joining Rusty Shackleford (@K1NG LINUS) and Nacho (@Nacci25), picked 17th and 37th overall in both my article and the actual draft. Also of note were goaltender Juan Jaundice (@Jus) and monster goon MORPHEUS DESTRUCTIOUS (@Abaddon), as well as Blake Laughton and @Grape, my VHLM teammate and the only other member of Malmo's inaugural draft class to be active today. I knew some of these people already, and the time that all were active was enough for me to get to know the rest. Our locker room was super active and a really fun place to be in general, removing quite a bit of the doubt that many players have when they leave the M. But of course, we were an expansion team that finished last in S66. Garcia played just-OK and wasn't really anything special despite having lots of empty space on the roster to stand out from.
     
    These trends would continue in S67, where the team got marginally better and so did Jerry. Worse, we already had a couple of our S66 picks go inactive. There was some sort of foundation built, at least (we drafted @Phil's Phil Marleau and @fonziGG's Michael Johnson, players that stuck with us at forward and in net for a while)--and we figured it wouldn't be too-too long before things started going the right direction.
     
    And go the right direction it did in just the next season--not only did we pick @OrbitingDeath 's Condor Adrienne (the best defenseman of the generation) at #1 after winning the draft lottery, but @Beketov's Matt Thompson (the best player of the S60s) signed with us in free agency for his last season. A few things happened in S68 that were really nice. First, Garcia had his best season on defense. His stats (60 points, 154 hits, and 150 SB) may not mean a whole lot to anyone used to the standards of the S90s, but they were pretty solid for that time and got me nominated for the Jake Wylde Trophy. And though the vote had solid support, it fell one short of winning. I still haven't won an individual award not named Campbell, and this was the closest I ever came.
     
    But I digress--S68 had a whole lot more going on as far as the team was concerned. We went from the VHL's basement all the way to the top, finishing first place in the standings and taking home the Victory Cup in just our third season of existence. At some point in our first few seasons--and I think it was here--Advantage became the first VHL member to ever hit 1000 wins as a GM. All of that was cool, and we carried that success into the playoffs, where regular-season MVP Thompson played so well--shooting at somewhere around 20%--that it drew accusations of sim rigging and the strongest demand for live sims up until that point. That's the reason why we have live sims today, actually--it's not a special event as much as it's proof that the simmer isn't cheating.
     
    The playoffs went very well, and we made the finals with the chance of becoming the earliest championship winners of any expansion team in the league's history. The finals had been simmed live before S68, so doing them this way was as much common practice as it was the result of peer pressure. So, we did them live--and although I never once believed that the sims were being rigged, the people who thought they were certainly had something to laugh at when we got swept by Seattle (whose core by this point was made up of multiple players who used to be my own first-gen players in the M). It was my first finals, and would remain so for quite a while.
     
    After S68, my player success (and my team success) declined steadily. I don't remember a whole lot about S69-71 as a player, to be honest--S69 was my best run as a VHLM GM (as I'll talk about in a future article), and I remember S70 being absolutely dominated by Moscow. Also during this time, Garcia somehow acted as Condor Adrienne's kryptonite. He didn't even steal stats, either, because his totals went down a little bit even as I kept adding to his TPE. But after S71, Advantage stepped down, @FrostBeard took over as GM and started the team's first rebuild, at the start of which he was gracious enough to give me a fair deal to move Garcia out to the Davos team I was then running. That's also a future article, but the long story short is that I made Jerry a winger and enjoyed a couple seasons of being half decent on my own underachieving team before retiring. 
     
    Jerry Garcia would eventually finish his career with 420 points (an amazing coincidence). He never won a Cup or an award and was never really the top player on any of his teams. He doesn't even come close to making my own Hall of Not Bad series. In fact, I believe that he was the worst player to ever reach 1500 TPE back when 1500 TPE actually meant something. But even though his TPE total was his most impressive number, that's still representative of over a year of work that I put into making him what he was, and I have no regrets about it (not even the part where I built Passing over Scoring). Jerry taught me that I could make it in the VHL as more than just a flashy new kid, that I could earn with the best of them and build a player that most people still respected even when that didn't show up on the leaderboard. And I hope no one who played with him regretted it, either. There were lots of players drafted after 7th overall in S66, but none of them can say that they were Malmo's first choice--and I like to think Malmo wouldn't have had it any other way.
  15. Cheers
    Gustav got a reaction from Phil in A Gustav 30 in 30, #6: American Beauty   
    In which @Advantage accidentally offered me a $1 bonus, which I purposely accepted, which made the portal look like we were in cap trouble.
     
     
    Expansion was the name of the game back in the day. S65 saw the founding of the Moscow Menace franchise, along with two additions to the VHLM in Houston and Philly. I'd played for Houston and was fairly intrigued when I saw that the big league would be expanding again right in time for me to join it. The Malmo logo looked cool, the limited impressions I'd had of inaugural GM Advantage seemed positive, and I just really liked the idea of being a team's history rather than simply adding to it. They were also one of a handful of teams to actually scout me, which is something I don't care about as heavily now but did as a first-gen. 
     
    In the days leading up to the draft, I had a good time taking in the new member experience. I remember @MubbleFubbles writing a mock draft that said some nice things about me, and I took that idea and made what's still one of my favorite articles ever--my own mock draft, 50 picks deep, that taught me everything I needed to know about every player when I was writing it. I really knew nothing ahead of time about who was going where, but correctly speculated on a bunch of things. Some that I'm proud of were Julius Freeman over Shane Mars to Vancouver at #2 overall, Apollo Hackett to Riga at #16, Edward Vigneault at #33, and Rhys Chism at #39--oh, and my very own Jerry Garcia, 7th overall to Malmo and the first player ever to be drafted to the Nighthawks.
     
    My mock was weirdly accurate with Malmo picks in general. I ended up joining Rusty Shackleford (@K1NG LINUS) and Nacho (@Nacci25), picked 17th and 37th overall in both my article and the actual draft. Also of note were goaltender Juan Jaundice (@Jus) and monster goon MORPHEUS DESTRUCTIOUS (@Abaddon), as well as Blake Laughton and @Grape, my VHLM teammate and the only other member of Malmo's inaugural draft class to be active today. I knew some of these people already, and the time that all were active was enough for me to get to know the rest. Our locker room was super active and a really fun place to be in general, removing quite a bit of the doubt that many players have when they leave the M. But of course, we were an expansion team that finished last in S66. Garcia played just-OK and wasn't really anything special despite having lots of empty space on the roster to stand out from.
     
    These trends would continue in S67, where the team got marginally better and so did Jerry. Worse, we already had a couple of our S66 picks go inactive. There was some sort of foundation built, at least (we drafted @Phil's Phil Marleau and @fonziGG's Michael Johnson, players that stuck with us at forward and in net for a while)--and we figured it wouldn't be too-too long before things started going the right direction.
     
    And go the right direction it did in just the next season--not only did we pick @OrbitingDeath 's Condor Adrienne (the best defenseman of the generation) at #1 after winning the draft lottery, but @Beketov's Matt Thompson (the best player of the S60s) signed with us in free agency for his last season. A few things happened in S68 that were really nice. First, Garcia had his best season on defense. His stats (60 points, 154 hits, and 150 SB) may not mean a whole lot to anyone used to the standards of the S90s, but they were pretty solid for that time and got me nominated for the Jake Wylde Trophy. And though the vote had solid support, it fell one short of winning. I still haven't won an individual award not named Campbell, and this was the closest I ever came.
     
    But I digress--S68 had a whole lot more going on as far as the team was concerned. We went from the VHL's basement all the way to the top, finishing first place in the standings and taking home the Victory Cup in just our third season of existence. At some point in our first few seasons--and I think it was here--Advantage became the first VHL member to ever hit 1000 wins as a GM. All of that was cool, and we carried that success into the playoffs, where regular-season MVP Thompson played so well--shooting at somewhere around 20%--that it drew accusations of sim rigging and the strongest demand for live sims up until that point. That's the reason why we have live sims today, actually--it's not a special event as much as it's proof that the simmer isn't cheating.
     
    The playoffs went very well, and we made the finals with the chance of becoming the earliest championship winners of any expansion team in the league's history. The finals had been simmed live before S68, so doing them this way was as much common practice as it was the result of peer pressure. So, we did them live--and although I never once believed that the sims were being rigged, the people who thought they were certainly had something to laugh at when we got swept by Seattle (whose core by this point was made up of multiple players who used to be my own first-gen players in the M). It was my first finals, and would remain so for quite a while.
     
    After S68, my player success (and my team success) declined steadily. I don't remember a whole lot about S69-71 as a player, to be honest--S69 was my best run as a VHLM GM (as I'll talk about in a future article), and I remember S70 being absolutely dominated by Moscow. Also during this time, Garcia somehow acted as Condor Adrienne's kryptonite. He didn't even steal stats, either, because his totals went down a little bit even as I kept adding to his TPE. But after S71, Advantage stepped down, @FrostBeard took over as GM and started the team's first rebuild, at the start of which he was gracious enough to give me a fair deal to move Garcia out to the Davos team I was then running. That's also a future article, but the long story short is that I made Jerry a winger and enjoyed a couple seasons of being half decent on my own underachieving team before retiring. 
     
    Jerry Garcia would eventually finish his career with 420 points (an amazing coincidence). He never won a Cup or an award and was never really the top player on any of his teams. He doesn't even come close to making my own Hall of Not Bad series. In fact, I believe that he was the worst player to ever reach 1500 TPE back when 1500 TPE actually meant something. But even though his TPE total was his most impressive number, that's still representative of over a year of work that I put into making him what he was, and I have no regrets about it (not even the part where I built Passing over Scoring). Jerry taught me that I could make it in the VHL as more than just a flashy new kid, that I could earn with the best of them and build a player that most people still respected even when that didn't show up on the leaderboard. And I hope no one who played with him regretted it, either. There were lots of players drafted after 7th overall in S66, but none of them can say that they were Malmo's first choice--and I like to think Malmo wouldn't have had it any other way.
  16. Like
    Gustav got a reaction from N0HBDY in A Gustav 30 in 30, #6: American Beauty   
    In which @Advantage accidentally offered me a $1 bonus, which I purposely accepted, which made the portal look like we were in cap trouble.
     
     
    Expansion was the name of the game back in the day. S65 saw the founding of the Moscow Menace franchise, along with two additions to the VHLM in Houston and Philly. I'd played for Houston and was fairly intrigued when I saw that the big league would be expanding again right in time for me to join it. The Malmo logo looked cool, the limited impressions I'd had of inaugural GM Advantage seemed positive, and I just really liked the idea of being a team's history rather than simply adding to it. They were also one of a handful of teams to actually scout me, which is something I don't care about as heavily now but did as a first-gen. 
     
    In the days leading up to the draft, I had a good time taking in the new member experience. I remember @MubbleFubbles writing a mock draft that said some nice things about me, and I took that idea and made what's still one of my favorite articles ever--my own mock draft, 50 picks deep, that taught me everything I needed to know about every player when I was writing it. I really knew nothing ahead of time about who was going where, but correctly speculated on a bunch of things. Some that I'm proud of were Julius Freeman over Shane Mars to Vancouver at #2 overall, Apollo Hackett to Riga at #16, Edward Vigneault at #33, and Rhys Chism at #39--oh, and my very own Jerry Garcia, 7th overall to Malmo and the first player ever to be drafted to the Nighthawks.
     
    My mock was weirdly accurate with Malmo picks in general. I ended up joining Rusty Shackleford (@K1NG LINUS) and Nacho (@Nacci25), picked 17th and 37th overall in both my article and the actual draft. Also of note were goaltender Juan Jaundice (@Jus) and monster goon MORPHEUS DESTRUCTIOUS (@Abaddon), as well as Blake Laughton and @Grape, my VHLM teammate and the only other member of Malmo's inaugural draft class to be active today. I knew some of these people already, and the time that all were active was enough for me to get to know the rest. Our locker room was super active and a really fun place to be in general, removing quite a bit of the doubt that many players have when they leave the M. But of course, we were an expansion team that finished last in S66. Garcia played just-OK and wasn't really anything special despite having lots of empty space on the roster to stand out from.
     
    These trends would continue in S67, where the team got marginally better and so did Jerry. Worse, we already had a couple of our S66 picks go inactive. There was some sort of foundation built, at least (we drafted @Phil's Phil Marleau and @fonziGG's Michael Johnson, players that stuck with us at forward and in net for a while)--and we figured it wouldn't be too-too long before things started going the right direction.
     
    And go the right direction it did in just the next season--not only did we pick @OrbitingDeath 's Condor Adrienne (the best defenseman of the generation) at #1 after winning the draft lottery, but @Beketov's Matt Thompson (the best player of the S60s) signed with us in free agency for his last season. A few things happened in S68 that were really nice. First, Garcia had his best season on defense. His stats (60 points, 154 hits, and 150 SB) may not mean a whole lot to anyone used to the standards of the S90s, but they were pretty solid for that time and got me nominated for the Jake Wylde Trophy. And though the vote had solid support, it fell one short of winning. I still haven't won an individual award not named Campbell, and this was the closest I ever came.
     
    But I digress--S68 had a whole lot more going on as far as the team was concerned. We went from the VHL's basement all the way to the top, finishing first place in the standings and taking home the Victory Cup in just our third season of existence. At some point in our first few seasons--and I think it was here--Advantage became the first VHL member to ever hit 1000 wins as a GM. All of that was cool, and we carried that success into the playoffs, where regular-season MVP Thompson played so well--shooting at somewhere around 20%--that it drew accusations of sim rigging and the strongest demand for live sims up until that point. That's the reason why we have live sims today, actually--it's not a special event as much as it's proof that the simmer isn't cheating.
     
    The playoffs went very well, and we made the finals with the chance of becoming the earliest championship winners of any expansion team in the league's history. The finals had been simmed live before S68, so doing them this way was as much common practice as it was the result of peer pressure. So, we did them live--and although I never once believed that the sims were being rigged, the people who thought they were certainly had something to laugh at when we got swept by Seattle (whose core by this point was made up of multiple players who used to be my own first-gen players in the M). It was my first finals, and would remain so for quite a while.
     
    After S68, my player success (and my team success) declined steadily. I don't remember a whole lot about S69-71 as a player, to be honest--S69 was my best run as a VHLM GM (as I'll talk about in a future article), and I remember S70 being absolutely dominated by Moscow. Also during this time, Garcia somehow acted as Condor Adrienne's kryptonite. He didn't even steal stats, either, because his totals went down a little bit even as I kept adding to his TPE. But after S71, Advantage stepped down, @FrostBeard took over as GM and started the team's first rebuild, at the start of which he was gracious enough to give me a fair deal to move Garcia out to the Davos team I was then running. That's also a future article, but the long story short is that I made Jerry a winger and enjoyed a couple seasons of being half decent on my own underachieving team before retiring. 
     
    Jerry Garcia would eventually finish his career with 420 points (an amazing coincidence). He never won a Cup or an award and was never really the top player on any of his teams. He doesn't even come close to making my own Hall of Not Bad series. In fact, I believe that he was the worst player to ever reach 1500 TPE back when 1500 TPE actually meant something. But even though his TPE total was his most impressive number, that's still representative of over a year of work that I put into making him what he was, and I have no regrets about it (not even the part where I built Passing over Scoring). Jerry taught me that I could make it in the VHL as more than just a flashy new kid, that I could earn with the best of them and build a player that most people still respected even when that didn't show up on the leaderboard. And I hope no one who played with him regretted it, either. There were lots of players drafted after 7th overall in S66, but none of them can say that they were Malmo's first choice--and I like to think Malmo wouldn't have had it any other way.
  17. Like
    Gustav reacted to CaptainSB in Houston Bulls vs Saskatoon Wild - View from a Noob   
    I just created a player and just joined a team and wanted to do a basic first impression of the team and players knowing nothing about the team and league yet. So this is all pure first impressions.
     
    Let's start with the team. The team is already tied for first place in the conference and is battling Saskatoon Wild for the top position. If you look at the two team, the records are the same but the Wild have a bigger goal difference and it is mostly due to the difference in defense and goals allowed. 36 vs 47 is still a manageable defense and as a new defenseman joining the team, I hope to help shore up the difference as a solid backup. The Wild lost the last game and the Bulls riding a bullrush is on a 3 game win streak. If you take a look at the rosters, the Wild have 3 forwards and 3 defensemen already maxed with 1 forward and 1 defensemen on its way to maxing soon. The only weakness I can see from this group is at the goalie position. On the flip side let's take a look at the Bulls. The Bulls have 3 defensemen and 1 goal maxed so a very strong defense and an improving offense. As the forwards continue to improve and work its way up, the team has a lot more leeway to grow vs the Wild. I-Smell will be a nice backup to the group and fill in valuable minutes for a team that could use someone to spell the starters during breaks.
     
    The Bulls have 8 forwards, 5 defensemen and 1 goalie compared to the Wild which has 7 forwards, 4 defensemen and 2 goalies. So the rosters are similar in build. Both teams also have 8 teams from S93 while the Bulls have 1 (guess who?!?) S95 on their team. So from an aging roster prospect the team two teams are really very similar.
    The biggest difference we will see though is in the GMs. Their leadership, strategy and roster building will impact how the teams perform with similar rosters. The Bulls being led by AJ and Wild being led by Dadam30. The funny thing is if you look at the past 4 seasons the teams are really pretty even as each has done better twice and they seem to be both going in cycles on rebuild vs contending. So even the GM battle is dead even.
     
    Then now what will determine who does better and what does the odds show? Will it be the Wild that started off hot and has a more maxed team strong in the wings? Or will it be the Bulls who are on a hot streak riding the wave of its defensemen and goalie and their youth at the forward spots? Well, trying not to be biased and biased at the same time, I have to give the edge to the Bulls. One is the ability for the team to keep getting better to the playoffs and the recent win streak as it rides its momentum to the playoffs I feel is a key factor. And then having a new youth S95 player to pump up the energy may be the X-factor the team is looking to get over the hump. 
     
    Make no mistake, both teams will be looking to compete and will not concede as the race will go into the final weeks.
  18. Like
    Gustav got a reaction from okochastar in A Gustav 30 in 30, #5: Can We Fix It?   
    Probably the only time @Beketov has ever agreed with me in BoG, and it was before I was ever part of it.
     
     
    The VHL has seen its share of TPE inflation over the years. The update scale used to max out at 9 TPE until that was changed at some point in the S50s. Things like doubles weeks and predictions and fantasy zone consistently give us more than we're guaranteed to earn every week. Plus, we now have one more season to earn with, a depreciation system that I hate, and new systems like catch-up TPE that do make VHL life more fair but do so by...giving out more TPE. Really, the only change I've ever seen that cut down on TPE inflation was a scale-back of the amount that could be earned through Fantasy Zone every week, when the way it worked more or less made the weekly cap 15 when you bothered to do it and make reasonable guesses.
     
    Well, almost. The only other one I can think of was the abolishment of the VHL lottery--and also the first real change I ever advocated for on the forum.
     
    If you were around when I joined the league, chances are that you remember the lotto. Chances also are that you haven't thought about it in a while. If you aren't familiar with the system, it's more or less exactly what it sounds like. Back before my time, it was run by @Smarch and featured a poll at the top of a forum thread that people could answer, with each answer constituting an entry to the lottery. Each week, a winner would be chosen from that field of answers at random. Which was fine--except that no one liked it.
     
    So, at some point not long before I joined the league, the lottery system was overhauled. This time, instead of purely random based on one entry, VHL leadership decided to try to tackle two things at once and make the lottery a way to make game threads more active. This was in the days before game reviews were a thing, and there wasn't really any reason to comment on game threads unless (gasp) you wanted to use the VHL for its intended purpose of getting to know people and having real human interaction. Which, of course, no one really cares about unless you force them to (a mindset that I've always seen here on some level and never really liked). It seemed like a really good idea to reward those who were doing that and making the forum a more active and readable place. But what was never addressed was the fact that there was really nothing stopping anyone from trying to stuff their own box by just commenting everywhere...and getting tons of chances.
     
    As far as I understand it, this really took off in S65 with the emergence of the S66 draft class. You'll know by now that we were historically large, historically new, and historically active. That also made many of us historically competitive--and waving "there's a positive correlation between the number of comments you leave on game threads and your TPE" under our noses wasn't something that took people very long to figure out. Take a scroll through the S65 Games section for the VHLM and tell me what you see--tons of comments on every game thread, all of which were made by the same handful of people. These people were doing nothing wrong, just taking an opportunity they were given. Still, it didn't quite match the intended purpose of promoting discussion--because everyone openly did not care about discussion. I remember talking about the lottery on a few different occasions with @Renomitsu and @rjfryman--two people who took full advantage of the system--and they'd openly admit that the reason why they posted everywhere was that the way things were set up was designed in a way that made that choice one that was in their best interest. This was more than fair enough, and the benefit that it served their players was sizable--eventual Hall-of-Famer Julius Freeman would enter the draft second in the class in TPE as a first-gen.
     
    I'd comment on things when I felt like it and a few times ventured into lotto-whoring territory, winning something a couple times but not going as far as some others had. That still didn't stop me from taking issue with how things went--after all, it felt kind of dumb to open up my team's thread and see it already commented on by people who probably didn't care how my team did in the slightest. So, for the first time ever in the VHL, I took matters into my own hands.
     
    I considered this suggestion thread my magnum opus at the time, and it was called "FIX THE LOTTERY SYSTEM GODDAMMIT", with the last word specifically added because I was under the impression that there was some study showing that cursing in the title of a book made it more likely to be bought (I can't find that, but there are a lot of online articles about that topic in general). I had done well as a player up to that point, was doing pretty well as a GM, and was ready to start throwing my VHL influence around. People largely seemed to agree with me in the replies, which felt really good, and it felt even better when I suggested in a status update that people start throwing around a "#fixthelottery" or two in their game thread comments. Some people actually did, and I had a cool week or so when I had backup every time a sim went up. 
     
    I'm not sure exactly when the lottery was fixed, but it happened pretty quickly. The league went back to its old system (one entry in a separate random draw), which was closed entirely before long. The changes to the lottery had created a weird system that I'm sure would have been changed eventually no matter what, but I was the first one to really jump on it. You'll notice a natural progression in these articles, as time goes on and the stories become more recent, where I move a little bit away from my achievements as a player or as a GM and a little bit more into the administrative side of things. That will also come with more "making things happen" than experiencing things on my own. I'm glad I've experienced both, and that there was a time when was heavily involved in both at once.
     
     
    Read my other articles for the full Gustav experience:
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
  19. Like
    Gustav got a reaction from Fno in A Gustav 30 in 30, #5: Can We Fix It?   
    Probably the only time @Beketov has ever agreed with me in BoG, and it was before I was ever part of it.
     
     
    The VHL has seen its share of TPE inflation over the years. The update scale used to max out at 9 TPE until that was changed at some point in the S50s. Things like doubles weeks and predictions and fantasy zone consistently give us more than we're guaranteed to earn every week. Plus, we now have one more season to earn with, a depreciation system that I hate, and new systems like catch-up TPE that do make VHL life more fair but do so by...giving out more TPE. Really, the only change I've ever seen that cut down on TPE inflation was a scale-back of the amount that could be earned through Fantasy Zone every week, when the way it worked more or less made the weekly cap 15 when you bothered to do it and make reasonable guesses.
     
    Well, almost. The only other one I can think of was the abolishment of the VHL lottery--and also the first real change I ever advocated for on the forum.
     
    If you were around when I joined the league, chances are that you remember the lotto. Chances also are that you haven't thought about it in a while. If you aren't familiar with the system, it's more or less exactly what it sounds like. Back before my time, it was run by @Smarch and featured a poll at the top of a forum thread that people could answer, with each answer constituting an entry to the lottery. Each week, a winner would be chosen from that field of answers at random. Which was fine--except that no one liked it.
     
    So, at some point not long before I joined the league, the lottery system was overhauled. This time, instead of purely random based on one entry, VHL leadership decided to try to tackle two things at once and make the lottery a way to make game threads more active. This was in the days before game reviews were a thing, and there wasn't really any reason to comment on game threads unless (gasp) you wanted to use the VHL for its intended purpose of getting to know people and having real human interaction. Which, of course, no one really cares about unless you force them to (a mindset that I've always seen here on some level and never really liked). It seemed like a really good idea to reward those who were doing that and making the forum a more active and readable place. But what was never addressed was the fact that there was really nothing stopping anyone from trying to stuff their own box by just commenting everywhere...and getting tons of chances.
     
    As far as I understand it, this really took off in S65 with the emergence of the S66 draft class. You'll know by now that we were historically large, historically new, and historically active. That also made many of us historically competitive--and waving "there's a positive correlation between the number of comments you leave on game threads and your TPE" under our noses wasn't something that took people very long to figure out. Take a scroll through the S65 Games section for the VHLM and tell me what you see--tons of comments on every game thread, all of which were made by the same handful of people. These people were doing nothing wrong, just taking an opportunity they were given. Still, it didn't quite match the intended purpose of promoting discussion--because everyone openly did not care about discussion. I remember talking about the lottery on a few different occasions with @Renomitsu and @rjfryman--two people who took full advantage of the system--and they'd openly admit that the reason why they posted everywhere was that the way things were set up was designed in a way that made that choice one that was in their best interest. This was more than fair enough, and the benefit that it served their players was sizable--eventual Hall-of-Famer Julius Freeman would enter the draft second in the class in TPE as a first-gen.
     
    I'd comment on things when I felt like it and a few times ventured into lotto-whoring territory, winning something a couple times but not going as far as some others had. That still didn't stop me from taking issue with how things went--after all, it felt kind of dumb to open up my team's thread and see it already commented on by people who probably didn't care how my team did in the slightest. So, for the first time ever in the VHL, I took matters into my own hands.
     
    I considered this suggestion thread my magnum opus at the time, and it was called "FIX THE LOTTERY SYSTEM GODDAMMIT", with the last word specifically added because I was under the impression that there was some study showing that cursing in the title of a book made it more likely to be bought (I can't find that, but there are a lot of online articles about that topic in general). I had done well as a player up to that point, was doing pretty well as a GM, and was ready to start throwing my VHL influence around. People largely seemed to agree with me in the replies, which felt really good, and it felt even better when I suggested in a status update that people start throwing around a "#fixthelottery" or two in their game thread comments. Some people actually did, and I had a cool week or so when I had backup every time a sim went up. 
     
    I'm not sure exactly when the lottery was fixed, but it happened pretty quickly. The league went back to its old system (one entry in a separate random draw), which was closed entirely before long. The changes to the lottery had created a weird system that I'm sure would have been changed eventually no matter what, but I was the first one to really jump on it. You'll notice a natural progression in these articles, as time goes on and the stories become more recent, where I move a little bit away from my achievements as a player or as a GM and a little bit more into the administrative side of things. That will also come with more "making things happen" than experiencing things on my own. I'm glad I've experienced both, and that there was a time when was heavily involved in both at once.
     
     
    Read my other articles for the full Gustav experience:
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
    #4: The House That I Built
  20. Like
    Gustav got a reaction from Hogan in Rebranding yourself in the VHL, a collection of stories.   
    Is this common knowledge? It's the first time I've heard of it.
     
     
     
    This wasn't even intentional but I don't think I ever said TXC. I would have been fine switching if you asked but I don't think it ever would have occurred to me to do that normally. 
     
    Wasn't there some day when Devise took control of your account and posted a few stupid things on it, and didn't that happen around the same time as TXC? I remember for some reason thinking that your name was switched by someone other than yourself and you just decided to roll with that for a while. Maybe I'm just making things up.
     
    I actually really like the name Hogan and I think it works well in a sim league where a lot of us know each other by more "normal" sounding names than just gamer tags. For context, I got my original username (and therefore my current one) by just rearranging the name of a bass player from a band I don't even really listen to anymore. My name isn't actually Gustav, but I've found that I love that that's how people know me because it works exactly the same as if it were. I'm familiar to people and it doesn't sound fake.
  21. Like
    Gustav reacted to Hogan in Rebranding yourself in the VHL, a collection of stories.   
    Maybe just shorten your name to Jcarson?
  22. Like
    Gustav reacted to Hogan in Rebranding yourself in the VHL, a collection of stories.   
    “Tfong” has not been a member of our league for years at this point. Yet to me and many others, “Baozi” is not a member of this league. For years, our head moderator was known in the league as Tfong, making the switch over to Baozi seemingly in late 2021. I have been in this league for nearly 5 years and have shared more time with Baozi then I have Tfong, yet I will always know the head moderator to be Tfong. 
     
    I believe this is the case for many older members, and a cause of confusion for the younger ones. This week is all about rebranding, and I think rebranding yourself is the hardest thing you can do.
     
    TXC is a name that I used in the VHL for a brief period of time. I coined it after less than a year of joining and its original intention was to draw away from Hogan. Hogan was meant to be my player and I didn’t exactly know what I was doing when I created my player. I did actually receive many people calling me TXC, but as you can see, I’m Hogan again. Hogan never left people's minds, many still referred to me as it and I think now if I was still TXC many still would call me Hogan. 
     
    In response to me telling Gorlab my name is no longer Hogan.
     
    Gorlab- “it is to me…and it always will be”
     
    N0h- “Calling you txc is just weird”
     
    As I learned from Gustav’s most recent 30 for 30. Instant Rockstar once tried to rebrand as “Goonie”. This was a few months before my time but it seems as if the Goonie name was shed very early, but late enough for him to get a VHLM GM job. 

    Diamond Ace- “@beketov just so you know, the new member was actually ir the whole time”
     
    I believe the VHL’s most notable rebrand was one done by Kachur. Many know the legend of Horcrux, and those there to experience it know that the legend lives up to the stories. For those who don’t know, Kachur was an old member who was banned and generally not heard from in a long time. On the other hand, Horcrux was a huge piece in the current landscape of the VHL and the moderation team .Horcrux presented themselves as a queer woman, which we now know to not be anywhere close to the truth. Horcrux was only in the league for 2 months, Oct-Dec 2021. 59 Days in the VHL with 323 posts equally out to about 5 and a half per day. This number does not include the discord which would bring our totals up immensely. Around the middle of Horcrux’s time in the league, there was a large change in the COC, while not directly caused by them I believe they had the second largest hand in that whole scenario. But not all things last, shortly after Horcrux was found to be Kachur and was rightfully banned. 
     
    I don’t want to bring up the specifics behind everything. Kachur was a horrible member who caused a lot of pain for numerous of our members and I do not wish to bring it all back up. 
     
    In the end, rebranding yourself in the VHL is something that is so incredibly hard to do. Once members know you as one name or character, it will stick. But with true dedication I am sure it’s possible. Or in the case of Horcrux, pure delusion.
  23. Like
    Gustav got a reaction from DoktorFunk in A Gustav 30 in 30, #4: The House That I Built   
    The very first messages in the Hounds server.
     
     
    There's a gap in my message history on the forum between April 3rd and 7th, 2019--that unfortunate period of time I described in my last article where I was busy being nonexistent as a GM in the World Juniors and not having access to my computer. Having things go the way they did might lead many people, myself included, to believe that I wasn't quite cut out for a job as GM. And as justifiable as that may have been, it didn't stop me from applying for a real GM job just four days later on the 11th. Fortunately for myself and others, the league was at the start of a massive period of growth, and jobs were available. In this case, three new teams were being added to the VHLM--the Hounds, Marlins, and Kings.
     
    Lots of first-timers had applied for the job, many deserving, but I'd point to a bit of unintentional campaigning as something that made the difference. I'd been into the VHL Discord server a handful of times before, but hadn't gone too deep on a leaguewide basis and didn't have a whole lot of personal interaction that would have made people outside of Houston know me and like me. That would change, though, when I opened up the server to some "getting hired" talk featuring a member named Goonie, one of the other applicants.
     
    Goonie was nice. We spent some time talking about our interests in the league, what we intended to do with a team if we got one, and all that. I learned that Goonie was an alias of an older member who wanted a bit of a fresh start, and so it meant something nice to me when we agreed to promote each other in the quest for a job--in the simplest of ways by my posting #hiregoonie and his replies of #hiregustav. We were serious about it, and it's also important to note that when you're active and interacting with others in a positive way, the league will notice. In the end, both Goonie and I got a team. Goonie was hired as inaugural GM of the San Diego Marlins (and just about immediately after ditched the fake name for his old one, @InstantRockstar), and I was brought on as the one who would kick off a legacy in Mississauga.
     
    There were a few things I knew I valued from the start. Every GM wants an active server, but I saw how much @Rin had tried with us in Houston and wanted to give that back to my own team. In fact, I loved the Houston server so much that the first version of the Hounds server was almost an exact carbon copy of Houston--the only channel I remember adding on my own terms was #music-sharing, an extremely minor change that just served as my outlet for dumping things I wanted to share on people. I immediately hired @Radcow, a friend of mine from Houston, as my AGM, and we went to work going over the draft lists and getting ready for our first draft in league management.
     
    And what. a. draft. that was for us. We took care of goaltending right away by selecting @Rayzor_7 and Rayz Funk 3rd overall, and then turned around and picked @Hogan and his namesake player Hulk Hogan at 22nd. Both eventually spent the bulk of their careers with Seattle and made the Hall of Fame. Our third pick (33rd) featured Cody Smith and @cody73, who would turn out to be a solid VHL-level depth piece as a player and an AGM in a couple different places as a member. Way later on in the draft, too, we were fortunate enough to select Scott Greene, yet another longtime Bear, managed by one of my favorite members of all time in @DoktorFunk. Though I would only invite a few people in from elsewhere, we had way more than enough to keep our server popping, and it positively popped all season long. This didn't even stop at the draft, either--someone you may know as another-future-Seattle-Bear @Berocka joined us through the waiver wire (and I had to send a second DM to get him in our server because he thought I was a bot or something at first). Perhaps the most telling with respect to servers popping was that Seattle GM and VHLM Commissioner @Banackock had access to our server through his role--and you may have noticed a certain VHL team in common among my three most distinguished picks and my most distinguished signing. 
     
    I won't act like I wasn't lucky to stumble upon such a great group of new members so early on, nor that this wasn't most of the reason our server was as active as it was. But for all Houston was, and for all we heard Philadelphia was, in S65, I like to think that Mississauga was the place to be in S66. Constantly active, overflowing with much of the league's next generation, and even free of the drama that had plagued those other two places a season before and in article #2 of this series. 
     
    The first Hounds team wouldn't go too far. We were led by VHLM MVP (and S65 Bull) Callum MacElroy, had developed our picks like no one's business, and firmly established ourselves as a competitive playoff team, but just didn't have the resources to spend that teams like (ugh) Philly did and got smacked around in the playoffs. I'd accomplished something big nonetheless by leading a team--this time the right way--and served the actual purpose of the VHLM by showing people a good time and helping them make it big on the next level. And, more importantly for me, I now had people who looked up to me and I felt respected as a more "established" member of the VHL. For all intents and purposes, I'd accomplished what was on my mind for myself.
     
     
    Read my other articles for the full Gustav experience:
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
  24. Like
    Gustav got a reaction from Berocka in A Gustav 30 in 30, #4: The House That I Built   
    The very first messages in the Hounds server.
     
     
    There's a gap in my message history on the forum between April 3rd and 7th, 2019--that unfortunate period of time I described in my last article where I was busy being nonexistent as a GM in the World Juniors and not having access to my computer. Having things go the way they did might lead many people, myself included, to believe that I wasn't quite cut out for a job as GM. And as justifiable as that may have been, it didn't stop me from applying for a real GM job just four days later on the 11th. Fortunately for myself and others, the league was at the start of a massive period of growth, and jobs were available. In this case, three new teams were being added to the VHLM--the Hounds, Marlins, and Kings.
     
    Lots of first-timers had applied for the job, many deserving, but I'd point to a bit of unintentional campaigning as something that made the difference. I'd been into the VHL Discord server a handful of times before, but hadn't gone too deep on a leaguewide basis and didn't have a whole lot of personal interaction that would have made people outside of Houston know me and like me. That would change, though, when I opened up the server to some "getting hired" talk featuring a member named Goonie, one of the other applicants.
     
    Goonie was nice. We spent some time talking about our interests in the league, what we intended to do with a team if we got one, and all that. I learned that Goonie was an alias of an older member who wanted a bit of a fresh start, and so it meant something nice to me when we agreed to promote each other in the quest for a job--in the simplest of ways by my posting #hiregoonie and his replies of #hiregustav. We were serious about it, and it's also important to note that when you're active and interacting with others in a positive way, the league will notice. In the end, both Goonie and I got a team. Goonie was hired as inaugural GM of the San Diego Marlins (and just about immediately after ditched the fake name for his old one, @InstantRockstar), and I was brought on as the one who would kick off a legacy in Mississauga.
     
    There were a few things I knew I valued from the start. Every GM wants an active server, but I saw how much @Rin had tried with us in Houston and wanted to give that back to my own team. In fact, I loved the Houston server so much that the first version of the Hounds server was almost an exact carbon copy of Houston--the only channel I remember adding on my own terms was #music-sharing, an extremely minor change that just served as my outlet for dumping things I wanted to share on people. I immediately hired @Radcow, a friend of mine from Houston, as my AGM, and we went to work going over the draft lists and getting ready for our first draft in league management.
     
    And what. a. draft. that was for us. We took care of goaltending right away by selecting @Rayzor_7 and Rayz Funk 3rd overall, and then turned around and picked @Hogan and his namesake player Hulk Hogan at 22nd. Both eventually spent the bulk of their careers with Seattle and made the Hall of Fame. Our third pick (33rd) featured Cody Smith and @cody73, who would turn out to be a solid VHL-level depth piece as a player and an AGM in a couple different places as a member. Way later on in the draft, too, we were fortunate enough to select Scott Greene, yet another longtime Bear, managed by one of my favorite members of all time in @DoktorFunk. Though I would only invite a few people in from elsewhere, we had way more than enough to keep our server popping, and it positively popped all season long. This didn't even stop at the draft, either--someone you may know as another-future-Seattle-Bear @Berocka joined us through the waiver wire (and I had to send a second DM to get him in our server because he thought I was a bot or something at first). Perhaps the most telling with respect to servers popping was that Seattle GM and VHLM Commissioner @Banackock had access to our server through his role--and you may have noticed a certain VHL team in common among my three most distinguished picks and my most distinguished signing. 
     
    I won't act like I wasn't lucky to stumble upon such a great group of new members so early on, nor that this wasn't most of the reason our server was as active as it was. But for all Houston was, and for all we heard Philadelphia was, in S65, I like to think that Mississauga was the place to be in S66. Constantly active, overflowing with much of the league's next generation, and even free of the drama that had plagued those other two places a season before and in article #2 of this series. 
     
    The first Hounds team wouldn't go too far. We were led by VHLM MVP (and S65 Bull) Callum MacElroy, had developed our picks like no one's business, and firmly established ourselves as a competitive playoff team, but just didn't have the resources to spend that teams like (ugh) Philly did and got smacked around in the playoffs. I'd accomplished something big nonetheless by leading a team--this time the right way--and served the actual purpose of the VHLM by showing people a good time and helping them make it big on the next level. And, more importantly for me, I now had people who looked up to me and I felt respected as a more "established" member of the VHL. For all intents and purposes, I'd accomplished what was on my mind for myself.
     
     
    Read my other articles for the full Gustav experience:
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
  25. Like
    Gustav got a reaction from Hogan in A Gustav 30 in 30, #4: The House That I Built   
    The very first messages in the Hounds server.
     
     
    There's a gap in my message history on the forum between April 3rd and 7th, 2019--that unfortunate period of time I described in my last article where I was busy being nonexistent as a GM in the World Juniors and not having access to my computer. Having things go the way they did might lead many people, myself included, to believe that I wasn't quite cut out for a job as GM. And as justifiable as that may have been, it didn't stop me from applying for a real GM job just four days later on the 11th. Fortunately for myself and others, the league was at the start of a massive period of growth, and jobs were available. In this case, three new teams were being added to the VHLM--the Hounds, Marlins, and Kings.
     
    Lots of first-timers had applied for the job, many deserving, but I'd point to a bit of unintentional campaigning as something that made the difference. I'd been into the VHL Discord server a handful of times before, but hadn't gone too deep on a leaguewide basis and didn't have a whole lot of personal interaction that would have made people outside of Houston know me and like me. That would change, though, when I opened up the server to some "getting hired" talk featuring a member named Goonie, one of the other applicants.
     
    Goonie was nice. We spent some time talking about our interests in the league, what we intended to do with a team if we got one, and all that. I learned that Goonie was an alias of an older member who wanted a bit of a fresh start, and so it meant something nice to me when we agreed to promote each other in the quest for a job--in the simplest of ways by my posting #hiregoonie and his replies of #hiregustav. We were serious about it, and it's also important to note that when you're active and interacting with others in a positive way, the league will notice. In the end, both Goonie and I got a team. Goonie was hired as inaugural GM of the San Diego Marlins (and just about immediately after ditched the fake name for his old one, @InstantRockstar), and I was brought on as the one who would kick off a legacy in Mississauga.
     
    There were a few things I knew I valued from the start. Every GM wants an active server, but I saw how much @Rin had tried with us in Houston and wanted to give that back to my own team. In fact, I loved the Houston server so much that the first version of the Hounds server was almost an exact carbon copy of Houston--the only channel I remember adding on my own terms was #music-sharing, an extremely minor change that just served as my outlet for dumping things I wanted to share on people. I immediately hired @Radcow, a friend of mine from Houston, as my AGM, and we went to work going over the draft lists and getting ready for our first draft in league management.
     
    And what. a. draft. that was for us. We took care of goaltending right away by selecting @Rayzor_7 and Rayz Funk 3rd overall, and then turned around and picked @Hogan and his namesake player Hulk Hogan at 22nd. Both eventually spent the bulk of their careers with Seattle and made the Hall of Fame. Our third pick (33rd) featured Cody Smith and @cody73, who would turn out to be a solid VHL-level depth piece as a player and an AGM in a couple different places as a member. Way later on in the draft, too, we were fortunate enough to select Scott Greene, yet another longtime Bear, managed by one of my favorite members of all time in @DoktorFunk. Though I would only invite a few people in from elsewhere, we had way more than enough to keep our server popping, and it positively popped all season long. This didn't even stop at the draft, either--someone you may know as another-future-Seattle-Bear @Berocka joined us through the waiver wire (and I had to send a second DM to get him in our server because he thought I was a bot or something at first). Perhaps the most telling with respect to servers popping was that Seattle GM and VHLM Commissioner @Banackock had access to our server through his role--and you may have noticed a certain VHL team in common among my three most distinguished picks and my most distinguished signing. 
     
    I won't act like I wasn't lucky to stumble upon such a great group of new members so early on, nor that this wasn't most of the reason our server was as active as it was. But for all Houston was, and for all we heard Philadelphia was, in S65, I like to think that Mississauga was the place to be in S66. Constantly active, overflowing with much of the league's next generation, and even free of the drama that had plagued those other two places a season before and in article #2 of this series. 
     
    The first Hounds team wouldn't go too far. We were led by VHLM MVP (and S65 Bull) Callum MacElroy, had developed our picks like no one's business, and firmly established ourselves as a competitive playoff team, but just didn't have the resources to spend that teams like (ugh) Philly did and got smacked around in the playoffs. I'd accomplished something big nonetheless by leading a team--this time the right way--and served the actual purpose of the VHLM by showing people a good time and helping them make it big on the next level. And, more importantly for me, I now had people who looked up to me and I felt respected as a more "established" member of the VHL. For all intents and purposes, I'd accomplished what was on my mind for myself.
     
     
    Read my other articles for the full Gustav experience:
    #1: Lightning Glory Gonna Be My Name
    #2: Can't We All Just Get Along?
    #3: Who Needs Cybersecurity Anyway?
×
×
  • Create New...