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Beketov

Commissioner
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Everything posted by Beketov

  1. What about goalies? Or is this just for skaters? We arguably have 6 major categories with 1-2 lesser ones. I have 500 TPE and am not at over 90 in any category.
  2. You could have at least mentioned us *sniffle* Seriously though, why haven't we had a NS VHL meetup yet? There are at least three of us here that I know if, I'm sure more than that as well.
  3. Best looking belt the WWE has ever had IMO.
  4. I'm in Halifax too but you only wanted to visit Draper and Higgins
  5. You're playing with lines in an interesting way with that dots and lines stock as well as the lighting but I would like to see more of it. You blended them all in a lot instead of really trying to do something special. Text for me is a major issue as well, it sticks out like a sore thumb and takes all the focus away from the render.
  6. No real blending to speak of and contrast is all over the place. Colour Burn is a major no-no and overall the contrast could really use a toning down. Curves and exposure layers are your friend, use them.
  7. I think this might be one exposure layer away from being really something special. Sadly without that layer things don't quit blend well together. Everything works as individual pieces but I don't see them occupying the same space quite like they should. Some darkening or blurring around the edges and stronger lighting would also help really bring this together.
  8. Blending, colours, BG, and effects are all top notch IMO.I think I would like to see some extra lighting on there to really make some parts pop and personally I'm not the biggest fan of the text style but it is well executed. Well done.
  9. Text is a major drawback for me on this one. The render effects and lighting look good IMO and the BG doesn't really exist but it doesn't need to. Unfortunately text just feels blah in both it's design and execution. The "drop shadow" is too far away, the clipping mask looks odd when it's not used anywhere else in the sig and the stark white subtexts stand out too much. I would definitely re-think the text.
  10. I'm fine with the blur, I like it actually and would like to see a bit more of it on the right. Text really takes over the piece but it's good text so I'm fine with that; though it does make the render appear rather small. Minor complaint with the lighting is the colour it's creating. Lighting around his head seems kinda pinkish when the rest of the composition implies it should be more yellow.
  11. Everything feels a tad random and slapped together IMO, I'm not seeing any real flow with the effects, style or colours. Render should be lower in the sig so his head doesn't get cut off quite so much. Text is an interesting font in the right style but doesn't really work well here.
  12. The first name in the text is completely impossible to read IMO, that should be moved elsewhere; maybe try stacking it or layering something behind so it can be read. Lighting is decent but doesn't match up with the render. The light on the render is own our right but the light source you added is on the left. Either use curves layers to re-align the lighting on his face or move the source to match. BG and effects are decent but a bit more blending could have helped.
  13. The colours in this don't really play well together IMO. maybe it's just the balance of them but something is off. I also feel like the text needs some major work, it's hard to read and overall just not great. Lighting would really help make the render pop more as everything appears to be sitting in a slight haze at the moment.
  14. I don't mind the blue, I feel like anything else would probably blend in too well and the blue creates a nice contrast. BG and effects look amazing and the colours really pop which is nice. I'm iffy on the text as I feel like more could have been done with it. Lighting on his face looks absolutely fantastic but on the rest of the sig I feel like it's slacking ever so slightly.
  15. Very LQ feel. i feel like the effects are kinda cool but they got layered on so thick that it hurt the overall quality. Text needs a lot of work and I would have personally ignored the subtext as it just stands out without adding anything. Lighting is okay but is washing the sig out a bit so it could use a bit of work.
  16. Render quality is good but the rest of the quality feels low, i feel like the stocks used for the splashes of colour are kinda LQ. Text feels slapped on and overall it doesn't feel like it flows very well.
  17. Done and done. Thanks for the free points.
  18. All these new ones do. I don’t mind the design of the World Title but all these colours belts look ridiculous IMO. A championship belt should be black, or at most white; simple as that. The old World title looked like something awe inspiring; the new one is okay and at least branded well, but the Universal Title and these new blue tag titles and all that shit is ridiculously ugly.
  19. Unfortunately my “anniversary” edition CoDCast didn’t quite go the way I planned gameplay or recording wise (you’ll see) but hey, something is better than nothing and I still tried to have some fun with it.
  20. First star in a losing effort... I can only do so much on my own guys.
  21. I think that works okay in the TCBL because there are so many games in a season but in general I find the VHL system is better. Keep any discussion related to a specific game and keep members from having to search through history to find their games.
  22. More shameless advertising! If anyone is bored and wants to watch my friends and I die and swear a lot with mediocre audio quality give this a watch:
  23. I did see those, thanks. Just forgot to take you out if the tag
  24. Gonna record this Saturday, you have until then to get your questions in if you'd like them answered for the "Historic" Beketov CoDcast #10 @eaglesfan036 @Shaka @ADwyer87 @boom @der meister @Victor @YEAH!stlemania @Phil @tfong @ChrisF @George Costanza @Molholt
  25. So... they finally give a world title to another young guy who actually deserves it and then he relinquishes it a day later? Wow, what a run
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