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Town of Salem #15


Gustav

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23 minutes ago, JorgTheGoat03 said:

I somewhat agree. The people who give me TT vibes atm are Devise and Flex. However, just about anyone is on the table.

I'm fine voting me up. Seems we have a good grasp who evils are/could be. Cuts numbers. I've revealed 2 mafia tho... Just saying.

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Just now, MMFLEX said:

I'm fine voting me up. Seems we have a good grasp who evils are/could be. Cuts numbers. I've revealed 2 mafia tho... Just saying.

The fact that you revealed 2 maf is what makes me wonder (on B2B nights for that). Cause you could've just sold out your team so that the 3 day countdown would come faster and to give you an alibi. However, you could also have gotten lucky by hitting sus people those nights.

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Wow there’s no way to find out who TT is? Fack that’s rough. I like the argument against Flex. Devise is freaking me out with how focused he is on the TT, definitely trying to make sure the finger is pointed elsewhere when things heat up.
 

I don’t like following a plan made by the enemy but if ricer is the last maf then me RBing him will prevent the maf from killing at all. 

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I believe the countdown doesn't start until the evil neutrals are dead too (though I'm not 100%; I'm pretty sure the countdown doesn't start while Witch is alive in any case).

 

That being said, we have only accounted for 3 neutrals: Jugg, Jest, and Amne. There could very well be an Arso, PB, or even Vamps still lurking. Jugg's rampage can be dangerous, but eliminating multiple Towns in one go is strangely useful because of the mode. That said, Unstoppable attack means not even Jorg is safe. It might be wise to take out Jugg sooner than later.

 

One of the lookouts should stick on Jorg each night for now. If an unknown person visits, assume they are Arso.

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21 minutes ago, omgitshim said:

I believe the countdown doesn't start until the evil neutrals are dead too (though I'm not 100%; I'm pretty sure the countdown doesn't start while Witch is alive in any case).

 

That being said, we have only accounted for 3 neutrals: Jugg, Jest, and Amne. There could very well be an Arso, PB, or even Vamps still lurking. Jugg's rampage can be dangerous, but eliminating multiple Towns in one go is strangely useful because of the mode. That said, Unstoppable attack means not even Jorg is safe. It might be wise to take out Jugg sooner than later.

 

One of the lookouts should stick on Jorg each night for now. If an unknown person visits, assume they are Arso.

I got the idea that ptyrell was looking  jorg, and me as a roamer, but we can decide together.

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TP: BG - Omg
xTP: Trapper - Lefty
TS: Transporter - Berocka
xTS: Medium - Mike
xTI: Psychic - Eagles 
TI: LO - Ptyrell
TI: LO - osens
TK: Jailor - Thicc
TK: Vigi - Hatter
RT: Tracker claim - solas
RT: Sheriff - FLEX
RT: Escort/Consort - bigAL
xGF: Dooms
xMAF: Jiggly
xRM: Disguiser - hatty
RM: presumably Ricer
NK: Jugg - presumably Spartan
xRN: Jest - Barzal
xRN: Amne - Jeff
RN:
ANY: 

 

Devise/Caboose still have no public claim at this point (unless I missed it) and all we have left is RN and ANY. Most of the outted Town roles are pretty confirmed aside from solas Tracker claim (maybe we coordinate a setup tonight for that? Have one lookout and solas go to the same person, solas tells us who they visit before the other person does and Lookout confirms solas visits them). Otherwise atm if Pest shows up, that would be my first finger to point. Sheriff is another role that is easy enough to fake that they are never 100% confirmed (especially in a TT game where bussing your own Mafia is desired to start the countdown sooner), but I trust Flex a lot more than I do those who haven't really been helping us.

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18 minutes ago, osens said:

I got the idea that ptyrell was looking  jorg, and me as a roamer, but we can decide together.

I have been except for last night I went on you actually like omg suggested in case jugg showed up. Nobody visited you.

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20 minutes ago, omgitshim said:

especially in a TT game where bussing your own Mafia is desired to start the countdown sooner

Wait is this seriously how TT games usually end?? Would that be like a draw or something? How many days would we have? I thought maybe TT would turn into mafioso like the other mafia then we just flush em out like we've done the rest.

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@JorgTheGoat03 since you have the rest of the claims, who do you think we vote? Personally I think one of solas, caboose, and devise is the last neutral, and with the any it's possible only one is town. A lurking Arso is worst case scenario at this point. If you're comfortable sacking Town we can have Hatter shoot one too.

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1 minute ago, Ptyrell said:

Wait is this seriously how TT games usually end?? Would that be like a draw or something? How many days would we have? I thought maybe TT would turn into mafioso like the other mafia then we just flush em out like we've done the rest.

If only TT is left you have 3 days to kill them or Maf wins. So common strats are Mafia suiciding early, keeping the last Mafia jailed every night, and town mass suicide into Vet.

 

There's a reason Eagles and I don't particularly enjoy this iteration of TT.

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15 minutes ago, Ptyrell said:

Ok, that actually is kind of funny though 😅

 

Vet is like #1 priority for Maf, they all try to visit asap because either they all die to Vet or they kill the Vet so Town can't mass suicide.

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38 minutes ago, omgitshim said:

Personally I think one of solas, caboose, and devise is the last neutral

VOTE CABOOSE

 

nothing bad happened when I rb’d him and he’s always chaotic 

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