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McWolf

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Posts posted by McWolf

  1. 15 hours ago, emidas said:

    I think this is an interesting change. I'm not sold it does what it's designed to do, but it's interesting.

     

    I had a similar idea to expand player builds in other leagues, but the formulas would be hidden. This would delay any meta formation and increase the longevity of the phase where players are still learning the game. I say delay because a meta will always be defined, eventually - many game developers want to be ignorant of that, but it will always happen. There's also nothing inherently wrong with having a meta, as long as it's healthy (which it seems, yours was not, hence the change).

     

    From what I've seen here, I can definitely still see a meta forming picking the specific hybrid attributes that still create the widest gap between scoring and passing. However, I'm sure that will be healthier than what currently exists, no matter the success of the rest of this system.

     

    It'll be interesting to revisit this change in 5-10 seasons and see how things have changed.

    Metas are fine. Meta really just means most effective tactics. There's always gonna be a most effective way to apply TPE. The main issue with what we had vs what we are going for with the hybrid attributes is that the former meta build could be reached at like 400-500 TPE. So you could have depth players with basically full meta build, and if you start them early enough, you can have a full meta team with no superstar that's still going to crush any non-meta team, regardless of how many superstars they have.

     

    With the hybrid attributes and the way they are going to affect the actual STHS attributes, you can't have the meta low PA, high SC, high DF anymore, not until you're in the 800+ TPE range, and the gap between PA and SC is gonna be much much smaller than it was without these restrictions. Having a meta is fine, but having a meta that's available for rookies is stupid. If low PA, high SC, high DF is still the most efficient way to build a player, so be it, but at least it'll be available to only veteran players, and not any depth player with 350 TPE.

  2. It doesn't affect the M all that much, to be fair. Other than the fact that a bunch of recreates just feel like their season in the M is a waste of time. I don't think it'll change all that much for them if they need to spend it in the E instead. 

     

    It depends on the cases, for sure, but from my experience, recreates are rarely active in either the M and E. All they want is to go back to where wins and stats count, to build the HOF resume and all that jazz. I mean, I'm a M commish and I can't even guarantee that I was active in any of the locker rooms I visited with my current player. 

     

    On the matter of roster size, I know the E teams usually have a buttload of inactives, so I'm guessing the recreates opting out would take their spot seamlessly. And not having them in the M doesn't change much for me. Overall I'm indifferent.

  3. Both @MubbleFubbles and @BrutalBoost have hit us up recently to let us know that this would be their last (and only, in the case of Tagger) season as GMs of the Las Vegas Aces and the Saskatoon Wild. We thank both of them for the time they have spent with us, working towards our common goal of helping our newer members and so they are ready to play through a lengthy VHL career. And we wish both of them good luck for the remainder of the season and for the VHLM playoffs. Make your mark in you last season, guys!

     

    We'll be opening the application thread for these two jobs now, because the VHL also has two openings, so I'm going to bet that we'll have to replace more than only these two. Better start earlier and be safe.

     

    Apply in this thread directly if you are interested.

  4. On 2/24/2022 at 8:43 AM, SpicyGecko said:

    9. Sonic (can't remember which one) (Gamecube)

    was it Sonic Adventure 2 Battle? That was such a good game. The music from the game lives in my mind forever. As for my own list

     

    1. A Link to the Past

    2. Donkey Kong Country 2

    3. The Binding of Isaac

    4. Psychonauts

    5. L.A. Noire

    6. Hollow Knight

    7. Chrono Trigger

    8. Shovel Knight

    9. The Messenger

    10. Grim Fandango

     

    I'm forgetting some for sure, but that'll do for now. My consoles have been SNES, GameCube, Wii, Xbox 360, Wii U, PS4. Barely ever gamed on PC 

  5. Have you ever tried getting a custom VHL jersey with your name on the back, but then opted for a generic one with no name when you realized your commoner name added like 50 bucks to the total price? Letters are hella expensive man. Now imagine if you were in charge of the equipment for a new team. The owners send you to the local proshop, telling you "hey, can you go buy us 6 new jerseys? Oh and make sure they get their names and their numbers in the back. We'll totally pay you back when you come back with the receipt." Man, you're gonna flip when they tell you the price for 6 jerseys with custom name plates and numbers on all of them.

     

    Fuck that.

     

    My dream team is for those like me who don't want to pay for these expensive custom lettering jobs. I'm buying one full alphabet set at the proshop and spelling the names of my 6 players with these 26 letters. We're even gonna have some leftovers, but I hope they have names with no vowels. Oh and I tried to do with only current players but I couldn't get it done, so we're getting some all time greats back from the retirement home for this. They're gonna get so confused when I suit them up.

     

    LW [S54] Fook Yu @Baozi
    Yu never broke the 100-point mark, but there's nothing wrong with that. I never broke it either and I got a Hall of Famer. In his prime he was a world class power forward, winning the Scott Boulet Trophy in S55, and the Daisuke Kanou the very next season. More importantly, we only use two fairly uncommon letters for him, leaving 24 more letters for 5 players.

     

    C [S61] Podrick Cast @Victor
    Cast scored 174 points in his sophomore season. Only Scotty Campbell ever scored more than that but he played against kids that didn't even know how to skate. Cast > Campbell. Checkmate. He was also a first ballot hall of famer, thanks to him winning more awards than you could count on a reasonable number of fingers. We use 4 common letters here, but only one vowel, and Cast is worth it.

     

    RW [S74] Lee Xin @Blazzer
    Xin never won a single award, but they won a Continental Cup and had 4 straight 100-point seasons to finish their career. Cast only had 4 100-point seasons in his career too. Xin = Cast? Possibly. We only need to use three letters, including the X. I was ready to throw it out as soon as I bought the set. Good thing I didn't. I'm throwing the Z out though.

     

    D [S35] Conner Low @Smarch
    The man won five straight Sterling Labatte Trophies from S36 to S40. Need I say more? If this alone doesn't put him in contention for best defenseman in the history of the VHL, I don't know what would. Plus he's an all-star when it comes to only needing three letters in the back of his jersey, including the dreaded W. All-star!

     

    D [S75] R @Kylrad
    Is R an amazing player? I mean, he scored 100 points once as a defenseman, and he won three total Continental Cups. Individually, he's the lesser player of this dream team, but he knows how to win and we need that. I'd be lying if I pretended that he's here for any other reason than the fact that we need players with few letters, especially few vowels in their name. But we're happy to bring the wins to the team too. 

     

    G [S25] CAL G @JardyB10

    And we go from a player with a single-letter last name to an even better player with a single-letter last name. CAL G is a legendary memeworthy non-bot goaltender, from a legendary memeworthy non-bot member, who played for Seattle and Vasteras, but never for Calgary. He's a living meme. Actually, I'm not so sure he's still alive, he retired like half a century ago. Either way, we need a solid man between the pipes, and in his prime, few did could beat G.

     

    So far, we have used A C G I L N O R S T U W X Y, leaving us with only B D E F H J K M P Q V Z, meaning we could have a backup on the squad, but they'd probably need to be called Kemp, Zed, Me, Dvebjz. All actual names, probably.

     

    Now for the numbers. Our set of letters also came with a single set of 10 digits, so let's use them, I guess. I know the numbers of three players from their HOF articles. CAL G was #69, because obviously, he was #69. Low was #34. Cast was #13, but we're using the 3 for Low already, because veterans have the first choice. So let's say Cast switches to #10. It's a good superstar forward number. I have no idea what numbers the others used and I'm just a shy equipment manager, so I'm not asking them. Yu will have #8, Xin will have #27, and that leaves #5 for R.

     

    YU 8 - CAST 10 - XIN 27
    LOW 34 - R 5
    G 69

     

    When I was trying to make this budget dream team happen, the first version of the forward line was Bentz, Su and AK47, which would have given us two Hall of Famers (Bentz and Su) instead of one (Cast), but I felt like the line was overall much worse because of the addition of AK47, who was basically only good for one season, during which he scored like 70 goals and 140 points. The rest of his career was uninteresting, and I felt kinda cheap about adding a player with numbers in his name. Also because I didn't check, but I'm pretty sure this letter set didn't come with nameplate-sized numbers. So I would only have the AK for the name plate and then we could have made his number 47, but that means the legendary Conner Low would have had his iconic number 34, so I felt kind of bad about it and decided to find another way to make it work, which is how we ended up with Yu, Cast and Xin. I'm happy about it.

     

    // 1,000+ words

  6. 5 minutes ago, Beketov said:

    Realistically “meta” is just “the best”. There will always be some build that’s better than the others. As long as that build has to have some sacrifices, isn’t freakishly cheap, and doesn’t break the engine then I call it a win.

    Yeah, I mean, if I understand the table correctly, the highest you can take your scoring without adding any passing is 63. Then you have to add to offensive vision, but it gives to passing and scoring at an equal pace, so at most you'll have a 23-gap. That's decent enough. And to reach 93-70 in SC-PA (which I believe is the max for SC?), you'll need ~600 TPE. Also decent.

     

    Same for defense, since it's split in three attributes. No one is gonna be drafted with 99 SC and 99 DF anymore, you'd need over 1000 TPE just to take both to 90.

     

    So in the issue of the current meta: we're good.

    Let's have another talk in 12 more years when someone figures something out again.

  7. 2 hours ago, Spartan said:

    Once I get home tonight I can try to run optimizers in Excel to see if there's an accidental "meta" build we've left open. It feels a bit dirty to try, but there's nothing stopping any other user from doing it once we release it. I just don't want to release this and then someone finds a loophole that we don't see from just increasing random attributes to make our own builds.

    I mean, there's no way to max scoring and min passing with this, but don't worry, there will be a new meta at some point, we just won't figure it out yet.

  8. 44 minutes ago, Spartan said:

    @VHLM Commissioner  How do you guys feel about including AGM's along with the winning GM? Maybe even changing to best management instead of just best GM. Feel like this is your realm to decide.

     

    I'm not against. Just gonna have to figure out if we give it to the pair and name both, or if we give it to the team. 

     

    Like are we saying McWolf + SpicyGecko win it, or are we saying the London United management team wins it?

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