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Everything posted by Beketov
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To be fair I'm not counting VHLM in my total. I have another 4 if I count those. 3 of which came from Beketov's VHLM season. That's kinda the other crazy thing, of my 7 awards total, 5 were with Beketov. Also a fun fact, I won top scorer, MVP, and top goal scorer with Beketov but not most assists, even though that's what he's known for in the VHL. Fun fact of the day.
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which member has won the most individual awards?
Beketov replied to scoop's topic in VHL League Discussion
Worth a shot. Considering my last one was 22 seasons ago and, even at that, was the lowest top scorer ever I think I need to change something. Hell, fucking DT is beating me; this is just unacceptable. I will say that I think I could have managed a few with Miller if it hadn't of been for Koenig and O'Malley winning every award in existence while he was playing. -
I haven't had an individual award since S29; I'm due for one eventually. You just wait
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I swear with goalies the engine just picks who it likes. Attribute wise I'm 1 OVR lower than @Victor and 1 higher than @JardyB10 but I played worse all year. I think after a certain point with goalies it comes down to quality of shots against. Better teams end up with worse shots coming at their goalie which means easier saves. That's my theory anyway because, like I said, the engine seems to pick at random otherwise.
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Why you gotta drag me into this. I don't like to exactly spread around how terrible I've been for 51 seasons. People think I'm good because I've been here so long, no need to correct them haha
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which member has won the most individual awards?
Beketov replied to scoop's topic in VHL League Discussion
This topic still makes me sad 51 seasons; 8 players; 3 awards -
I've only won 6 cups in 51 seasons; no idea how many finals appearance. In there I also had a drought of 15 seasons between White winning in S29 and Miller winning in S44. While some of those seasons were spent in the VHLM obviously (two seasons with Checkhov and 1 with Miller I believe) I can still say that in the span of my longest cup drought you got 7 cups. So yeah, fuck you.
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Just as long as you don't reign up any bad ideas. Okay, I'm done now.
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We always have many shits about you. We just weren't allowed to express them, pesky rules.
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Oh I'll fully admit when I suck when I should be losing a gunfight. What bothers me is I can have a 5.0 K/D in one game and then a 0.5 in the next. Every CoD near launch has the same connection issues, it'll get fixed. It's just frustrating right now to put 6 shots into someone and then get dropped by 1 and see him lag jumping across the killcam.
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Sorry about processing. Answered questions from @Kendrick, @gorlab, and @evrydayimbyfuglien *For Holik
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Seattle IMO.
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Just trying to keep it interesting.
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I actually forgot I'm going to be gone this weekend so I'll have to record this tonight. Bring on the questions if you have them!
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It's that time of week again. I'm getting into that VHL Mindset of "Nothing I do makes a difference in sim" so at least the CoDCast keeps me going. Let's make sure I have some questions for it (or maybe 2 episodes again?) shall we? @eaglesfan036 @Shaka @ADwyer87 @boom @der meister @Victor @YEAH!stlemania @Phil @tfong @ChrisF @George Costanza @Molholt @Mr. Power @Draper @Banackock @gorlab @JardyB10 @evrydayimbyfuglien @Jericho @DollarAndADream @Kendrick
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Ouch
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First off, very smart use of text for such a long name. It's not easy to really get that kind of name onto a sig so it was smart to use it as a focal point rather than trying to hide it. I agree that the face has too much detail (too much topaz?). I do like the colouring you did, it really makes certain sections just pop. I'd like to see a bit blurred maybe to get the focal point a little more defined but that's just my love of blur I think.
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I think some of the effects and stock work could have been toned down just a tad. It's a very nice piece but the BG stocks, the stroke, the lighting, it's all just a little bit over the top. The render is also blended amazingly but the text just feels like it sits on top and was thrown in. Definitely a very nice piece, just a little too "in your face."
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BG, render, and overall effects are absolutely sexy. However I would disagree on the "nothing bad to say" front as I don't personally like the text. I find it kinda hard to read and it kinda stands out oddly given how well everything else is blended. It just doesn't feel like it's a part of the same signature.
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The Chosen One (ASG) [2/2] [Reviewed]
Beketov replied to Mr.Baller's topic in Archived Graphics/Videos
I appreciate the cleanliness of this piece but unfortunately it feels too large for how little I'm seeing. Not that there aren't subtle effects, there are, but it feels like they are there because they need to fill the space more than because they add anything. I also agree with Boubabi that the lighting effects on the render are lacking, especially compared to everywhere else. Also, @Draper Did the ASG one have to be ASG related for the doubles? Not sure if he took doubles on this but it's in the title and I don't see how this player is ASG related at all? -
Claimed:hey now, you're an all star [2/2] [Reviewed]
Beketov replied to solas's topic in Archived Graphics/Videos
Very creative and very well made. Effects all around (BG, render, text) are spectacular and everything flows and blends perfectly. Really amazing job here. -
wtf all-star was last week [2/2] [Reviewed]
Beketov replied to gorlab's topic in Archived Graphics/Videos
The BG does mess with the flow quite a bit as Boubabi said but it also looks pretty cool so it's not so bad. Maybe if the render hadn't been on an angle (which generates a flow of it's own) it wouldn't seem to extreme. Personally I love the render effects, lighting and text, I think they all look solid and the JC is subtle but as nice touch. Well done. -
Claimed:Molholt All Star [2/2] [Reviewed]
Beketov replied to GordonBombay66's topic in Archived Graphics/Videos
Try to get your hands on some stocks and play around with them; it'll really help with blending so that everything doesn't stand out quite so much. Try to figure out some simple things to do with the text so that they don't need to be a focal point since that should be your render. Also, just a small note, I can see the link to the BG stock you used in the bottom right corner. We all steal shit, I'm not upset at that, but try not to have the links present. -
CoDCast #19 has MWR MP I can probably do more in the future though; especially if I get some questions
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Shameless self promo! If anyone wants to see some camo grinding in IW check it out!