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Peace

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  1. Like
    Peace got a reaction from Spade18 in GM 148: Riga Reign vs. New York Americans   
    Shoot him with a suppressed .22 firing sub sonic pills. 

    Not even the guy down the alley will hear it. 

    Uh.. don't ask me how I know that.
  2. Like
    Peace got a reaction from Wheaties in (S65) RW - Brian Strong, TPE: 30   
    @Wheaties sent a PM accepting my offer. Please confirm so I can send you a portal offer.
  3. Like
    Peace got a reaction from omgitshim in A huge list of changes I think would benefit the VHL with the VHLM (and potentially the VHL) expanding.   
    @Eudaldkp 

    I appreciate your feedback and your support on the Head Coach idea! 


    @BOOM™

    Thank you for the kind words. 


    @Quik

    I wrote these suggestions knowing that Beaviss is targeting to grow the league by 100-150 members VIA passive and active YouTube ads (mainly from TacTixHD so I've heard). If the league can anticipate to support a potentially exponential growth then I fully admit that the majority of these suggestions are void. I appreciate the time you took to reply to my suggestions. 




    I take constructive criticism very well, and as a growing author it's a key intangible to writing better and producing better written content. I may not be published yet but as I grow my abilities as a writer and expand my vocabulary anything is possible. Thinking critically of a written reply rather than being critical of those replies is how authors develop a sense of appreciation for feedback. I'm not at all disheartened or discouraged and I will continue to press for a better VHL. 

    I'm glad this is producing at least a small discussion.
  4. Like
    Peace got a reaction from uphillmoss in A huge list of changes I think would benefit the VHL with the VHLM (and potentially the VHL) expanding.   
    The league is changing, and thanks to the efforts of Beaviss and the recruitment team - supported by the stats that have surfaced displaying a huge jump in page clicks and registrations - the league is growing once again. I'm aware of analytics and how they work, but I believe it is time for the VHL to grow with the user base. It's time for the VHL to 'go with the flow', adapt and overcome what I believe will be serious blockages. 

    Blockages the VHLM is already experiencing. The VHLM is simply not built to support Beaviss's vision currently and we've had to halt an advertisement and future recruitment drives until the season is over so the league can expand to support those ambitions. With it, the VHL down the road will also experience the same roadblocks unless they too adapt. One team in particular comes to mind, and that is my own. It is a clogged team (and although they have consequences for that in CAP space) with players who have left because they weren't happy being stuck with limited ice time. 

    There are many changes in this, and I'd like to formerly apologise for how disorganised it seems. 

    The following changes are targeting three things: Retention, growth and security. 

    The league is changing... it's time for us to change with it. I'm not implying we're not, I think everyone has done a fantastic job with this league. The portal is leagues above anything anyone else is offering and the VHL has probably one of the least toxic communities around - all things considered. It's time to adapt to the growing number of individuals by allowing them to enjoy their time here on leagues that can support them, rather than clutter them on the fourth line of a team for two minutes a game. 
     
    Retention is important, right? 

    Each change is broken down into categories - or sections - with examples and experiences below. Some of them are exclusively VHLM, while others are both, and likewise for VHL exclusive suggestions. I hope the website likes these suggestions as I enjoyed writing them. Both on paper and then reformed as I got access to a laptop momentarily.  

    SECTION I - ROSTER LIMITS
     
    It's no secret that the VHL in its current format supports six forwards, four defenders and a goaltender. After that problems arise, so these limits are to help grow the VHL and are all connected one way or another. Beyond the top lines, the sim becomes less and less enjoyable for each individual experiencing the displeasure of playing so little. As a result, we lose retention when they leave because they are frustrated.
     
    SEC I.a - From here-on in, each team is limited to a maximum roster size of seven forwards, five defenders and two goaltenders. 

    SEC I.b - No team is allowed to pass the cap from free agency or waiver wire (VHL); they are allowed to pass the cap from internal drafting and trades while pushing for a championship. 

    SEC I.c: A VHLM team is allowed to pass the cap if replacing inactive members of their team prior to the official release. An inactive player is defined as someone who has not applied TPA to their character in two weeks without notifying the general manager they need to take a leave of absence. 

    SEC I.d: In the event the majority of VHLM teams have full rosters, and the lack of effort from other GMs to fill their vacancies, teams are allowed to pass the cap so newer players can still participate in the sim; however, if a team is at the roster cap and other teams not at the roster cap are actively pursuing free agents, those at the cap are unable to make roster signings. An inactive GM is defined as a GM who has not offered a new player a contract within a reasonable time on the player page, which by default (for this proposal) is twenty four hours: GMs are still expected to help and assist new players. 

    SEC I.e: The VHLM can currently support - after the expansion next off season - 40 wingers, 20 centres (60 forwards), 40 defenders, 10 starting goaltenders and 10 backup goaltenders. 

    SEC I.f: All teams who have a backup goaltender are expected to play their back up twice every ten games, no exception. 


    SECTION II - TPE cap and restrictions: 

    SEC II.a: VHLM Player TPE cap is raised from 200 to 300 TPA to support an expanding league, to make the VHLM more competitive consistently, spread the development of prospects for VHL clubs and avoid VHL teams from being clogged. It is the responsibility of a GM to make sure each team fits the roster spaces available. For VHL teams, prospects do NOT count towards the roster space available. 

    SEC II.b: World Junior Tournament TPE limit is removed. Teams are selected based on the 6 forward, 4 defender and 1 goalie roster. Players are selected from the VHLM, or any free agent still able to play in the VHLM. 

    SEC II.c: VHL teams cannot call a prospect up to their club unless they have passed 250 TPE (prospects below 250 TPA are ineligible for VHL play). 

    SEC II.d: The window for prospects to be called up and down is between 250 and 299 TPA, or three days worth of sims. After a player passed 300 TPA or three sim days, they are forced to play in the VHL and are no longer eligible for VHLM play. 



    SECTION III - Expansion and regression. 

    SEC III.a: Expansion automatically occurs if a league exceeds the threshold of players they can support. If teams can no longer support the amount of players participating in a league, the league expands. 

    SEC III.b: Regression automatically occurs if twenty five percent or more of the leagues available roster spots (sorted by position and taken into an overall decision) are empty. The league isn't generating enough players to support the teams, the teams are consolidated. 

    SEC III.c: Decisions to expand and consolidate are, obviously, maintained in the BoG and debated between everyone. I would like GMs to be added to these discussions as we're doing the day to day management of the teams used on the website. 


    SECTION IV - The "AGM" role and replacing it with a real job available to all teams. 

    SEC IV.a: If this proposal is approved, or at least parts of it, I'd love to see the 'Acting General Manager / Assistant General Manager' role officially removed from the sim and discord. In its place arrives the 'Head Coach' role, a role the AGM rank is technically filling. Assistant General Managers are there to learn about the sim, how to submit and adjust lines and tactics, how to manage a team full of real people and help the GM do their jobs. An AGM is NOT supposed to do a GMs job for them, be it offering contracts on player pages or filling in for a GM in an absence unless approved by the league. 

    SEC IV.b: The 'Head Coach' role grants one capped TPE per week as an official job, and the duties of the Head Coach are to maintain communication (alongside the GM) with their team and help them develop. The VHLM is a developmental league and we need people who can influence a person great enough they want to keep coming back for some more. The Head Coach's responsibility also includes submitting lines in the absence or inability of the general manager. 

    SEC IV.c: General Managers retain the right to submit their own lines, but are encouraged to seek the opinion from the head coach. This is a learning role, and GMs are expected to help someone who wants to be a GM one day to realise their potential. 

    SEC IV.d: Needs to be said, but Head Coaches have no management rights whatsoever. They are unable to offer positions on player pages, however they can help their GM by introducing themselves as the head coach of a team and expressing their interest in their player while tagging their GM. It's teamwork, and while it may sound similar, Head Coaches cannot officially offer a position. There is a difference between saying 'I'd love to have you on my first line!' and "We can offer you first line minutes." 
     
    SEC IV.e: If a head coach submits lines, please include that information in the topic title. Example: SSK HC LINES so the simmers know if it was a GM or Head Coach sending the lines. To avoid confusion, communicate with your GM whether or not you can send lines in prior to sending them in. 
      
     
    SECTION V - Expansion Draft

    SEC V.a: VHL teams can protect the following: 
    A) 3 forwards, 1 defender and 1 goaltender. 
    B) 4 skaters of any kind. 
    C) 3 skaters and a pick. 
    D) 1 skater and and two pick. 

    SEC V.b: VHLM teams can protect the following:
    A) 2 forwards, a defender and a goaltender. 
    B) 2 skaters of any kind.
    C) A skater and a pick.
    D) Two picks. 

    SEC V.c: No first round pick from any team is eligible to be drafted from them VIA expansion draft. 

    SEC V.d: No GM player is eligible to be drafted from a team and is automatically protected by the club. In order to avoid abusing this system, the GM player counts a claim in any category despite position. For example, if your GM player is a goaltender, you can claim him as a forward and still protect two forwards, a defender and another goaltender on your roster should you wish. 

    SEC V.e: Teams are authorised to trade picks to the expansion team(s) in return for leaving an unprotected player with the team. Each individual is valued separately, so a team can't say 'don't pick these guys here for a first rounder'. You'd have to go 'don't pick this guy for a first rounder'. 

    SEC V.f: An expansion draft is ten picks overall. A team must select three forwards, two defenders and a goaltender at minimum. Prospects who are unsigned are ineligible, prospects below 275 TPE are ineligible. If an expansion team cannot complete their draft, they proceed with the players selected. If there were no players available to full fill the requirements, they may continue as if they had selected them.



    SECTION VI - Player Career (and related).

    SEC VI.a: Player career increased from eight seasons max to ten. 

    SEC VI.b: Depreciation begins at season eight instead of six. 

    SEC VI.c: Sims speed increased from two 'game days' to three per sim. Seasons are concluded faster and a career should last a full year (roughly). 

    SEC VI.d: Recreate TPE increased from 75 to 100, new players increased from 30 to 45 to accommodate a longer stay in the VHLM. 
     
     
     
     
     
    What do you guys think? 

    Sorry for the novel. 

    Can I claim this as TPE?
  5. Like
    Peace got a reaction from Bushito in The Great Wahl of Canada   
    Holy shit that's sick! 
  6. Like
    Peace reacted to Bushito in The Great Wahl of Canada   
    @BladeMaiden
  7. Like
    Peace reacted to McWolf in New Saskatoon Wild GM (VHLM)   
    Can we name @Peace the GM retroactively starting last season? He orchestrated the championship run
  8. Like
    Peace reacted to Gooningitup in New Saskatoon Wild GM (VHLM)   
    Sad he was a good dude, but def better for the Wild to have an active GM. And im still around in the LR if @Peace needs help
  9. Like
    Peace reacted to Thranduil in New Saskatoon Wild GM (VHLM)   
    Congrats to mah boy Peace, now we don't have to argue about expansion teams anymore! You got your wish!
  10. Like
    Peace reacted to Devise in New Saskatoon Wild GM (VHLM)   
    I've only ever received lines from Peace anyways. In an AGM role. This was way overdue, it's not meant as an offense to a member in Dtayl who did put in work for Saskatoon but gotta stick with active GM's and Peace was clearly doing a lot more than helping run the team for some time now. Good call here. 
  11. Like
    Peace got a reaction from Bonaventure in (S65) G - Evgeny Rapinsky, TPE: 30   
    Welcome to the league, @Bonaventure!

    Unfortunately, the goalie market is pretty tight right now. The league is expanding shortly, however, so being a goaltender will be viable again after the current season concludes.
     
    As the interim GM of the Saskatoon Wild I can offer you a backup position with my club, unfortunately we have a starter already.

    I'll tag another GM I know is looking for an active goaltender, but he has an inactive member as his starter already. 

    @Trifecta 
  12. Like
    Peace got a reaction from Victor in GM 129: Riga Reign vs. Toronto Legion   
    It's okay, Fong. 

    I understand the frustration. \

    We had to win in OT... against Toronto. 


  13. Like
    Peace got a reaction from Spade18 in Down goes Dils   
    That's a great thing about the AGM role, it's a learning experience. 
  14. Cheers
    Peace got a reaction from Bonzaijoe in GM 112: Saskatoon Wild vs. Las Vegas Aces   
    I don't read, we all know this. 

    Lol 

    Thanks.
  15. Like
    Peace got a reaction from oilmandan in Saskatoon names new Assistant GM.   
    SASKATOON, SASKATCHEWAN -- Although GM Rylan Peace hasn't been in the main office for long, he has been managing the Saskatoon Wild for quite some time and in light of the leagues announcement regarding his move from acting general manager to interim for the remainder of the season, it was only fitting to find an assistant general manager for the remainder of the season. Helsinki Titans goaltender Alexander Pepper has joined the club as the teams newest addition to the front office. 

    "While it's an unfortunate situation, I have to do my job the best I can." Peace recited. Previously, former general manager Dylan Nguyen [Dtayl] was released from the club by the leagues commissioners and thanked for his service. "I strongly believe adding another member to the front office will help tremendously, and I'm willing and eager to teach someone the ropes after being 'thrust' into them so to speak." GM Peace added. 
     
    Alexander Pepper will join the club immediately, however due to both Peace and Pepper having a busy VHL schedule they'll likely conference over phone for a while until their schedules break apart enough for them to discuss Saskatoon matters in person. 

    "Being a VHL player and a GM can be difficult," Peace admits. "It's not something overly stressful though, uh... typically, I've noticed most teams hire an acting general manager that plays for the team. I played for Saskatoon last season, Stoffiday played for Yukon last season, Diljodh is currently playing for Oslo, Madden is currently playing for Halifax, Ylonen played for Ottawa last season and Wilinsky played for Ottawa as well but serves as Vegas's assistant." 

    An assistant GM role in the VHLM has proven to be an effective way to produce general managers. 

    But the real question is... will Peace fire Pepper if he saves another one if his shots? 

    CLAIMING for the last week of the month.

    @Sonnet

    (Ylonen actually played for the Aces I guess.)
  16. Like
    Peace got a reaction from Nykonax in WJC - Team Canada [1/2]   
    OTTAWA, CANADA -- The S64 World Junior rosters have been announced, and for another year Jullian Borwin has been named the general manager of that club despite his intense scheduling conflict in the VHL. Fortunately, Canada has reason to celebrate. Borwin has managed team Canada to consecutive awards on the junior level of play, and earned the gold medal at a higher level of international competition. 

    GOALIES

    Team Canada has not one, but two returning goaltenders to the team this year. Brick Wahl and Kevin Weekes man the crease as Canada attempts to acquire gold hardware for a third consecutive time under GM Jullian Borwin's leadership. Wahl - the starting goaltender for the VHL's Calgary Wranglers - still has a questionable eligibility status given his talent and may be unsuitable for 'junior competition'.
     
    Regardless, if eligible, Wahl will undoubtedly be the Canadian starter for the tournament. Wahl has earned a gold medal with team Canada last season and his hot off the heels of a VHLM championship with his former Saskatoon Wild team. Weekes, unfortunately, is a struggling goaltender prospect who has seen his development as a goaltender plateau. Although a unique situation for the VHLM, being a competitive goaltender, he seems complacent to be nothing more than a career minor league goaltender. 

    Wahl has a 6-9-1 record with the Calgary Wrangers, supporting a .911 SV% and a 2.77 GAA. 
    Weekes has a 20-4-2 record with the Las Vegas Aces, and supports a disappointing .886 SV% but a redeeming 2.31 GAA. 


    DEFENCEMEN 

    Team Canada supports two returning members of last years victorious squad. Those two individuals are blue line pillars Cayden Saint and Toby Fitzgerald, while Brady Stropko Junior and Mitch Matthews are welcomed as the new talent and are highly anticipated members of the Canadian squad as they grow into better hockey players. Saint has been here before, he's a veteran of all levels of play and although he isn't an offensive defencemen, he is a naturally gifted skater who wins championships.
     
    Fitzgerald shares a similar story, except exchanges the level in which they won a championship at. Fitzgerald earned a Founders Cup with the Saskatoon Wild while Saint won the Continental Cup with the Calgary Wranglers. Brandy Stropko Jr is a smooth skating offensive defencemen and can potentially quarterback Canada's powerplay units while Fitzgerald and Saint contain teams offensive units. Stropko has a hard shot from the point and it has found him immediate success in the VHLM.
     
    Mitch Matthews is a more rounded defencemen, focused on both his passing and scoring ability, but lacks the high end offensive talent Stropko adds. With a more defensive minded corps manning the back end, team Canada may play a more shut down role unusual for the teams international play. 

    Saint has two goals and ten assists for the Calgary Wranglers. 
    Fitzgerald has two goals and six assists for the Quebec City Meute.
    Stropko Jr  has twelve goals and eleven assists for the Ottawa Lynx.
    Matthews has three goals and eleven assists for the Las Vegas Aces. 


    FORWARDS 

     Team Canada's forward units feature some of the best talent available. Scott Shawinganen leads the way once again, flanked by Joey Boucher and Gucci Garrop as the top offensive threats for the team. Shawinganen is playing his third world junior with the Canadian team and is looking to extend his gold medal count to three, but it's also a sign the young Canadian joins the cast of struggling players well below their projected potential. Boucher also returns for team Canada - and like many others on this team - is another VHL hopeful below where they were projected to be based on their potential at their respective drafts. Thankfully, both are still talented individuals who will lead team Canada's offence. 

    At this point most of the 'returning members' of the roster are either slumping prospects or developing prospects. The above story is no different for Chance Trepanier, who is the fourth member of team Canada's offensive unit playing on a VHL teams roster. John Madden joins team Canada after barely missing the cut last season and is likely to slot in as the teams top right wing position of Jullian Borwin plays to position. Diljodh Starload is an insult to Canadians everywhere and we won't mention him again, except to recap his stats. Dan Baillie, Connor McDavid and Nathan N all join team Canada from the Las Vegas Aces roster this year and are expected to maintain a level of chemistry for the club. It could be expected for these three individuals to start on a line together, but we'll see. 

    Shawinganen has thirteen goals and thirteen points for the New York Americans. 
    Boucher has two goals and four assists for the Helsinki Titans. 
    Garrop has yet to play a VHL or VHLM game this season, however he was a key factor in Yukon's performance during this last season.
    Trepanier has five goals and seven assists for the Toronto Legion.  
    Madden has sixteen goals and eighteen assists for the Halifax 21st. 
    Starload has six shot blocks for the Oslo Storm. 
    Baillie has twenty one goals and twenty four assists for the Las Vegas Aces. 
    McDavid has thirteen goals and twenty assists for the Las Vegas Aces. 
    Nathan N has twenty goals and twenty assists for the Las Vegas Aces. 


       
  17. Like
    Peace got a reaction from WhiteMocha in GM 101: Saskatoon Wild vs. Oslo Storm   
    @WhiteMocha

    SHUTOUT x2! 
  18. Cheers
    Peace got a reaction from BladeMaiden in Hiring S64 WJC GMs   
    Applying as Team Canada's GM. Done quite a bit with the SSK team I've been acting GM of so I'd love the opportunity to see what I can do at a WJC level. 
  19. Like
    Peace got a reaction from BOOM in A huge list of changes I think would benefit the VHL with the VHLM (and potentially the VHL) expanding.   
    @Eudaldkp 

    I appreciate your feedback and your support on the Head Coach idea! 


    @BOOM™

    Thank you for the kind words. 


    @Quik

    I wrote these suggestions knowing that Beaviss is targeting to grow the league by 100-150 members VIA passive and active YouTube ads (mainly from TacTixHD so I've heard). If the league can anticipate to support a potentially exponential growth then I fully admit that the majority of these suggestions are void. I appreciate the time you took to reply to my suggestions. 




    I take constructive criticism very well, and as a growing author it's a key intangible to writing better and producing better written content. I may not be published yet but as I grow my abilities as a writer and expand my vocabulary anything is possible. Thinking critically of a written reply rather than being critical of those replies is how authors develop a sense of appreciation for feedback. I'm not at all disheartened or discouraged and I will continue to press for a better VHL. 

    I'm glad this is producing at least a small discussion.
  20. Sad
    Peace reacted to Beketov in S64 Regular Season Index   
    I’m gonna be out of town for a funeral the next couple of days so please be advised that line changes should be sent to @Devise until at least Sunday. I’ll update you guys when I can.
     
    @VHLM GM
  21. Silly
    Peace got a reaction from Banackock in Keaton Louth Rule   
    I don't mean to clutter things, but I'm just a simpleton on the website. I can't see any of the discussions going on in the BoG or behind closed curtains.
  22. Like
    Peace got a reaction from Eudaldkp in Magnus Pederson Rookie Profile [1/2]   
    If you keep giving people the stare from your profile picture, the entire team is too worried about protecting their own zones (if you know what I mean) than producing offence. 

    Haha, hah, ha. 

    @BladeMaiden
  23. Like
    Peace got a reaction from omgitshim in A huge list of changes I think would benefit the VHL with the VHLM (and potentially the VHL) expanding.   
    The league is changing, and thanks to the efforts of Beaviss and the recruitment team - supported by the stats that have surfaced displaying a huge jump in page clicks and registrations - the league is growing once again. I'm aware of analytics and how they work, but I believe it is time for the VHL to grow with the user base. It's time for the VHL to 'go with the flow', adapt and overcome what I believe will be serious blockages. 

    Blockages the VHLM is already experiencing. The VHLM is simply not built to support Beaviss's vision currently and we've had to halt an advertisement and future recruitment drives until the season is over so the league can expand to support those ambitions. With it, the VHL down the road will also experience the same roadblocks unless they too adapt. One team in particular comes to mind, and that is my own. It is a clogged team (and although they have consequences for that in CAP space) with players who have left because they weren't happy being stuck with limited ice time. 

    There are many changes in this, and I'd like to formerly apologise for how disorganised it seems. 

    The following changes are targeting three things: Retention, growth and security. 

    The league is changing... it's time for us to change with it. I'm not implying we're not, I think everyone has done a fantastic job with this league. The portal is leagues above anything anyone else is offering and the VHL has probably one of the least toxic communities around - all things considered. It's time to adapt to the growing number of individuals by allowing them to enjoy their time here on leagues that can support them, rather than clutter them on the fourth line of a team for two minutes a game. 
     
    Retention is important, right? 

    Each change is broken down into categories - or sections - with examples and experiences below. Some of them are exclusively VHLM, while others are both, and likewise for VHL exclusive suggestions. I hope the website likes these suggestions as I enjoyed writing them. Both on paper and then reformed as I got access to a laptop momentarily.  

    SECTION I - ROSTER LIMITS
     
    It's no secret that the VHL in its current format supports six forwards, four defenders and a goaltender. After that problems arise, so these limits are to help grow the VHL and are all connected one way or another. Beyond the top lines, the sim becomes less and less enjoyable for each individual experiencing the displeasure of playing so little. As a result, we lose retention when they leave because they are frustrated.
     
    SEC I.a - From here-on in, each team is limited to a maximum roster size of seven forwards, five defenders and two goaltenders. 

    SEC I.b - No team is allowed to pass the cap from free agency or waiver wire (VHL); they are allowed to pass the cap from internal drafting and trades while pushing for a championship. 

    SEC I.c: A VHLM team is allowed to pass the cap if replacing inactive members of their team prior to the official release. An inactive player is defined as someone who has not applied TPA to their character in two weeks without notifying the general manager they need to take a leave of absence. 

    SEC I.d: In the event the majority of VHLM teams have full rosters, and the lack of effort from other GMs to fill their vacancies, teams are allowed to pass the cap so newer players can still participate in the sim; however, if a team is at the roster cap and other teams not at the roster cap are actively pursuing free agents, those at the cap are unable to make roster signings. An inactive GM is defined as a GM who has not offered a new player a contract within a reasonable time on the player page, which by default (for this proposal) is twenty four hours: GMs are still expected to help and assist new players. 

    SEC I.e: The VHLM can currently support - after the expansion next off season - 40 wingers, 20 centres (60 forwards), 40 defenders, 10 starting goaltenders and 10 backup goaltenders. 

    SEC I.f: All teams who have a backup goaltender are expected to play their back up twice every ten games, no exception. 


    SECTION II - TPE cap and restrictions: 

    SEC II.a: VHLM Player TPE cap is raised from 200 to 300 TPA to support an expanding league, to make the VHLM more competitive consistently, spread the development of prospects for VHL clubs and avoid VHL teams from being clogged. It is the responsibility of a GM to make sure each team fits the roster spaces available. For VHL teams, prospects do NOT count towards the roster space available. 

    SEC II.b: World Junior Tournament TPE limit is removed. Teams are selected based on the 6 forward, 4 defender and 1 goalie roster. Players are selected from the VHLM, or any free agent still able to play in the VHLM. 

    SEC II.c: VHL teams cannot call a prospect up to their club unless they have passed 250 TPE (prospects below 250 TPA are ineligible for VHL play). 

    SEC II.d: The window for prospects to be called up and down is between 250 and 299 TPA, or three days worth of sims. After a player passed 300 TPA or three sim days, they are forced to play in the VHL and are no longer eligible for VHLM play. 



    SECTION III - Expansion and regression. 

    SEC III.a: Expansion automatically occurs if a league exceeds the threshold of players they can support. If teams can no longer support the amount of players participating in a league, the league expands. 

    SEC III.b: Regression automatically occurs if twenty five percent or more of the leagues available roster spots (sorted by position and taken into an overall decision) are empty. The league isn't generating enough players to support the teams, the teams are consolidated. 

    SEC III.c: Decisions to expand and consolidate are, obviously, maintained in the BoG and debated between everyone. I would like GMs to be added to these discussions as we're doing the day to day management of the teams used on the website. 


    SECTION IV - The "AGM" role and replacing it with a real job available to all teams. 

    SEC IV.a: If this proposal is approved, or at least parts of it, I'd love to see the 'Acting General Manager / Assistant General Manager' role officially removed from the sim and discord. In its place arrives the 'Head Coach' role, a role the AGM rank is technically filling. Assistant General Managers are there to learn about the sim, how to submit and adjust lines and tactics, how to manage a team full of real people and help the GM do their jobs. An AGM is NOT supposed to do a GMs job for them, be it offering contracts on player pages or filling in for a GM in an absence unless approved by the league. 

    SEC IV.b: The 'Head Coach' role grants one capped TPE per week as an official job, and the duties of the Head Coach are to maintain communication (alongside the GM) with their team and help them develop. The VHLM is a developmental league and we need people who can influence a person great enough they want to keep coming back for some more. The Head Coach's responsibility also includes submitting lines in the absence or inability of the general manager. 

    SEC IV.c: General Managers retain the right to submit their own lines, but are encouraged to seek the opinion from the head coach. This is a learning role, and GMs are expected to help someone who wants to be a GM one day to realise their potential. 

    SEC IV.d: Needs to be said, but Head Coaches have no management rights whatsoever. They are unable to offer positions on player pages, however they can help their GM by introducing themselves as the head coach of a team and expressing their interest in their player while tagging their GM. It's teamwork, and while it may sound similar, Head Coaches cannot officially offer a position. There is a difference between saying 'I'd love to have you on my first line!' and "We can offer you first line minutes." 
     
    SEC IV.e: If a head coach submits lines, please include that information in the topic title. Example: SSK HC LINES so the simmers know if it was a GM or Head Coach sending the lines. To avoid confusion, communicate with your GM whether or not you can send lines in prior to sending them in. 
      
     
    SECTION V - Expansion Draft

    SEC V.a: VHL teams can protect the following: 
    A) 3 forwards, 1 defender and 1 goaltender. 
    B) 4 skaters of any kind. 
    C) 3 skaters and a pick. 
    D) 1 skater and and two pick. 

    SEC V.b: VHLM teams can protect the following:
    A) 2 forwards, a defender and a goaltender. 
    B) 2 skaters of any kind.
    C) A skater and a pick.
    D) Two picks. 

    SEC V.c: No first round pick from any team is eligible to be drafted from them VIA expansion draft. 

    SEC V.d: No GM player is eligible to be drafted from a team and is automatically protected by the club. In order to avoid abusing this system, the GM player counts a claim in any category despite position. For example, if your GM player is a goaltender, you can claim him as a forward and still protect two forwards, a defender and another goaltender on your roster should you wish. 

    SEC V.e: Teams are authorised to trade picks to the expansion team(s) in return for leaving an unprotected player with the team. Each individual is valued separately, so a team can't say 'don't pick these guys here for a first rounder'. You'd have to go 'don't pick this guy for a first rounder'. 

    SEC V.f: An expansion draft is ten picks overall. A team must select three forwards, two defenders and a goaltender at minimum. Prospects who are unsigned are ineligible, prospects below 275 TPE are ineligible. If an expansion team cannot complete their draft, they proceed with the players selected. If there were no players available to full fill the requirements, they may continue as if they had selected them.



    SECTION VI - Player Career (and related).

    SEC VI.a: Player career increased from eight seasons max to ten. 

    SEC VI.b: Depreciation begins at season eight instead of six. 

    SEC VI.c: Sims speed increased from two 'game days' to three per sim. Seasons are concluded faster and a career should last a full year (roughly). 

    SEC VI.d: Recreate TPE increased from 75 to 100, new players increased from 30 to 45 to accommodate a longer stay in the VHLM. 
     
     
     
     
     
    What do you guys think? 

    Sorry for the novel. 

    Can I claim this as TPE?
  24. Haha
    Peace got a reaction from BladeMaiden in Dahlberg The Bad Boy Of Davos - VSN Exclusive   
    Take the victory, at least you can play the banjo. Dahlberg just plays with himself hoping for action he’ll never get. 
  25. Like
    Peace reacted to WhiteMocha in GM 64: Saskatoon Wild vs. Las Vegas Aces   
    I stood on my god damn head here.  I know we lost, but I'm still crowing about it. This is what I did vs the VHLM's top scoring team with very little left out in front of me. God damn that feels good.

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